Author Topic: Metroid Prime 3 Revolutionized  (Read 300024 times)

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Offline decoyman

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RE: Metroid Prime 3 Revolutionized
« Reply #1350 on: September 07, 2007, 10:33:38 AM »
Pro, that was Mogenar, the guy with the four orbs, right? How'd you get your health back?? I'm playing on Veteran too, and every boss except for one has killed me at least once before I can finally take 'em down...  
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Offline NinGurl69 *huggles

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RE: Metroid Prime 3 Revolutionized
« Reply #1351 on: September 07, 2007, 12:00:03 PM »
See, I noticed that destroying the red orbs left health replenishments.  So I just waited for him to try to retrieve replacement orbs, and I shot them in mid-air, got some health back, tried to avoid all his other attacks, and forced him into retrieving more orbs in new cycles.  Destroying his green flying hands also sometimes dropped stuff.

Rhundas killed me twice, which was a lesson in learning the damn controls.  Helios inched out an win from me the first time.  Hatcher Metroid kept knocking me off the platform (this was the first one I met) but I survived.  Gandrayda and I were on equal footing, she got me down to 16 units of health, but I won when she jumped into my Screw Attack.  Things have been tough simply because the damage ratio prevents me from overusing the luxury of Hypermode.
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Offline Magik

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RE:Metroid Prime 3 Revolutionized
« Reply #1352 on: September 07, 2007, 12:43:10 PM »
Quote

Originally posted by: Kairon
/cries

MY HAND HURTS!

I just beat the first real boss after the linear tutorial segment and i died like FOUR TIMES!!! My fingers are cramping up and I even had to switch and adjust to a new control scheme because my thumb just died on me after my second death!

Oh god Veteran mode makes these bosses hard! The adventure and exploration parts are all easy as pie so far, but that frickin' first boss! Oh god my hand...my hand... Is this what it's like to be a hardcore gamer?


If Veteran Mode is too hard for you... avoid playing on Hyper Mode.  You'll end up with arthritis.

Your hand hurting is not what its like to be a 'hardcore' gamer, it's what happens when the damage balance is off-balance.

Offline Kairon

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RE: Metroid Prime 3 Revolutionized
« Reply #1353 on: September 07, 2007, 02:37:42 PM »
Well HAH! Screw you Veteran Mode! I beat Mogenar on my FIRST TRY!!! .. sure it took me a good 25 minutes and I was often down below one energy tank in terms of life but I BEAT HIM WITHOUT DYING!!!
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Offline Michael8983

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RE: Metroid Prime 3 Revolutionized
« Reply #1354 on: September 07, 2007, 07:17:16 PM »
Though I'm glad Retro focused all its energy into an incredible single player experience with this title, I have to admit an online multi-player mode with these perfected controls would be sweet.
Anyone think Retro should make a Metroid Prime Hunters for Wii? They already have 3D models for the Hunters.
It wouldn't take long to develop, they could even have it out by this time next year. By then Nintendo will have the online kinks worked out and they'd probably even have a head-set accessory for voice chat to go with it.

Offline Bill Aurion

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RE: Metroid Prime 3 Revolutionized
« Reply #1355 on: September 07, 2007, 07:22:35 PM »
"Anyone think Retro should make a Metroid Prime Hunters for Wii? They already have 3D models for the Hunters."

NO...Retro is far too creative to be wasting time on a mindless shooter...
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Offline The Traveller

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RE: Metroid Prime 3 Revolutionized
« Reply #1356 on: September 07, 2007, 07:27:12 PM »
Just pass it off to NST again.

Offline Michael8983

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RE: Metroid Prime 3 Revolutionized
« Reply #1357 on: September 07, 2007, 07:40:02 PM »
"NO...Retro is far too creative to be wasting time on a mindless shooter..."

Seems like they could split the team up, with most working on a new IP, and a few left to make the new Hunters.
Sure it would be a mindless shooter but, face it, they tend to sell.  

Offline mantidor

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RE:Metroid Prime 3 Revolutionized
« Reply #1358 on: September 07, 2007, 07:56:18 PM »
I got the stupid game at last! my console purchase has been validated finally!

Quote

Originally posted by: Kairon
/cries

MY HAND HURTS!




This is the truth! Basically, its just using the remote in my left hand, my right thumb was the one used to do the rapid shooting, and its pretty good at it, but now my left thumb has to begin its training in rapid button mashing, and it hurts, at some point in the awesome boss "balrog" battle I had to hold the remote with both hands, the left aimed while the right did the shooting since my left thumb just couldn't stand it. I will stick to normal difficulty for a while.

So what is this friend's voucher thing? I'd look at the manual but I'm sure it will spoil the beams and everything, its annoying.

Oh, also, I unlocked the samus gallery, seeing such damn amazing art makes me wonder how was it possible for them to end up with that horrible model for her without the suit, the art just blows it away!
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Offline ShyGuy

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RE: Metroid Prime 3 Revolutionized
« Reply #1359 on: September 07, 2007, 08:08:52 PM »
Skytown hates me because I don't play Tony Hawk.

I CAN NOT DO THE HALF PIPE ARRRRGGGGHHHH  

Offline stevey

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RE:Metroid Prime 3 Revolutionized
« Reply #1360 on: September 08, 2007, 05:08:14 AM »
Quote

Originally posted by: ShyGuy
Skytown hates me because I don't play Tony Hawk.

I CAN NOT DO THE HALF PIPE ARRRRGGGGHHHH


I hated the half pipes in early prime games too. There easy once you figure out when to release the boost ball, just hold charge till you're at the bottom (or near it) of the ramp and then let samus fly (I might take a few times to build up the speed to get to the top)
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Offline bustin98

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RE:Metroid Prime 3 Revolutionized
« Reply #1361 on: September 08, 2007, 12:19:48 PM »
You have to make sure you're facing the right way, too. A couple of times I'd mean to boost up and end up boosting across the ground.

Offline decoyman

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RE:Metroid Prime 3 Revolutionized
« Reply #1362 on: September 08, 2007, 07:32:14 PM »
OK! So, I just finished the game tonight, with 100% items (but missing a few scans, oh well, I'll save that for my Hyper mode playthrough!), and I had a few thoughts...

The (100% special) ending was really touching, actually, when Samus was sitting outside her ship with her helmet off, and thinking back on the other hunters. It made me wish there had been some way to save them somehow... like encase them in ice until she could destroy Phaaze, or something. Couple the beginning where you're fighting alongside the hunters and the ending with their logbook descriptions (I'm thinking of Ghor's specifically), and you get some pretty amazing character development, Metroid game or not. I cared about these other hunters at the end, and after the first battle with Rundas where he was impaled on that spike... I got legitimately bummed, because I knew it was going to go down the exact same way with the others. It would have been excellent incentive for a second play-through if it somehow became possible to save them on your second game... You hear me, Retro? RELEASE A PATCH TO DO THIS.

Quote

Originally posted by: Bill Aurion
Yay, finished the game at exactly 15 hours and 100% with no walkthrough help...A very satisfying final boss followed by a satisfactory ending...

Don't read unless you've seen the special 100% ending!  I liked the close-up of Samus' face; Retro did a good job on it...Oh, and what the hell was with the "cliffhanger" ending, Retro!?  Either they want to get back to Metroid as soon as possible or it may have to do with the elusive Metroid Dread, which they teased at in the Metroid containment area on the Pirate Homeworld!


Yeah, I was wondering what was up with the cliffhanger ending. Who's ship was that anyways? Definitely intriguing, and I'm totally glad I spent the time to get the 100% ending to see it... I assume we'll start hearing things again soon if Dread really is proceeding and "nearing completion."

Overall, I thoroughly enjoyed this game. The pacing and gameplay was just awesome, and all the additions (and there were actually a lot) made for a much improved game experience. For me, I found Echoes to be a little too similar to MP1. But MP3 found a great balance between new and old. The new (especially the grapple beam – love all the uses they found for it – and the improved character development, which includes the other hunters, voice-acting, having NPCs, etc.) was excellent, and I love the bonus features as well. I've been having lots of fun with the screen capture tool lately (as some of you may see:P), but the Mii bobblehead is awesome, as are the bumper stickers that show which games you've been playing.

Now, if I could just get some friend credits back (ahem), I could buy the rest of the stuff in the galleries Love this game. Love it love it. If I weren't married, why I... well, I'll just leave it at that. A truly superb close to an excellent series (the Prime series, I mean), which – quite importantly – expanded the Metroid universe in a bunch of great ways.

I came away from this more convinced than ever that Retro is full of seriously talented artists, programmers and directors. I can't wait to see what they get up to next, even if it means sending Retro Metroid on hiatus.
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Offline mantidor

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RE: Metroid Prime 3 Revolutionized
« Reply #1363 on: September 08, 2007, 07:39:08 PM »
I really don't get the time. The report the console gave in my first night playing the game told me I've been in MP3 for 4 hours, but in playtime the game only showed 2, and I didn't die in that time. Really weird.

Oh and I aquired a voucher for a "classy kill", that was neat, I didn't expect something like that.
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Offline Kairon

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RE:Metroid Prime 3 Revolutionized
« Reply #1364 on: September 08, 2007, 07:50:58 PM »
Quote

Originally posted by: decoyman
Now, if I could just get some friend credits back (ahem), I could buy the rest of the stuff in the galleries


HEY! I'm WORKING ON IT!!!

I swear, just because my roommate started a file on my Wii just to send himself some friend vouchers...

I had 7 friend vouchers that I owed people before I even started the game! STOP PRESSURING ME! I'm almost done with all the stuff I owe people but geez gimme some time! ARGH! I'm playing veteran's mode on my first playthrough and I'm not uber like you people!
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Offline King of Twitch

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RE: Metroid Prime 3 Revolutionized
« Reply #1365 on: September 08, 2007, 08:12:24 PM »
"You people"... you know they may be gifted but they're still human beings, just like you.  
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Offline Smoke39

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RE:Metroid Prime 3 Revolutionized
« Reply #1366 on: September 09, 2007, 07:31:22 AM »
Quote

Originally posted by: mantidor
I really don't get the time. The report the console gave in my first night playing the game told me I've been in MP3 for 4 hours, but in playtime the game only showed 2, and I didn't die in that time. Really weird.

You must've spent half your time in menus and reading scanner text.
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Offline mantidor

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RE: Metroid Prime 3 Revolutionized
« Reply #1367 on: September 09, 2007, 08:15:59 AM »
Oh I see, I indeed take my time reading, scanning and even detailing the awesome 3D models of the creatures.
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Offline Smoke39

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RE: Metroid Prime 3 Revolutionized
« Reply #1368 on: September 09, 2007, 09:59:09 AM »
You should stop reading so much.  Most of it's useless stuff like "HAY LOOK THE RAMP IS DOWN" and then your raise it and for the sake of thoroughness you have to scan it again just to have the game tell you "HAY THE RAMP IS UP NOW!"

Stupid scan visor.
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Offline UERD

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RE: Metroid Prime 3 Revolutionized
« Reply #1369 on: September 09, 2007, 10:56:56 AM »
I love the Scan Visor. It makes all the difference knowing that the console that just blew up behind you controlled the beam weapons as opposed to the energy cells.

Seriously, I just started playing and the game is sublime. The graphics look great and run quickly, and the controls actually work. People weren't exaggerating when they said that they'd redefine the FPS experience.
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Offline MLS_man_64

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RE: Metroid Prime 3 Revolutionized
« Reply #1370 on: September 09, 2007, 03:59:44 PM »
Ok, so I have more story questions, in the first game, a phazon meteor crashed into Tallon IV.  Then another into Aether.  

So were these supposed to just be regular asteroids and not leviathan "seeds"?  

If they were just disloged pieces, then how did they get disloged?  

Was the planet throwing them since it was "alive"?  

Why did they never cover what made the planet "alive"?

Why would it do this, because it is an evil planet?

Were there other phazon infected planets?

Will this be the last Phazon game in the Metroid series like Retro promised?
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Offline Bill Aurion

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RE:Metroid Prime 3 Revolutionized
« Reply #1371 on: September 09, 2007, 04:10:58 PM »
Quote

Originally posted by: MLS_man_64
Ok, so I have more story questions, in the first game, a phazon meteor crashed into Tallon IV.  Then another into Aether.  

So were these supposed to just be regular asteroids and not leviathan "seeds"?  

If they were just disloged pieces, then how did they get disloged?  

Was the planet throwing them since it was "alive"?  

Why did they never cover what made the planet "alive"?

Why would it do this, because it is an evil planet?

Were there other phazon infected planets?

Will this be the last Phazon game in the Metroid series like Retro promised?


Just think of Phazon as a virus; they exist only to create more like them...I'm going to assume that the planet somehow managed to eject the meteors, because, you know, a virus isn't going to do much if it's not infecting anything...Of course, because they weren't guided like those Dark Samus was behind, they could only travel through space until they got caught in some unlucky planet's gravitational field...As for them not really explaining this, the last trip through Phaaze pretty much was all that was needed to show off just how alive the planet was, and it has nothing to do with "evil"...I mean, can you call a virus "evil"?  Evil assumes a sense of morality...As for there being any other infected planets, I doubt we will ever know, considering Phazon is done for good!  
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Offline MLS_man_64

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RE: Metroid Prime 3 Revolutionized
« Reply #1372 on: September 09, 2007, 04:52:18 PM »
Another question how did Phaze come into existence?  Was it also like that from the beginning, or did those pesky Chozo do another experiment that got out of control
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Offline Bill Aurion

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RE: Metroid Prime 3 Revolutionized
« Reply #1373 on: September 09, 2007, 04:59:11 PM »
Phazon most likely has a natural origin...
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Offline Mashiro

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RE: Metroid Prime 3 Revolutionized
« Reply #1374 on: September 09, 2007, 06:02:40 PM »
So . . . close. . . to the end . . .

Can't wait to finish and play through it again. Just a few more energy cells to go!