Author Topic: Mario Galaxy  (Read 238090 times)

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Offline Smash_Brother

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RE: Super Mario Galaxy
« Reply #875 on: November 21, 2007, 12:12:49 PM »
Just to be sure, the "100 coins = a star" thing isn't in this game, right?
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Offline Mashiro

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RE:Super Mario Galaxy
« Reply #876 on: November 21, 2007, 12:44:00 PM »
Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: pap64
I now understand how S_B as well as many others feel when a fantastic game doesn't do well in Japan. Its heartbreaking to see the game basically being ignored, especially since its such a fantastic, well crafted Wii game.

The even sadder part is that Nintendo Japan poured their heart and souls into marketing the game and has hardly moved any copies while Nintendo America has done NOTHING and the game is already at half a million...


Maybe that proves marketing is overrated, especially for gaming?


Truth.

Oh and from last page, I enjoy the somewhat deeper Mario voice.

I was starting to get really annoyed by the fact that in each game after Mario 64 that features Mario his voice just seemed to get higher and higher.

Offline GoldenPhoenix

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RE:Super Mario Galaxy
« Reply #877 on: November 21, 2007, 12:54:12 PM »
Quote

Originally posted by: Mashiro
Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: pap64
I now understand how S_B as well as many others feel when a fantastic game doesn't do well in Japan. Its heartbreaking to see the game basically being ignored, especially since its such a fantastic, well crafted Wii game.

The even sadder part is that Nintendo Japan poured their heart and souls into marketing the game and has hardly moved any copies while Nintendo America has done NOTHING and the game is already at half a million...


Maybe that proves marketing is overrated, especially for gaming?


Truth.

Oh and from last page, I enjoy the somewhat deeper Mario voice.

I was starting to get really annoyed by the fact that in each game after Mario 64 that features Mario his voice just seemed to get higher and higher.


It is because each game got better and better, so he was more excited. DUH!
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Offline mantidor

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RE:Super Mario Galaxy
« Reply #878 on: November 21, 2007, 03:01:30 PM »
Quote

Originally posted by: Smash_Brother
Just to be sure, the "100 coins = a star" thing isn't in this game, right?


not for finishing the game but... yeah. I haven't mind the few I've found though, they are a bit frustrating but I enjoy them
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Offline Plugabugz

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RE:Super Mario Galaxy
« Reply #879 on: November 21, 2007, 11:03:30 PM »

Offline MarioAllStar

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RE:Super Mario Galaxy
« Reply #880 on: November 22, 2007, 05:42:36 AM »
Quote

Originally posted by: Plugabugz
This is what NOE did here

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Thanks for listening.

Offline Smash_Brother

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RE:Super Mario Galaxy
« Reply #881 on: November 22, 2007, 05:52:20 AM »
Quote

Originally posted by: mantidor not for finishing the game but... yeah. I haven't mind the few I've found though, they are a bit frustrating but I enjoy them


Gotcha, thanks.
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Offline stevey

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RE: Super Mario Galaxy
« Reply #882 on: November 22, 2007, 08:00:54 AM »
Beat the game last night! Pretty good boss fight but really short=( 7.5

the boss fight not the over all game, put the gun down...

PS I played a few "get a 100 purple coins" level but anyone know if there a star for getting 100 *golden* coins? I think I pulled it off once and nothing but a 1up happen....    
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Offline NinGurl69 *huggles

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RE: Super Mario Galaxy
« Reply #883 on: November 22, 2007, 10:07:51 AM »
Super Mario Galaxy * 480p / 60fps
First stage: Dino Piranha
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Offline NWR_pap64

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RE:Super Mario Galaxy
« Reply #884 on: November 22, 2007, 06:39:36 PM »
Beat the game!

I agree that the final boss battle was disappointing. I was expecting something different from the other battles. It certainly was epic and I LOVED the stage design but considering the great boss battles before it I thought they were going to go out with a bang...

The ending was great, though! Leagues better than Mario 64 and Sunshine's ending.

However, I am wondering, did the Lumas die when Mario destroyed Bowser's galaxy? By the way Rosalina kept talking about new stars being born when old ones die it certainly looks like it. At least they were reborn into a new galaxy! It is perhaps the first time in a Mario platformer that death is featured in the storyline.

Speaking of death...

In one of the chapters of the storybook it mentions that the reason the little girl couldn't see her mother was because she was "sleeping" under the tree in the hill. Does that mean her mother died long before she went into outer space?

Finally, I think its obvious the little girl was Rosalina, especially since all the Lumas keep calling her "mama" and in the story, they call the little girl "mama"
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Offline Luigi Dude

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RE:Super Mario Galaxy
« Reply #885 on: November 22, 2007, 07:26:44 PM »
Quote

Originally posted by: pap64

In one of the chapters of the storybook it mentions that the reason the little girl couldn't see her mother was because she was "sleeping" under the tree in the hill. Does that mean her mother died long before she went into outer space?

Finally, I think its obvious the little girl was Rosalina, especially since all the Lumas keep calling her "mama" and in the story, they call the little girl "mama"


The little girl was Rosalina, the whole storybook was to tell us about her past.  After she reads the last chapter she says that this was her story.  And yes, her mother died when she was young.  Which really surprised me  as well since this is the first time death has ever been mentioned in a Mario platformer.  The RPG's have dealt with it on several occasions but I wasn't expecting any of the platformers to ever include it.  
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Offline IceCold

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RE: Super Mario Galaxy
« Reply #886 on: November 23, 2007, 12:55:39 PM »
The best music I've heard so far from the game is the Buoy Base tune. Damn, what a great song..
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Offline anubis6789

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RE:Super Mario Galaxy
« Reply #887 on: November 23, 2007, 01:36:37 PM »
Regarding the ending:
Did anyone else get a slight Kubrick vibe coming off of it?
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Offline GoldenPhoenix

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RE:Super Mario Galaxy
« Reply #888 on: November 23, 2007, 03:03:06 PM »
Why Galaxy Sucks.

This is perhaps the most LOL inducing review I've read about Mario Galaxy. Any reviewer that complains about the music being too epic is hard to take seriously.
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Offline NWR_pap64

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RE:Super Mario Galaxy
« Reply #889 on: November 23, 2007, 06:21:07 PM »
Quote

Originally posted by: GoldenPhoenix
Why Galaxy Sucks.

This is perhaps the most LOL inducing review I've read about Mario Galaxy. Any reviewer that complains about the music being too epic is hard to take seriously.


Well someone had to do it .
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Offline IceCold

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RE: Super Mario Galaxy
« Reply #890 on: November 23, 2007, 07:16:28 PM »
Here is the music I was talking about..
"I used to sell furniture for a living. The trouble was, it was my own."
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"If your parents never had children, chances are you won't either."
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"If it weren't for electricity we'd all be watching television by the candlelig

Offline DAaaMan64

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RE: Super Mario Galaxy
« Reply #891 on: November 23, 2007, 08:25:12 PM »
Well I beat it and I gotta say now that Nintendo has created it's on theory of the creation of the universe, I official announce myself a Nintendo creationist and once again hand my eternal soul to the Church of Nintendo.
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Offline Mashiro

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RE: Super Mario Galaxy
« Reply #892 on: November 24, 2007, 01:26:14 AM »
I beat the game a few days ago and I thought I wouldn't want to get the other 59 stars but I find myself wanting to play the game more now than when I first bought it.

Unlocking the purple comet challenge is actually more fun than I thought it would be. Loads of fun even after beating it that's for sure =D

Offline NWR_pap64

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RE: Super Mario Galaxy
« Reply #893 on: November 24, 2007, 02:09:49 PM »
I'm pretty sure I am not the only one who has noticed this, but Galaxy has a very different tone from all the Mario games.

The Mario games have always been fun, lighthearted, humorous and jovial in its presentation and tones. Galaxy, on the other hand, is very different. Its quite epic, dramatic, magical, beautiful and even sad and heartbreaking. There are still touches of Mario fun, but its this change of pace that makes the game fantastic.

The story is not quite deep, but its definitely above the lacking storyline of Mario 64 and the cartoony cheesefest of Sunshine. Rosalina might be the deepest character in the Mario platformer universe.

Most characters have a straight forward story. Here is Peach, she is the princess of the Mushroom Kingdom. He is Bowser, he kidnaps Peach all the time and Mario rescues her. Rosalina, on the other hand, has a past, one that is not a happy one and its presented in a great way.

In my honest opinion, this is how Nintendo should evolve their franchises. Make gamers care for the character and be bold with their stories and presentation. Gameplay is important, yes, but gamers are more likely to remember a game if its presented in the best way possible.
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Offline GoldenPhoenix

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RE:Super Mario Galaxy
« Reply #894 on: November 24, 2007, 03:06:11 PM »
Well I did notice that this iteration of Bowser was much more frightening as a villain this time, he wasn't nearly as "goofy". I hope they continue this take on Bowser because it makes him an even more exciting villain.
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Offline DAaaMan64

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RE: Super Mario Galaxy
« Reply #895 on: November 24, 2007, 03:23:40 PM »
Alright I am damn glad that the long jump wasn't removed, that is one of the most useful moves in the history of 3d Mario.  Very useful in many circumstances in this game.  However, seems like the jump where you immediately press the opposite direction that you are running then jump, is more difficult :/.  Worthy trade off if we get to keep the long jump though.

This is probably my favorite mario ever.  Sorry if I am not not including my nostalgia.  But this game rocks.
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Offline NWR_pap64

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RE:Super Mario Galaxy
« Reply #896 on: November 24, 2007, 04:07:12 PM »
Quote

Originally posted by: GoldenPhoenix
Well I did notice that this iteration of Bowser was much more frightening as a villain this time, he wasn't nearly as "goofy". I hope they continue this take on Bowser because it makes him an even more exciting villain.


His scheme is even more elaborate than in past Mario games.

Usually, he just entered the castle, took Peach and moved on. In Galaxy he actually creates a fleet of battleships and attacks the Mushroom Kingdom! Not only that, creating a whole new galaxy to rule everything alongside Peach is pretty hardcore

The more I think about it the more I believe Galaxy radically changes the whole Mario universe.
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Offline NWR_pap64

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RE:Super Mario Galaxy
« Reply #897 on: November 24, 2007, 05:42:15 PM »
Sorry for posting again but I thought this merited its own post.

Thinking even further about Galaxy, I believe that this is how Twilight Princess should have been like.

Twilight Princess was great and had fun playing it with S_B, and featured a very endearing character (Midna), but it was too familiar and at times, it failed to captivate me. Before I even started playing it I knew that the first three dungeons would be spent collecting something, and after you collect those three objects you move onto the REAL quest which leads to Ganondorf.

Galaxy takes the same gameplay formula seen in past Mario games and expands it with a new setting, tone, gameplay mechanics and presentation. The game was able to draw me into its world so well that I complete forgot I was doing the same thing I've been doing since Mario 64 came out.

In my opinion, Miyamoto and his team should take note of the things they did right with Galaxy and apply it onto Zelda Wii. If they are going to be using the same elements from the 3D Zeldas they should expand upon it.
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Offline DAaaMan64

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RE: Super Mario Galaxy
« Reply #898 on: November 24, 2007, 08:17:53 PM »
okay this game is amazing, the fact that you unlock the Rosalina's old planet is amazing. After hearing her tell the whole story and everything, that was really cool.  Also reminds me that you start out on that planet...
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Offline NWR_pap64

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RE: Super Mario Galaxy
« Reply #899 on: November 25, 2007, 07:07:34 AM »
Boy do I have a funny story of frustration for you guys...

I was doing the purple coin challenge in one of the galaxies (the one with the whale, I forget the name of it). After I spent around 15 minutes looking for them I finally get the star, but its on the other side of the stage. So with Bee Mario I make my way through it and arrive at the site. I needed to fly up some clouds in order to reach it. As I reach the nearby clouds the camera gets locked up on a position, making it hard to see what was ahead of me. After some minutes planning my flight Mario loses his flight powers...and falls off the stage and into a black hole.

I had to turn the game off or else something was going to end up broken...  
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