Author Topic: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!  (Read 26687 times)

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Offline Bill Aurion

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SAN FRANCISCO – May 28, 2008 – Today Ubisoft, one of the world’s largest video game publishers, announced that it will publish Dogz 2008 (working title) exclusively on the Wii(TM) home video game system from Nintendo. Dogz 2008 (working title) gameplay will be designed to take advantage of the Wii system’s technology and full utilization of the Wii Remote(TM). Dogz 2008 (working title) is scheduled for release in Holiday 2008.

In Dogz 2008 (working title), players can adopt a dog from 18 different breeds, train their dog to compete in races, dress him or her in more than 100 outfits, and engage their dog in different activities including jump roping and playing catch at the park. A new feature will also allow dogs to travel to other Wii consoles and interact with other dogs.





Thanks Ubisoft!  We totally prefer this over BG&E2!  A Wii dog game that SOMEHOW looks worse than Nintendogs!  Thanks a ****ing lot!

Edit: Ahahahaha, to add insult to injury, Ubisoft just put out info on ANOTHER exclusive!

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BABIES PARTY proposes a variety of 30 mini-games that can be played head-to-head or cooperatively among your family or with your friends. Live a great adventure if you play alone or have fun with your friends, up to 4 players.

Wii Remote™ gestures are intuitive, making the game easy to pick up and play.
You will just have to play indoor & outdoor mini-games following the typical day of a baby and his/her baby-sitter, and prove that you are the best babysitter, alone or with your friends.





*sobs in corner*
« Last Edit: May 28, 2008, 07:05:18 PM by Bill Aurion »
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Re: Dogz 2008 - Awesome new exclusive from Ubisoft!
« Reply #1 on: May 28, 2008, 06:47:28 PM »
BLUE OCEAN STRATEGY AT ITS FINEST.

No one realizes it, yet, but Ubi's fortitude and perserverance will set great trends for the entire industry.  Just wait until the following companies follow suit:
EA
Konami
Square Enix
Capcom
Eidos
Midway
Activision
Microsoft

NEW GENERATION IS HERE
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Offline shammack

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Re: Dogz 2008/Babies Party - Awesome new exclusives from Ubisoft!
« Reply #2 on: May 28, 2008, 07:01:25 PM »
I'm looking forward to the review of Babies Party.

Offline Bill Aurion

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Re: Dogz 2008 - Awesome new exclusive from Ubisoft!
« Reply #3 on: May 28, 2008, 07:02:14 PM »
I might have jumped the gun on Babies Party, which could be a joke...I'll put it back up if it's not (which it probably isn't)... =(

Edit: Apparently it isn't...Imagine: Party Babyz... =(
« Last Edit: May 28, 2008, 07:05:41 PM by Bill Aurion »
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Offline vudu

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The best part?  I guarantee Ubi will make more money off of these titles than off of BG&E2.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

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Offline Bartman3010

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Red Steel 2 would be better than these, what happened to that game?
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Offline Kairon

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Babyz actually looks curiously appealing. But the Dogz shots just look fugly...GAH.
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Offline Bill Aurion

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Babyz actually looks curiously appealing.

It appears my title shall soon be usurped...
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Offline Mario

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Pure sabotage, out in the open. No shame

Offline Kairon

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It's not sabotage if they can do Dogz right. Nintendo's left them a wide opening by not bringing Nintendogs to the Wii. Ubisoft just has to NOT SCREW THIS UP.

As in... number 1, don't screw up the graphics. Nintendogs purchasers are casual gamers, not blind. And the Uncanny valley still applies.
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Offline Bill Aurion

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It's not sabotage if they can do Dogz right. Nintendo's left them a wide opening by not bringing Nintendogs to the Wii. Ubisoft just has to NOT SCREW THIS UP.

Where have you been since, well, every Ubisoft-developed Wii game has been released?
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Offline Mario

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It looks like a straight DS port

Offline animecyberrat

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So if Wii can handle DS graphics how come we still don't have COD 4.  >:(
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Offline Kairon

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Babyz actually looks curiously appealing.

It appears my title shall soon be usurped...

Especially once I openly declare how much love I bear for We Cheer.

http://www.youtube.com/watch?v=o35scOTYs-Y

It's not sabotage if they can do Dogz right. Nintendo's left them a wide opening by not bringing Nintendogs to the Wii. Ubisoft just has to NOT SCREW THIS UP.

Where have you been since, well, every Ubisoft-developed Wii game has been released?

Far Cry was fun. It had horrible graphics but it was fun.
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Offline animecyberrat

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coming from the guy who liked Strawberry Shortcake...
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Offline NWR_pap64

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The sad/funny part? I remember Pro making a remark about Ubi's load of games being sequels to the Petz series. Lo and behold, we are getting Dogz and Babyz...

I'm just surprised by the absence of Red Steel 2, which was announced multiple times. It shouldn't take them this long to screw up the controls a second time!
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Offline animecyberrat

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maybe they are putting in the required effort to make it not suck.
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Offline Mario

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I agree that Far Cry Vengeance is fun. Not Red Steel fun, but fun.

Offline Kairon

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coming from the guy who liked Strawberry Shortcake...

Strawberry Shortcake was a platformer geared a little young, perhaps, but a very well done one. YEs, it was fun. I will buy a sequel.

Also, I just saw some video of Dogz and it's actually looking pretty decent. It's obviously a work in progress, but it's looking FAR more impressive than these screenshots make it look (Geez, Ubi, give us GOOD screenshots at least!). In the close-ups the game is already looking good, and I wonder if it can't give Nintendogs a run for its money...except for the fact that its on the Wii, a far less on-the-go system than the DS.
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Offline NinGurl69 *huggles

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The sad/funny part? I remember Pro making a remark about Ubi's load of games being sequels to the Petz series. Lo and behold, we are getting Dogz and Babyz...

I'm just surprised by the absence of Red Steel 2, which was announced multiple times. It shouldn't take them this long to screw up the controls a second time!


har-har

Even Babyz are the new Petz.  Take them out for walks outside and let them **** in a box.

Red Steel 2 is in worse shape than Geist, or even Conker's Quest.  All the real talent is working on next-gen Tom Clancy stuff, some are busy with Raving Ravaged Rectum AssBoard TV, Ancel is rebelling and stealing talent by working on a next-gen title, and the remaining staff is working on these Petz games that'll surely make money to help fund Clancy EmoWar and Ancel's Zelda-class Adventure in Next-Gen Bankruptcy.
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Offline Kairon

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You don't have a very rosy picture of Ubisoft do you Pro666?
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Offline Bill Aurion

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I wonder if it can't give Nintendogs a run for its money...



Ubisoft just recently announced that they only made 10% of their fiscal total from the Wii...You know why?  Because their games are ****, and these will not be any different...Period...
« Last Edit: May 29, 2008, 12:52:25 AM by Bill Aurion »
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Offline NinGurl69 *huggles

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You don't have a very rosy picture of Ubisoft do you Pro666?

Today's Ubi-news ain't no bouquet of daisies.

But it's all actually a good thing, as it's a sign of Ubi intentionally reducing the amount of fuel it's pumping into the hardcore-HD-gaming movement.  Less weaponry for the existing HD empires.
« Last Edit: May 29, 2008, 12:57:11 AM by MADONNA DYNOMITE »
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Offline DAaaMan64

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I wonder if it can't give Nintendogs a run for its money...
Ubisoft just recently announced that they only made 10% of their fiscal total from the Wii...You know why?  Because their games are ****, and these will not be any different...Period...

bah that kinda stuff scares me
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Offline Kairon

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Ubisoft just recently announced that they only made 10% of their fiscal total from the Wii...You know why?  Because their games are ****, and these will not be any different...Period...

Ubisoft has also proved sort of ineffectual in their marketting efforts. Whereas Nintendo takes their casual games and seems very capable of getting the titles into the public's attention, Ubisoft utterly failed to give My Word Coach the exposure it needed, and that's a title that Nintendo themselves acknowledged as a very good casual-oriented effort.

Ubisoft is the most aggressive major publisher for the casual market, but they really need to iron out their operations and focus on quality and innovation or else companies that started later, but do push those tenets more, will pass them. See EA with Boom Blox and its concurrent campaign for attention from both gamers and nongamers.

Sorry to say it Ubisoft, but Wii games, casual or not, are serious business.

Edit: Just realized. A large part of the charm of Nintendogs was the voice recognition. Without an equivalent feature, the Dogz games may remain pale imitations.
« Last Edit: May 29, 2008, 01:10:30 AM by Kairon »
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Offline NinGurl69 *huggles

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10% isn't amazing, but you must consider it cost them a MINIMAL amount compared to their blockbuster projects.

Even if it's only 10%, somehow they seem eager to INCREASE production on these so-so titles.
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Offline Kairon

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Considering that Nintendogs alone has sold like, 16+ million copies all versions combined, I'd hope that Ubisoft could one day do better than 10%.
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Offline NinGurl69 *huggles

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Don't set the bar so high.  They have to come up with Nintendo Quality first.
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Offline Kairon

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My Word Coach was supposed to be Nintendo quality... umm... hmm.. for some reason I didn't buy it. OH WAIT IT COST $50!!!
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Offline GoldenPhoenix

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Kairon's support for Ubisoft=Pro sexism. Yes it is true Mr. Far Cry.
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Offline Kairon

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Kairon's support for Ubisoft=Pro sexism. Yes it is true Mr. Far Cry.

To the contrary, I believe that I fight for first party, third party, all party equality.

Besides GP, I think it's YOU who are sexist for thinking that men can't be fashion designers, figure skaters, or teachers. They're FLIGHT ATTENDANTS, not STEWARDESSES. Shame on you GP.
« Last Edit: May 29, 2008, 02:37:35 AM by Kairon »
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A glooming peace this morning with it brings;
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Offline KDR_11k

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Dogz looks worse than the garbage Midas publishes (the crappiest games of the Simple 2000).

Offline ShyGuy

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Lesse.... Prince of Persia 1 and Beyond Good and Evil do best on the gamecube...

PS360 gets the next gen sequels...

The Wii gets DogFacedBabyz...

GO SCREW YOURSELF UBISOFT YOU AND YOUR NINTENDO LIKE QUALITY

Offline Kairon

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So is Ubisoft the new Capcom?
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Offline Crimm

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I've spent the last hour going through Ubiday media.  My Secret World from Imagine has online voice chat.

Ubisoft better than Nintendo confirmed.
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Offline Luigi Dude

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Well I'd like to take the moment to say I'll no longer be complaining about other third parties that aren't Ubisoft not giving the Wii more support, because compared to the complete and utter sh!t that Ubisoft is giving us, every single other third party is treating the Wii like a King.

Goddamn those screen shots make me want to throw up.  Midway put more effort into Cruis'n for f*cking sake.  When Midway of all companies is putting more effort into their Wii games, that shows you just how low Ubisoft has sunk.
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Offline DAaaMan64

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LOL wat?  other 3rd parties aren't treating us like kings.  Where's Konami, Capcom, Namco, Rockstar, Activision, Sega, Square Enix, as well as other.
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Offline Mario

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Konami gave us two very good brand new original IPs with Elebits and Dewy, and nobody bought them.

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What a disappointment.  PS360 getting installments of awesome franchises and we get PuppyDogzBabyfacez?  The only good thing Ubisoft has done for Wii owners was publish No More Heroes.
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Offline animecyberrat

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I wasn't really trying to call you out mister Kairon, my comment was more on the level of these games are targeting the same audience that game targeted. I actually read your review of the game, and your points are all valid, but from my stand point, it isn't enough. Monkey Ball was a fun game, but I could not get past the "cuteness" factor at all. This looks like it will be the same, the games may be fun, but it wouldn't really be something I would sit down and play. (so I was kinda calling you a little kid  :P)


I am surprised people expected better from Ubisoft, if the argument is Wii is supposed to model itself after DS, and these are the types of games that sell well on DS, it only makes sense to Ubisofts logic that if Wii is the new DS, then make the same kinds of games that sell on DS on the Wii. It is Nintendos fault, not 3rd parties, especially when Wii Play consistently sells in the top ten games of the system.


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Offline Bill Aurion

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It is Nintendos fault, not 3rd parties, especially when Wii Play consistently sells in the top ten games of the system.

Um, no it isn't...It is up to the 3rd parties to use some common sense, particularly when more hardcore games like Super Mario Galaxy and SSBB are ALSO consistently selling...

And using Wii Play as an example is foolhardy in the first place considering it's a 10 dollar game...
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Offline Mario

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Galaxy hardcore? lol

Offline animecyberrat

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Mario beat me to it, since when is MARIO games considered Hard core?
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Offline Bill Aurion

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Show me a casual gamer that has been able to get every star...

And stop ignoring the issue at hand...If you think Mario Galaxy is on the same level as Dogz or Party Babiez (and I'm not even talking on the quality level, either...) then you have problems...
« Last Edit: May 29, 2008, 11:42:38 AM by Bill Aurion »
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Offline animecyberrat

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The same gamer who has unlocked everything in Wii Sports.
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Offline Bill Aurion

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And surprise!  Wii Sports is secretly a fairly hardcore game at its core too...Thanks for falling into the trap... :cool;

This is what Nintendo has excelled at that Ubisoft has been too dense to realize...You don't dump dumbed-down **** on the Wii and expect people to buy it...You take good, fun gameplay design and you formulate it in a way that casuals can understand, but the core hardcore base will still enjoy...This is how you make a successful game...
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Offline animecyberrat

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No, I agree Mario games do have a hard core goal to them, but the truth is to most people beating the game is the goal and that is not hard at all, sure gettign all the stars is, but not every gamer is going to do that.


It is the same with Mario Bros. or Mario World, you can zip right through the games and get to the end in under a half an hour to beat the game, even if you aren't the best at it you just need to know the shorcuts. but if you want to beat the entire game and unlock all the secrets, then you do have to be good at it.


The thing is Mario is and always has been universally accepted as a casual game, not casual in the sense like Wii Sports is, but casual in the sens that any one can  pick it up and play, it has always been that way before they came alogn with Sunshine and complicated things up.


On the subject of Wii Sports, and Wii Play for that matter, the game is as casual as it gets, but like Mario has goals and unlockables deep enough for the hard cores, yet simple and easy enough for the casuals to pick it up and enjoy also. (and Wii Sports is the best selling game by default not just cuz it is packed in but also because it *is* the cause of the craze in the first place)

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Offline Bill Aurion

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Did you just...repeat what I just said in a long-winded manner?
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Offline Mario

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Sorry Bill I agree with rat

Offline animecyberrat

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I don't think so, to be honest I didn't read your post, sorry.
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Offline Kairon

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No, I agree Mario games do have a hard core goal to them, but the truth is to most people beating the game is the goal and that is not hard at all, sure gettign all the stars is, but not every gamer is going to do that.


It is the same with Mario Bros. or Mario World, you can zip right through the games and get to the end in under a half an hour to beat the game, even if you aren't the best at it you just need to know the shorcuts. but if you want to beat the entire game and unlock all the secrets, then you do have to be good at it.

The thing is Mario is and always has been universally accepted as a casual game, not casual in the sense like Wii Sports is, but casual in the sens that any one can  pick it up and play, it has always been that way before they came alogn with Sunshine and complicated things up.

On the subject of Wii Sports, and Wii Play for that matter, the game is as casual as it gets, but like Mario has goals and unlockables deep enough for the hard cores, yet simple and easy enough for the casuals to pick it up and enjoy also. (and Wii Sports is the best selling game by default not just cuz it is packed in but also because it *is* the cause of the craze in the first place)


Nintendo's always done this.

And perhaps we have to ditch the hardcore and casual monikers. The more and more we apply them, the more it becomes apparent just how inaccurate they are.

I'd rather we use "traditional" or "core" versus... umm... "blue ocean?" "Expanded market?"

Wii Fit, for example, is an expanded market game. So is Nintendogs. Meanwhile, Mario Galaxy is obviously traditional, and Mario Kart as well. Screw hardcore-casual.
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Offline animecyberrat

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but that is not the case Kairon, there have always been and always will be hard core gamers and casual gamers, this is not knew to Wii, it is not knew to gaming in general, it is just more apparent with Wii because that is now the *focus* instead of the alternative.


Super Mario Bros. and Duck Hunt combined together to catapult the NES into the massive overnight success that revived the dieing gaming industry, by doing he same thing Wii is, ditching the "hard core" crowd and reaching new audiences.


My mom, grandma, and aunts all picked up, and enjoyed Super Mario Bros. and I know many grandparents to this day that still do. NES continued to have these same dominating types of games, it was Tetris, one of the most casual games ever made, that made the GameBoy line the phenomenon it is today.


The reason these systems have such mass appeal is because they break the barrier down and make it simple enough that people who can't program a VCR can still enjoy these new games, and trust me both of my parents fall into that category. The same gamers who started out playing Pac-Man, Asteroids, and Pong, considered Traditional by todays standards but very much casual in the sense that they were games anyone could pick up and play and still have the same audiences to day.


Things started to change when the arcade games needed to become more complicated to keep the aging gamers from moving onto knew things and reach out to a generation who had grown up on the simple games and wanted something to challenge them, this naturally forced Nintendo and Sega to make more complicated games for the home market to reach those same gamers. Because the young pup where started playing NES at age 5 was now 10 years old and had become an expert gamer Nitnendo/Sega needed to make games that would continue to challenge him and keep his interest.


The early "casual" games were usually games that were simple, and could appeal to people with short attention spans or could be played in a single sitting but also offered just enough extras to keep the devoted gamer coming back for more. Those early Mario games were hard for us when we were kids, but I see adults and teenagers brisk through them in a matter of minutes like they do a single round of Wii Bowling. As we grew up we wanted deeper experiences and games continued to get more complicated, but the casual games persisted.



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Offline Kairon

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I enjoyed reading your post Animecyberrat, but I fail to see its relevance. You agree with me that Nintendo's always made games that appeal to many people on many layers, like Duck Hunt (see Wii Play's hardcore shooter fans) or Super Mario Bros. (Which I've never beaten, mind you).

Nintendo's just doing what they've always done. It's the rest of the industry that somehow wants to alienate an entire market of people who played Duck Hunt and Mario bros. on the NES, or were the people who played pong.

Nintendo isn't the one forcing this decision on us. Nintendo's the ONLY one who's not changing. Everyone else is forcing us to cut and run from the wider experience of gaming.
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Offline animecyberrat

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And perhaps we have to ditch the hardcore and casual monikers. The more and more we apply them, the more it becomes apparent just how inaccurate they are.



The point was, yes they have always made casual games and they have always made hard core games, so why all of a sudden stop labeling them as such and try to do away with a distinction that has existed for years?
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Offline Kairon

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And perhaps we have to ditch the hardcore and casual monikers. The more and more we apply them, the more it becomes apparent just how inaccurate they are.

The point was, yes they have always made casual games and they have always made hard core games, so why all of a sudden stop labeling them as such and try to do away with a distinction that has existed for years?

Because they bleed too much. They simply don't work well because plenty of people love both hardcore and casual games together, and therefore they are pretty ineffectual for measuring audience utility.

The point behind the labelling is to draw a distinct line between the games that the traditionalist game audience expect, and games that make the traditionalists scratch their heads. Traditionalists aren't confused by Mario kart Wii, many even like it. Yet that may be classified by some as a casual game, and it's certainly intended as a bridge game. But if you call it hardcore, it's hard to put it in the same category as Mass Effect.

Therefore, hardcore and casual may have always existed, but for our purposes they're less than useful. Traditional and expanded-audience games, however, draws a more distinct line between the two, I allege.
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Offline animecyberrat

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Well to be fair I never liked the terms either, as far as I am concerned a video game is a video game, but since Nintendo has gone out of their way to over use the terms, then they are hear to stay.
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Offline NinGurl69 *huggles

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Hardcore is not the game, hardcore is the player.

Games are: Accessible (relative)

or: Inaccessible (relative)

One can play an accessible game so much that one becomes a hardcore player.  The original game becomes hardcore in hindsight, after the new hardcore player discovers the Internet and forums/blogging/journalism.

Nintendo doesn't go out of its way to use "casual" and "hardcore", that's a fault of game journalism always formulating press/questions revolving around those words.
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Offline animecyberrat

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even in that light, which makes sense, the fault still falls on Nintendo, in response to the topic at hand. Because in the end the Wii *is* Nintendo's responsibility and not Ubisofts. Nintendo has an obligation to do whatever it takes to make their hardware successful (profitable) to ensure their continued existence. Ubisoft is only obligated to put out a product that will ensure their shareholders get paid on time.
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Offline Luigi Dude

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even in that light, which makes sense, the fault still falls on Nintendo, in response to the topic at hand. Because in the end the Wii *is* Nintendo's responsibility and not Ubisofts. Nintendo has an obligation to do whatever it takes to make their hardware successful (profitable) to ensure their continued existence. Ubisoft is only obligated to put out a product that will ensure their shareholders get paid on time.

Oh give me a break.  It's not Nintendo fault Ubisoft is giving the system nothing but shovelware bullsh!t that is only aimed at casuals under the age of 5.  Espiecally when Red Steel was a million seller as a launch game which showed Ubisoft way back in early 2007 that traditional, hardcore or whatever the hell their called now games DO sell on the Wii.  Ubisoft just choose to ignore that and release crap of the worst kind of the system.

The only fault Nintendo has is the fact they're actually allowing Ubisoft to release this sh!t on the Wii.  But considering all the money Nintendo is making off of titles like Mario Galaxy, Smash Bros, Mario Kart, and Zelda, that all appeal to traditional gamers, I'm sure they could care less what Ubisoft is doing.

If Ubisoft wants to continue to be stupid and only make 10% of their yearly revenue off the market leader because all they release is shovelware crap, that's their decision and their's alone.
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Offline animecyberrat

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Exactly, it is THEIR descision but it is Nintendo's fault, they used to have a standard of quality control that they have let go. You contradicted yourself.
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Offline Bill Aurion

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Hahaha!  Do you REALLY think 3rd parties are going to magically start producing good games if Nintendo shuts the faucet off? 

"Oh no, Mr. Ubisoft CEO!  Nintendo canceled our application for Dogz 3000!  What do we do!?"
"We have no choice.  I guess we have to cancel BG&E2 and Prince of Persia for next-gen systems and put them on the Wii..."

No way, they'll just not develop for the system at all!
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Offline NinGurl69 *huggles

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Define "quality control":

Is it:

1) charging high licensing fees to produce games on a proprietary format
2) rejecting game projects based on matoor themes/content
3) promoting 1st party titles extensively to overshadow 3rd party release efforts
4) i.e. everything they used to do that would make 3rd parties retreat?

That wasn't quality control, that was doing poor business in a divided industry.
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Offline animecyberrat

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No but I do know this, saying Mario games selling well on a Nintendo System are proof that non-Nintendo games will sell well on the said system.


If Wii only accounts for 10% of Ubisoft's total sales, why should they bother with increasing production for the system, if their "non-nongamer games" don't sell well why would they keep making those games on the system? If Red Steel, No More Heroes, or Prince of Persia sold as good as Mario Galaxies, then they would have an excuse to keep making those types of games for the system.


Sales data proves that these types of games do better than Prince of Persia/Assassin's Creed type games.
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Offline Bill Aurion

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If Wii only accounts for 10% of Ubisoft's total sales, why should they bother with increasing production for the system, if their "non-nongamer games" don't sell well why would they keep making those games on the system?

Hello!  This is exactly the point we've been trying to make!  The Logic train left 3rd parties a looooooong time ago!

Quote
If Red Steel, No More Heroes, or Prince of Persia sold as good as Mario Galaxies, then they would have an excuse to keep making those types of games for the system.

Red Steel was garbage...
No More Heroes was a niche game and was still the best selling Suda 51 game...This includes his PS2 works...PS2...
Prince of Persia SOLD THE MOST on GAMECUBE last generation...So uh, yeah...

And no, "sales data" proves that Nintendo's attempts at casual games sell a crapload, while 3rd party garbage that was concocted over an afternoon pizza sells just crap...Again, THE FACTS you are completely ignoring: Ubisoft only gained 10% of their sales off the Wii...

Come back when you find better examples, except, uh, you can't and won't...

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Offline NinGurl69 *huggles

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What people are missing is that 10% might be a GOOD 10%, as in HIGH returns for A LOT LESS work (considering what they've put out on Wii, it may very well be the case) -- sales/revenue info don't indicate profit -- so there's NO WONDER why they're expanding their Crap Quality(TM) line-up.  Ubi is being an opportunist, and marks a notable shift in their development focus, meaning their typical high budget blockbuster crap is slowly being faded out.  A few more high budget flops get pushed out, then things will be set, and EA will be ready to gobble them up.  Great direction our industry is heading.
« Last Edit: May 29, 2008, 06:36:07 PM by MADONNA DYNOMITE »
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Offline animecyberrat

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I wasn't the one who tried to turn this into an argument, maybe you misread my comments, I don't know but I kinda assumed it was common knowledge Ubisoft made crap.
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Offline animecyberrat

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Ok so maybe some of my posts weren't very well thought out, but you know what I was attacked for agreeing with everyone so I kinda had no choice but to go on the defensive, yet again. Karion pointed it out, we're all agreeing with each other so why are we still arguing?
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Offline GoldenPhoenix

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As far as I'm concerned, now days hardcore and casual are terms used to defend what someone likes, not what the gamer is like. Some think the Mario series is hardcore while others say Halo or GTAIV are hardcore. That is why I prefer traditional games with a beginning, middle and end vs pick up and play games which can also be called casual.
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Offline animecyberrat

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maybe I am just not as into games period? I am going to have to think about that some more. I used to like long games that took forever to beat, now I just want something to kill the time for a half hour or so till my parents goto sleep. I meant to say sleep not work.
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Offline Bill Aurion

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Back on the subject of Ubisoft making more crappy games, they've announced a new "Prince of Persia spinoff" for the Wii...Yeah, they actually use the word "spinoff"...Not a very good sign...
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Offline animecyberrat

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I forgot what I was going to say, damn it.
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Offline NinGurl69 *huggles

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Prince of Persia TV
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oh god...

At least it has made me laugh a lot. I guess we'll just wait for the next awesome Nintendo game, while we see all these devs sinking to their doom, but I certainly don't care anymore.
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Offline GoldenPhoenix

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It is too bad, it isn't like Nintendo is trying to hold them down, in fact third parties should have had some good stuff for this june because Nintendo is not releasing anything from what I read.
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Offline ShyGuy

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Maybe I can use June to catch up with Bully and Okami and Boom Blox and Brawl and Lost Winds.


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Prince Of Persia: Chrystal Chronicles: The Loli and Shota of the Deserts
FREEEEEDDDDDOOOOOMMMMMMMMMM!!!!

Marvel Heroes - Marvel Heroes
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Offline KDR_11k

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No matter what happens Nintendo CANNOT restrict games based on quality any more than they already do. Third parties still think of Nintendo as restrictive and if they get one or more of their games rejected they won't want to risk more games on Nintendo. Supposedly Nintendo is already filtering for a minimum standard of quality (mostly about the game not crashing too much) and some developers have trouble taking even that hurdle.

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oh wow...

good to know that Target Terror and Cruis'n got some competition
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Offline Kairon

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The video for Dogz actually looks like it's headed in a good direction. Some shots even border on decent with obvious fur-shading and everything.



I'm just confused as to why Ubisoft would provide half the screenshots in good condition, and the other half looking like blown up DS graphics. The two shots in the OP are horrendous!
« Last Edit: May 30, 2008, 06:05:20 PM by Kairon »
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Offline KDR_11k

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That "fur shading" looks more like gaussian blur.

Offline Crimm

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That "fur shading" looks more like gaussian blur.

Blur shading?
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Offline NinGurl69 *huggles

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Just a bad screenshot, again.
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Nintendogs with a Gaussian blur


Offline animecyberrat

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proof that Wii is Ds 2.0
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Offline Kairon

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Whatever it is, it's STILL much better than the screenshots in the original post.
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Offline animecyberrat

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my cats **** looks better than my dogs ****, but it's still ****.


But I guess you can't judge a game by it's graphics so if it still interests you go ahead and sing it's praises.
« Last Edit: May 31, 2008, 02:35:14 PM by animecyberrat »
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Offline Crimm

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Ubisoft needs to reconsider their business decisions.  Their current treatment of the Wii as a dumping ground is a mnemonic way to treat the current hardware leader.

Name one GOOD game headed to the Wii from Ubisoft.  You can't, because they're too busy making clones of successful Nintendo DS products (complete with DS graphics) for the Wii.
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Offline animecyberrat

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The only think about the "Market Leader" mentality is the rules are not the same as before. Too many grandmas and soccer moms are picking up the Wii for themselves and their families to not care about the other games. So until someone can show some concrete data on what the Wii user base numbers are demographically nobody can win this argument.


Yes the Wii is out selling the GC we can all agree on that.

Yes the Wii is selling to "gamers" but, and this is BIG ok, how many of THOSE Wii gamers are JUST GC/Nintendo fans who were going to buy the system anyways? WE do not count as expanded market, or new customers because we bought the GC and were planning on getting a Wii anyways.

Software sales data we do have suggests that the Nintendo games, which always sell good on Nintendo systems, are still doing good on Wii, the same data shows that the games that are selling well are the simple "pick-up-and-play-and who-cares-the-graphics-looks-like-DC-games."

Next up the PS ports, well on one hand it makes no sense to keep bringing them over because the expanded market gamers are mostly gamers who already had a PS2 and already played those games, or are the grandmas and soccer moms who don't give a flying **** about them. On the other hand the same GC gamers who switched over to Wii didn't have PS2 and didn't play many of these same games that to them are brand new.


So the question remains, not how many Wii's are in homes but how many Wii's are in homes that did not have or do not have a PS2? And as it stand none of us have that data, it is likely the 3rd parties have a bigger picture, and therefore none of us can be right or wrong in this argument until it is all made clear.



That doesn't give them  a free pass to make crap games, except if those games have an audience they do want to cater to.


So what we need in the case of this game in particular is to take the DS sales of the game, compare that to the sales of ALL the Wii games made by Ubisoft and see which types of Ubisoft games make Ubisoft more money, to see if they are being total dumb fucks or if they are being conservative businessmen trying to capitalize on this new craze.
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Offline Crimm

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Point to note: Prince of Persia and Beyond Good & Evil sold better on the GC than they did on the X-Box or the PS2.

This is unusual.  Third party games tended to sell very poorly on the GC.  Ubisoft is neglecting that fact.
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Offline animecyberrat

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but Prince of Persia did come to the Wii and it is getting an exclusive spin off. Who is to say the Spin Off won't be good?
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Offline Crimm

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But why a spin-off?  Why not a main-series game?
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Offline Berto2K

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but Prince of Persia did come to the Wii
It came as a cheap port of the cube version, and a new subtitle which fooled nobody.  Your arguments make no sense.
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Offline animecyberrat

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Because of the same points I made earlier! Duh? And why is a spin off automatically considered bad? Nobody complained about Umbrella Chronicles like this did they?

Like everyone else I would love to have all these games come to the Wii, but like someone who can see all the facts I can see their logic, no matter how much I hate it I can at least see their point of view. Why am I the only one?


They recognized the Wii has an audience for  PoP game, so the purposed to spend extra money and resources to develop a game catered to the Wii capabilities and that would satisfy the Wii audience, a game that isn't even out yet, and all of a sudden it is a pile of crap that nobody wants?
« Last Edit: May 31, 2008, 06:11:51 PM by animecyberrat »
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Offline Berto2K

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They couldn't care less if we knew about the Wii version or not. They mentioned it in passing because it was brought up in an interview as to why the PS360 one wasn't announced for Wii. To be only making a game worth mentioning in passing when it was the Nintendo base that sold nearly the most number of copies of the other PoP games on Cube/PS2/Xbox is a slap in our face.
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Offline user0x7D

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They recognized the Wii has an audience for  PoP game, so the purposed to spend extra money and resources to develop a game catered to the Wii capabilities and that would satisfy the Wii audience, a game that isn't even out yet, and all of a sudden it is a pile of crap that nobody wants?

Well, the problem lies in the fact that 3rd parties aren't taking these games catered to the Wii audience seriously. This game will probably have most, if not all, of its assets ripped from last gen PoP games with tacked on Wii controls that either make no sense or break the game horribly.

Every time we hear spin-off it's a bad sign because a spin-off, plain and simple, isn't as important to the developer as the main series because if it were it wouldn't be a spin-off. The developer would have simply made a new entry in the main series specifically for Wii. They're not doing that though because they don't want people to associate the main franchise with the spin-off so later if (when) it bombs they can chalk it up to being a bad spin-off or that the Wii audience doesn't like real games and then move on.

And besides, spin-offs aren't as fun as the original game. Look at Umbrella Chronicles. I didn't want an on-rails shooter. I wanted a new adventure game. Did I get that? No. I got an on-rails shooter. Sure it wasn't a horrible game but if I had a choice between what we got and getting a real new RE game which do you think I'd have chosen? Which to you think most people would have chosen? DQS has the same issue. The game was nothing like the franchise who's name it bares. I'll bet that the new PoP game for Wii won't play anything like any past PoP titles.

People buy franchise games because they like the way the franchise plays and they want more games that play like it. They don't buy franchises for all the crazy spin-offs that make no sense.

Offline animecyberrat

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They don't buy franchises for all the crazy spin-offs that make no sense.


Tell that to the FF:CC fans then. Of all the spin offs that piss me off the most it is that series.


Does it matter? God damn it no it doesn't!



As of right now, Combined PS3 and 360 gave the larger install base, I don't know if there is a PC version or not but add that in and Wii is vastly out numbered.


No matter what I fucking say in this thread every one is going to fucking attack me, ****! The plain and simple fact is Ubisoft doesn't fucking care, why they don't care WHO KNOWS, I try and offer logical reasons why they don't care, and everyone rips into me. ****.
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Offline user0x7D

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...

Okay...

*backs away slowly*

I didn't say there weren't reasons. There are always reasons for doing anything that you do. However, it is the validity of the reasons that is being called into question. Everything that you've come up with is reason, true. But it's flawed reason. To put it quite simply, it's like all those news stories or companies that spin statistics to make them say what they want them to say. Just because a company sites a reason for not making a certain game for a certain platform doesn't make them right. And in the case of Wii it makes them seem down right ignorant.

And again it is true that right now the combined user base of the PS3 and the 360 is larger than the Wii, however that won't be true any more in the very near future. Even still, that larger user base is only slightly larger than Wii. And you can't very well throw PCs into the mix because PCs have been around since long before consoles came out and if you want to use the argument that the largest user base always wins well then consoles shouldn't exist at all because developers would have only ever made PC games.

You yourself finally put the whole point to bed in your last post. They just doesn't care. Why they don't care, no one knows. Why they're blowing off a huge potential market is a mystery. I don't know what's going on but there definitely seems to be much more going on here than simply demographics and market share. Something akin to money hats or some industry wide conspiracy/grudge against Nintendo.

Offline animecyberrat

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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #99 on: June 01, 2008, 12:20:41 AM »
I am sorry, I just gave up on Nintendo getting the support they deserve and no longer expect it. I didn't mean to be rude, I just haven't been right today. I don't know I went from bashing the games in question to defending their existence, I guess I am the idiot here.
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Offline Berto2K

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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #100 on: June 01, 2008, 12:33:30 AM »
As of right now, Combined PS3 and 360 gave the larger install base, I don't know if there is a PC version or not but add that in and Wii is vastly out numbered.
Going by that argument, why are there no DS versions of every game? The DS has outsold the Wii+PS3+360 globally and is a vastly larger user-base.
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Offline Crimm

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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #101 on: June 01, 2008, 12:40:33 AM »
Because putting "touch" at the end of a lot of games is not a good idea.

See: Idol Master Touch

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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #102 on: June 01, 2008, 01:31:40 AM »
Actually, didn't Nintendo release some demographics recently showing that the majority of their Wii audience was STILL males, smack dab in the core player age range, and that they played many hours a week?

As for the spin-offs, Yes, the rules for the market leader are changing are changing. But they're changing in that games can be ported less and less successfully. I actually welcome the spin-off route. If that means that we're getting original Wii games designed specifically for the wii controls, and not "watered up" from a PS2 build, then yes please! I'm still torn on the issue though...after all, I have Alone in the Dark on pre-order for the Wii, and that's an obvious port!

As for general third party support... well, I'm hoping that Ubisoft follows THQ's example. THQ is making some really AMAZING traditional titles for the Wii, from de Blob, to Deadly Creatures. Ubisoft may not be the shining light of exemplary traditional third party support (still waiting on Red Steel 2, and done WELL this time please?), but there are such examples starting to emerge.
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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #103 on: June 01, 2008, 02:25:50 AM »
I guess what I don't get is Ubisoft is one of the Wii's strongest supporters but the fans seam to hate their games so much. Nothing makes sense anymore.
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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #104 on: June 01, 2008, 02:37:47 AM »
Nothing makes sense anymore.

It's like being a teenager all over again.
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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #105 on: June 01, 2008, 02:48:02 AM »
nooooooooooooooooooooooooooooooooooooooooooooooooooooo!
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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #106 on: June 01, 2008, 03:20:41 AM »
I guess what I don't get is Ubisoft is one of the Wii's strongest supporters but the fans seam to hate their games so much. Nothing makes sense anymore.
They may be putting so many games out for the Wii, but the quality of said titles is crap. The average review score for all their Wii games is 58%. Theres really no point in pledging all this support if its just a waste of time and money. You would think that as the first 3rd party developer to get a dev kit, and having it quite some time longer than others that their games would improve over time. But they haven't. They are still generating 1st gen Wii games at best.
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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #107 on: June 01, 2008, 04:40:41 AM »
I've never boycotted a game company before, but I am now.

Never have I seen such utter contempt displayed for the customer from a major publisher like this. Even if (and it's a pretty big "if") Red Steel 2 turns out to be fantastic, that alone wont be nearly enough to get back in good graces with me. Ubi clearly has no intention of ever producing something of merit for the platform, and is only intent on making a quick buck on shovelware to fund their HD sinking ships on competitor's systems.

But rest assured, these Birdmen shall plummet to earth.
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Offline Kairon

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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #108 on: June 01, 2008, 04:46:16 AM »
But rest assured, these Birdmen shall plummet to earth.

I see what you did there.
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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #109 on: June 01, 2008, 04:49:31 AM »
In the light of these offerings from Ubisoft, are any of you actually starting to LIKE EA in comparison? I mean... Boom Blox, you know, and Sim City exclusives!
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Offline shammack

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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #110 on: June 01, 2008, 10:24:28 AM »
Sometimes I have that problem, but then I just think of MySims and everything is back to normal.

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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #111 on: June 01, 2008, 02:22:02 PM »
Wait a second, I thought we LIKED MySims???
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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #112 on: June 01, 2008, 04:35:53 PM »
It wasn't to bad a game.
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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #113 on: June 01, 2008, 04:59:10 PM »
Quote
Going by that argument, why are there no DS versions of every game?


Um they do make the games for DS that they don't for Wii. PoP, Cod4, Assasin's Creed, all on DS, not on Wii.
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Offline GoldenPhoenix

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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #114 on: June 01, 2008, 07:17:30 PM »
Quote
Going by that argument, why are there no DS versions of every game?


Um they do make the games for DS that they don't for Wii. PoP, Cod4, Assasin's Creed, all on DS, not on Wii.

Activision made CoD4. Anyway Ubisoft may be throwing a lot of games on Wii but the vast VAST majority of them are lazy ports or rehashed games like the Raving Rabbits series. Both EA and Capcom have actually been trying to put quality products on the Wii and Capcom especially has profited from them (Both RE games).
« Last Edit: June 01, 2008, 07:19:58 PM by GoldenPhoenix »
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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #115 on: June 01, 2008, 08:08:26 PM »
Technically, they're maing a PoP game for the Wii though. That spinoff, right?
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Offline DAaaMan64

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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #116 on: June 01, 2008, 08:13:01 PM »
Umbrella Chronicles is a spin-off
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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #117 on: June 01, 2008, 09:55:43 PM »
And we liked Umbrella Chronicles didn't we? It's a next-gen light-gun shooter, maybe the first of its kind?
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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #118 on: June 01, 2008, 11:24:30 PM »
Yes, but it's a good spinoff because it didn't come out as an alternative to a main title in the franchise. ;)

Offline GoldenPhoenix

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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #119 on: June 01, 2008, 11:26:36 PM »
And we liked Umbrella Chronicles didn't we? It's a next-gen light-gun shooter, maybe the first of its kind?

Yes, although Capcom has shown some talent regarding Wii game creation, Ubisoft has not besides MAYBE the Rayman games.
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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #120 on: June 02, 2008, 12:41:43 AM »
Rabbids is Ubi's "Madden."  Ubi is becoming more like last-gen's EA, which means major $$$$$$ coming their way.
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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #121 on: June 02, 2008, 04:28:38 AM »
This is starting to turn into a real shitstorm on the interwebs. There are accusations going around that Ubi deployed viral marketers to try to get this under control.

It'll be interesting to see how Ubi reacts, if at all. My prediction is more empty words of support to placate Nintendo fans for the time being.
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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #122 on: June 02, 2008, 05:44:06 AM »
I just found a article about how third partys can get their titles to sell.
http://Http://thatvideogameblog.com/2008/06/02/6-steps-to-making-a-successful-wii-game/
Do you agree with the steps? What would you do differentially?
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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #123 on: June 02, 2008, 07:32:10 AM »
Interesting, Boom Blox is 40 Euros here (regular price is 50 or even 60), I guess EA did realize it's a budget game but decided American gamers are paying so little for games already that further cuts would be too much?

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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #124 on: June 02, 2008, 08:34:28 AM »
I just found a article about how third partys can get their titles to sell.
http://Http://thatvideogameblog.com/2008/06/02/6-steps-to-making-a-successful-wii-game/
Do you agree with the steps? What would you do differentially?

Disagree.  Two things need to be done.

1. Put your best teams into making Wii games.  This will improve nearly every aspect that the article mentioned.  Even making a so called "casual" game doesn't mean a retarded game that no effort should be put into.  When all your Wii games are made with worst teams expect terrible games and terrible sales.

2.  Advertise correctly.  Look at Nintendo advertisements, they are changing the game.  Advertising to the whole family is a legitimate possibility and showing people playing and having fun is actually important to the new dynamic.  If their are no ads or only advertisements on the internet or game magazines the game will probably fail, new players don't see these ads.
« Last Edit: June 02, 2008, 08:36:51 AM by SixthAngel »

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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #125 on: June 04, 2008, 12:14:54 AM »
u, I never said COD4 was Ubisoft, my point was that the big PS3 titles *are* going to DS, event he ones that pass the Wii by. GP, I think you just like to start ****.
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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #126 on: August 21, 2008, 01:11:34 AM »
.........What the hell?

A rather hilariously big jump in visuals (which is still questionable, even after seeing the trailer), which makes you wonder WHY THE HELL THEY REVEALED IT IN ITS FORMER STATE...
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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #127 on: August 21, 2008, 02:53:12 AM »
Well, they added lighting and bloom...

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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #128 on: August 21, 2008, 03:48:49 AM »
Well, they added lighting and bloom...

NEXT GEN HARDCOREZ!!!!

And yes, if Red Steel taught us anything its that Ubisoft can do wonders with CG and bullshots...

EDIT: I just saw the trailer, and the game looks like Nintendogs on steroids, gameplay based (don't know if it will be good). Ubi added everything that could have been made in a Nintendogs sequel...
« Last Edit: August 21, 2008, 03:59:39 AM by pap64 »
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Offline KDR_11k

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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #129 on: August 21, 2008, 04:01:26 AM »
Let's see if they got the basics down though...

Offline Stogi

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Re: Dogz 2008/Imagine: Party Babyz - Awesome new exclusives from Ubisoft!
« Reply #130 on: August 21, 2008, 05:15:24 AM »
LOL!

That first post is the funniest thing I read in a long time!

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