Author Topic: PREVIEWS: Link's Crossbow Training  (Read 7789 times)

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Offline Halbred

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PREVIEWS: Link's Crossbow Training
« on: September 22, 2007, 07:24:17 PM »
It may be the closest we get to a Zelda FPS.
 http://www.nintendoworldreport.com/previewArt.cfm?artid=14455

 The Wii Zapper, a new accessory which will function essentially as a light gun, is going to be packed in with a new game from Nintendo EAD. Link's Crossbow Training will introduce gamers to the Zapper so that we'll all be ready for Ghost Squad and Umbrella Chronicles later this year.    


Far from being a simple Duck Hunt clone, Crossbow Training looks to be a deeper title that may be a worthy game in its own right. There are three basic game styles; in "Target Shooting", you have a stationary view and are scored on your speed and accuracy at hitting the bullseye.  "Defender" gives you the freedom to look around while defending things (like a supply wagon or yourself), and it seems that some of these levels will move through environments in an "on rails" fashion. "Ranger" allows Link to  move through an environment with the joystick, while you aim wherever you want and shoot   enemies as you see fit.    


The game's 27 individual missions can all be played by your lonesome or in a multiplayer fashion, with a single Zapper being passed among up to four players. The goal of every mission is to earn a high score within a set time limit. Some stages will offer a free look similar to that of Metroid Prime 3 -- pointing the Zapper off-screen will result in Link turning his head. Nintendo has made it clear that Link's Crossbow Training will serve to familiarize gamers with the movement concepts that will appear in future Zapper titles like Medal of Honor Heroes 2, Ghost Squad, and Resident Evil: The Umbrella Chronicles.    


The Zapper, and by association Link's Crossbow Training, will require not only a Wii Remote but also a Nunchuk.  It's worth noting that you should be able to play this game and any other without the Zapper, if that is your preference, but at least for now, you will only be able to buy this game with the Zapper bundle.  Link's Crossbow Training and its pack-in cargo is set to release in North America on November 19th and will be rated T for fantasy violence.

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Offline Kairon

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RE: PREVIEWS: Link's Crossbow Training
« Reply #1 on: September 22, 2007, 07:50:18 PM »
Sounds  like Super Scope 3....

...

...

...

AWESOME.
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Offline EasyCure

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RE: PREVIEWS: Link's Crossbow Training
« Reply #2 on: September 22, 2007, 08:14:59 PM »
I needs more moniez
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline NinGurl69 *huggles

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RE: PREVIEWS: Link's Crossbow Training
« Reply #3 on: September 22, 2007, 08:26:48 PM »
Wii deserves 3rd place for this.
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Offline Bill Aurion

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RE: PREVIEWS: Link's Crossbow Training
« Reply #4 on: September 22, 2007, 08:32:29 PM »
For awesomeness?  Though I guess Ninty got 3rd place for being so awesome last gen, too...
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Offline NinGurl69 *huggles

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RE: PREVIEWS: Link's Crossbow Training
« Reply #5 on: September 22, 2007, 08:37:26 PM »
Awesome droughts.
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Offline Kairon

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RE: PREVIEWS: Link's Crossbow Training
« Reply #6 on: September 22, 2007, 08:46:20 PM »
Mark my word. This will be Zelda canon.
Carmine Red, Associate Editor

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Offline Kairon

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RE: PREVIEWS: Link's Crossbow Training
« Reply #7 on: September 22, 2007, 08:46:50 PM »
Also, Link's a righty in this one too. But the world ISN'T FLIPPED!!!
Carmine Red, Associate Editor

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Go hence, to have more talk of these sad things;
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Offline Jonnyboy117

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RE: PREVIEWS: Link's Crossbow Training
« Reply #8 on: September 22, 2007, 08:55:02 PM »
I'm pretty pleased, because I think this is going to be closer to a full game than any Duck Hunt sequel would have been.  (And no, I don't count the "Duck Hunt" in Wii Play.)
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Offline Crimm

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RE:PREVIEWS: Link's Crossbow Training
« Reply #9 on: September 22, 2007, 09:17:24 PM »
Quote

Originally posted by: Kairon
Mark my word. This will be Zelda canon.


God, I hope not.  I'm glad Nintendo is trying to offer a "real" game with this, but I hope they release a cheaper version without it.  I don't want to buy the game twice just so my buddies can play RE with me.  Then again, I could probably rig up something that works just as well once I see how it is configured.  
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Offline Luigi Dude

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RE: PREVIEWS: Link's Crossbow Training
« Reply #10 on: September 22, 2007, 10:44:34 PM »
If the Zapper sells really well maybe we'll see a new Yoshi's Safari game in the future.
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Offline Kairon

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RE:PREVIEWS: Link's Crossbow Training
« Reply #11 on: September 22, 2007, 11:00:39 PM »
Quote

Originally posted by: Crimm
I'm glad Nintendo is trying to offer a "real" game with this, but I hope they release a cheaper version without it.  I don't want to buy the game twice just so my buddies can play RE with me.  Then again, I could probably rig up something that works just as well once I see how it is configured.


Buy a third party option. There are actually a ton of interesting third party Zapper designs, and some of them potentially even better than Nintendo's solution! I know after buying one N zapper, I'll probably buy third party zappers after that!

Quote

Originally posted by: Luigi Dude
If the Zapper sells really well maybe we'll see a new Yoshi's Safari game in the future.


OH GOD YES PLEASE!!!

Also, maybe BattleClash?
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Nick DiMola

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RE: PREVIEWS: Link's Crossbow Training
« Reply #12 on: September 23, 2007, 04:10:14 AM »
Wow, I'm really impressed with this. I'm glad Nintendo is cheaping out on us and giving us something worth the money. I was definitely going to purchase this even if it was crap, but now I'm actually looking forward to it.
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Offline vudu

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RE: PREVIEWS: Link's Crossbow Training
« Reply #13 on: September 23, 2007, 04:18:46 AM »
Have any screenshots for this game been released yet?
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline mantidor

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RE:PREVIEWS: Link's Crossbow Training
« Reply #14 on: September 23, 2007, 04:35:46 AM »
Quote

Originally posted by: Kairon
Also, Link's a righty in this one too. But the world ISN'T FLIPPED!!!


what!? like if this wasn't lame enough, I demand proof of this travesty so I can hate on nintendo a bit more!

I still don't see the appeal of a plastic case that looks like submachine gun used to play a game with a crossbow anyway.
"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline Bill Aurion

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RE:PREVIEWS: Link's Crossbow Training
« Reply #15 on: September 23, 2007, 05:53:47 AM »
Quote

Originally posted by: vudu
Have any screenshots for this game been released yet?

I've seen them in Nintendo Power, looks great...(In other words, just like Twilight Princess...)
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Offline ShyGuy

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RE: PREVIEWS: Link's Crossbow Training
« Reply #16 on: September 23, 2007, 06:06:58 AM »
People's obsession (mine included) with Duckhunt is the dog. We already got to shoot the ducks in Wiiplay, nobody really cares. That dog has laughed at us all and we want REVENGE. I guarantee if the pack-in game was Duckhunt 2, people's first question would be, "Can I shoot the dog?"

Offline KDR_11k

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RE: PREVIEWS: Link's Crossbow Training
« Reply #17 on: September 23, 2007, 06:18:08 AM »
You know that arcade Duckhunt let you do that, right?

Offline shammack

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RE: PREVIEWS: Link's Crossbow Training
« Reply #18 on: September 23, 2007, 06:19:58 AM »
And the answer would still be no because Nintendo is terrified of the lawsuits that would result if some kid played Duck Hunt, somehow decided that the formless mass that is the Zapper is supposed to resemble a gun, found a real gun somewhere, and shot the family dog.

Offline vudu

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RE:PREVIEWS: Link's Crossbow Training
« Reply #19 on: September 23, 2007, 06:54:11 AM »
Quote

Originally posted by: Bill Aurion
Quote

Originally posted by: vudu
Have any screenshots for this game been released yet?

I've seen them in Nintendo Power, looks great...(In other words, just like Twilight Princess...)
Which issue?  I don't think I've received the new one yet.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline ShyGuy

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RE:PREVIEWS: Link's Crossbow Training
« Reply #20 on: September 23, 2007, 08:08:53 AM »
Quote

Originally posted by: KDR_11k
You know that arcade Duckhunt let you do that, right?


Really???? I need to find the arcade machine. I never played it cause I had the game at home.


Offline NinGurl69 *huggles

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RE: PREVIEWS: Link's Crossbow Training
« Reply #21 on: September 23, 2007, 09:09:19 AM »
"I still don't see the appeal of a plastic case that looks like submachine gun"

It doesn't even look like one, making it MORE unappealing.
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Offline mantidor

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RE: PREVIEWS: Link's Crossbow Training
« Reply #22 on: September 23, 2007, 09:21:17 AM »
A quick GIS showed me my ignorance in weaponry, however, it seems to be the closest gun in appearance.
"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline NinGurl69 *huggles

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RE: PREVIEWS: Link's Crossbow Training
« Reply #23 on: September 23, 2007, 09:39:21 AM »
I think the Resident Evil grenade launcher is a more appropriate match, or a shoe horn.
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Offline DAaaMan64

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RE: PREVIEWS: Link's Crossbow Training
« Reply #24 on: September 23, 2007, 12:15:44 PM »
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