Author Topic: Mario Galaxy  (Read 238180 times)

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Offline Tanookisuit

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RE: Super Mario Galaxy
« Reply #825 on: November 18, 2007, 01:18:41 PM »
DUDE!  I already knew that, but I'm sure some people have been avoiding spoilers to enjoy the game at their own pace!  Censor your post, NeoThunder!

And thanks for the tips, Freyr, some of those levels were killing me!

Offline Kairon

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RE: Super Mario Galaxy
« Reply #826 on: November 18, 2007, 01:18:56 PM »
AAAAAAAAAAAAAHHHHH SPOPILERS@!!!!
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Offline Ceric

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RE: Super Mario Galaxy
« Reply #827 on: November 18, 2007, 02:00:57 PM »
A solid 9.6.  I can't give it a 10.  I want to but I can't.


  1. I like playing in Co-Star mode with my wife but she can't just jump in.  I have to go to the Wiimote screen where you press 1 & 2 to connect the Wiimotes and redo both of them.
  2. The A button recognition on Spring Mario and On Ball Mario.
  3. Actually Spring Mario in general.
  4. (Nitpicky)Having to jump for the star at the end of a timed or race a foe missions.(This has bitten me a lot on race a foe type things)
  5. Not keeping your lifes between play sessions.
  6. Repeating the exact same actual boss battle between 2 domes main bosses and that boss being Bowser.  As soon as I saw that it was a slap in the face.  Especially since it broke the general flow of the game right then.
  7. Camera.  It still has those moments.

Those are my reasons, for the most part, for knocking it down those point points.  In most other games there be something else that would overshadow these.  It's like when you get into a groove and something breaks it.  Its much harsher on you then if you never had that groove.

Great game.  Which makes some of those faults less excusable,especial the repeat of the boss battle with Bowser.  Also I wish there were a few more of the villians that had already been in a Mario game.

It's a great game.  Everyone should play.
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Offline MarioAllStar

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RE:Super Mario Galaxy
« Reply #828 on: November 18, 2007, 02:11:41 PM »
That first complaint is not the game's fault. Read the Wii system manual for an explanation on how to properly associate the remotes. I played co-star tonight briefly with my brother, and he was able to jump right in.
Thanks for listening.

Offline Kairon

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RE:Super Mario Galaxy
« Reply #829 on: November 18, 2007, 02:20:28 PM »
Quote

Originally posted by: Ceric
  • Not keeping your lifes between play sessions.


  • RARGH!
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    A glooming peace this morning with it brings;
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    Go hence, to have more talk of these sad things;
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    Than this of Sega and her Mashiro.

    Offline The Traveller

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    RE: Super Mario Galaxy
    « Reply #830 on: November 18, 2007, 02:25:47 PM »
    Hey ppl! Heres a little something I put together for Mario Galaxy. Its not out in Australia yet, so im still waiting.

    http://au.youtube.com/watch?v=GQxoeYcrpOo

    Also this is launching my new youtube channel lol

    Offline Nick DiMola

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    RE:Super Mario Galaxy
    « Reply #831 on: November 18, 2007, 11:26:22 PM »
    Quote

    Originally posted by: Ceric
  • Not keeping your lifes between play sessions.


  • That's an annoyance for me as well, but not major enough for me to call it a complaint.

    My biggest complaint: Controls. After playing so much Sunshine, it's clear which game controls better. The camera is still quirky too as you said, and when linked with the controls it sometimes gets a little unwieldy.
     
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    Offline nitsu niflheim

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    RE: Super Mario Galaxy
    « Reply #832 on: November 19, 2007, 02:04:25 AM »
    My favorite sound in the game is the sound the Mailtoad makes when he comments on Peach after you accept the 5-up.  Second favorite is the sound the Luma's make when you walk by them.  
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    Offline Tanookisuit

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    RE: Super Mario Galaxy
    « Reply #833 on: November 19, 2007, 03:15:18 AM »
    I don't know, Mr. Jack, I think the controls are spot on.  I was sprinting through a challenge last night, and Mario was stopping on a dime rather than sliding off ledges.  I think it's pretty great, if not better than Sunshine at least on par.

    Offline Nick DiMola

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    RE:Super Mario Galaxy
    « Reply #834 on: November 19, 2007, 03:30:44 AM »
    Quote

    Originally posted by: Tanookisuit
    I don't know, Mr. Jack, I think the controls are spot on.  I was sprinting through a challenge last night, and Mario was stopping on a dime rather than sliding off ledges.  I think it's pretty great, if not better than Sunshine at least on par.


    I'm not sure the issue really lies with movement itself, that always feels natural and fluid. It's something with the jumping. I feel like when I jump I don't get the proper amount of forward momentum. Also side jumping feels weird for one reason or another. I can't put my finger on what exactly it is, but something doesn't feel right. I will say though, swimming feels alot more fluid and natural which is a welcome change.
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    Offline Bill Aurion

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    RE: Super Mario Galaxy
    « Reply #835 on: November 19, 2007, 04:07:42 AM »
    "I feel like when I jump I don't get the proper amount of forward momentum."

    I think that's just a natural consequence of Mario's slower running velocity...

    "Repeating the exact same actual boss battle between 2 domes main bosses and that boss being Bowser. As soon as I saw that it was a slap in the face."

    Ummmm, Mario 64?

    "The A button recognition on Spring Mario and On Ball Mario."

    You did realize that you can't just mash A to jump, right?  You have to time your A button press with when Spring Mario is actually in contact with the ground...I've had absolutely no problem with it once I understood that...
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    Offline Nick DiMola

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    RE:Super Mario Galaxy
    « Reply #836 on: November 19, 2007, 05:07:21 AM »
    Quote

    Originally posted by: Bill Aurion
    "I feel like when I jump I don't get the proper amount of forward momentum."

    I think that's just a natural consequence of Mario's slower running velocity...


    Yeah, that could definitely be it. IMO, it's really annoying, I'd have preferred for control to stay the way it was in Sunshine.

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    Offline EasyCure

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    RE:Super Mario Galaxy
    « Reply #837 on: November 19, 2007, 08:19:12 AM »
    i've been avoiding this topic due to possible spoilers but now that i have the game i have one issue with it and im not sure if anyone else has brought it up..

    whats up with marios voice? it doesnt sound like the usual mario i've grown to love, it sounds deeper and unnatural.
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    Offline Bill Aurion

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    RE: Super Mario Galaxy
    « Reply #838 on: November 19, 2007, 09:27:52 AM »
    Hey, Martinet is getting old... =(
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    Offline Dirk Temporo

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    RE:Super Mario Galaxy
    « Reply #839 on: November 19, 2007, 09:34:36 AM »
    Quote

    Originally posted by: Mr. Jack
    My biggest complaint: Controls. After playing so much Sunshine, it's clear which game controls better.


    Yeah, Mario Galaxy, by a WIDE margin.
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    Offline ShyGuy

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    RE: Super Mario Galaxy
    « Reply #840 on: November 19, 2007, 09:35:02 AM »
    You know, Mario sounded fine to me, but my friends thought he sounded different at the intro.

    Offline GoldenPhoenix

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    RE:Super Mario Galaxy
    « Reply #841 on: November 19, 2007, 09:49:31 AM »
    Yeah I thought Mario sounded a bit different but I thought it was imagination.
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    Offline Luigi Dude

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    RE: Super Mario Galaxy
    « Reply #842 on: November 19, 2007, 12:19:39 PM »
    Well Martinet has been using the same voice for Mario for the last decade now.  Maybe he decided he wanted to try something different for this game.

    Also like Bill said, the man is getting older.  Considering most guys voices get deeper as they age, I'd imagine it's getting harder for Martinet to hit those high notes.  Just watch the Smash Bros Brawl video's of E for All, and you'll notice that Mario has a deeper voice in that game as well.
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    Offline Nick DiMola

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    RE:Super Mario Galaxy
    « Reply #843 on: November 19, 2007, 12:29:10 PM »
    Quote

    Originally posted by: Dirk Temporo
    Quote

    Originally posted by: Mr. Jack
    My biggest complaint: Controls. After playing so much Sunshine, it's clear which game controls better.


    Yeah, Mario Galaxy, by a WIDE margin.


    Couldn't disagree more.
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    Offline NinGurl69 *huggles

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    RE: Super Mario Galaxy
    « Reply #844 on: November 19, 2007, 12:31:57 PM »
    Super Mario Galaxy * 480p / 60fps
    Intro part 1
    Intro part 2
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    Offline Ceric

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    RE:Super Mario Galaxy
    « Reply #845 on: November 19, 2007, 01:47:44 PM »
    Quote

    Originally posted by: Bill Aurion
    "I feel like when I jump I don't get the proper amount of forward momentum."

    I think that's just a natural consequence of Mario's slower running velocity...

    "Repeating the exact same actual boss battle between 2 domes main bosses and that boss being Bowser. As soon as I saw that it was a slap in the face."

    Ummmm, Mario 64?
    Another reason I don't like Mario 64.  Though to be honest I felt that game had far to much repeat in general anyways.

    "The A button recognition on Spring Mario and On Ball Mario."

    You did realize that you can't just mash A to jump, right?  You have to time your A button press with when Spring Mario is actually in contact with the ground...I've had absolutely no problem with it once I understood that...
    Yep, Which made it even more annoying when I knew I was hitting the button at the obviously right time
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    Offline mantidor

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    RE: Super Mario Galaxy
    « Reply #846 on: November 19, 2007, 02:05:12 PM »
    I finally found a flaw, I'm 55 stars in and

    I got the awesome red star! however, Nintendo decided to use the stick instead of the remote for flying, seriously, WTF!?!? the music is amazing so I kind of forgive them for that
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    Offline Tanookisuit

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    RE: Super Mario Galaxy
    « Reply #847 on: November 19, 2007, 05:15:51 PM »
    Mantidor- in regards to your hiiden comment, that doesn't bother me at all.  I think it feels so good.

    I'm 97 stars in.  I need to get back to real life.

    Offline stevey

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    RE: Super Mario Galaxy
    « Reply #848 on: November 19, 2007, 05:17:32 PM »
    I hate to bash sunshine but galaxy will now forever be better than sunshine, PENGUINS! Hundreds of them...
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    Offline Kairon

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    RE: Super Mario Galaxy
    « Reply #849 on: November 19, 2007, 05:34:03 PM »
    Galaxy has GREAT NPC character design. I hate to bash Sunshine but GOD those Piantas were just... dull...  
    Carmine Red, Associate Editor

    A glooming peace this morning with it brings;
    The sun, for sorrow, will not show his head:
    Go hence, to have more talk of these sad things;
    Some shall be pardon'd, and some punished:
    For never was a story of more woe
    Than this of Sega and her Mashiro.