Author Topic: Mario Kart Wii Mega Thread  (Read 243804 times)

0 Members and 1 Guest are viewing this topic.

Offline Plugabugz

  • *continues waiting*
  • Score: 10
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #450 on: April 10, 2008, 05:34:37 AM »
NINTENDO T3H PHAIL MASTER.

The game is out tomorrow and my copy hasn't been dispatched. It's very likely i'm going to get this late. Tragedy.

Offline Mario

  • IWATA BOAT!?
  • Score: 8
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #451 on: April 10, 2008, 08:04:12 AM »
The one game you get early for once huh

Offline bosshogx

  • Score: 4
    • View Profile
    • Monday Night Crew.com
Re: Mario Kart Wii Mega Thread
« Reply #452 on: April 10, 2008, 09:44:27 AM »
I'd probably be safe in assuming that most people in this forum are picking the game up.  As long as someone makes sure the friend code exchange thread opens up on time, we will be good to go.  I'd love to see us coordinate some 12 player matches.   

Looks like I'll have to fight NinGurl for dibs on Daisy.   :P 
www.mondaynightcrew.com
A video game webcomic that's updated every Monday, Wednesday, and Friday.
Wii 2338-1768-8759-4933
Planet Puzzle League 180490-316211
Advance Wars 171922-891988

Offline Dasmos

  • Needs Him Some Tang in His Lollies
  • Score: 52
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #453 on: April 10, 2008, 09:55:11 AM »
I'm actually starting to get mega-amped for this game, to be honest more than I was for SSBB. Although this is mainly because it actually has a release date to look forward to.
Images are not allowed in signatures. That includes moving images (video).

Offline NWR_insanolord

  • Rocket Fuel Malt Liquor....DAMN!
  • NWR Staff Pro
  • Score: -18986
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #454 on: April 10, 2008, 10:45:16 AM »
After watching the video of all the tracks I am getting really excited about this. It seems Nintendo is taking a step forward with their online stuff, and I'm glad it's with Mario Kart because the DS version came out too early to take advantage of improvements to the DS WFC. I can't wait to take you all on.
Insanolord is a terrible moderator.

J.P. Corbran
NWR Community Manager and Soccer Correspondent

Offline blackfootsteps

  • Recovering GoldenPhoenix fan.
  • Score: 3
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #455 on: April 11, 2008, 03:35:53 AM »
Not sure if this has been mentioned amid all the babycentric talk but apparently you can add random people to your friend list after a race. Anyone heard anything about this? It would save a bit of friend code typing!
“I waited all day. you waited all day.. but you left before sunset.. and I just wanted to tell you the moment was beautiful. Just wanted to dance to bad music drive bad cars.. watch bad TV.. should have stayed for the sunset...if not for me.â€

Offline Plugabugz

  • *continues waiting*
  • Score: 10
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #456 on: April 11, 2008, 03:59:10 AM »
I'm going to try and battle the legions and hoardes of people and get this from Oxford Street today.

Offline Plugabugz

  • *continues waiting*
  • Score: 10
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #457 on: April 11, 2008, 08:27:48 AM »
BOO YAH! I got one. Weren't too hard luckily :D

The wheel is far smaller than you imagine. The third party ones look much bigger.

Mods: Can we get a Flaccid Carrot code thread please?
Everyone: Now, ladies and gents, who wants to brawl? :P

Offline KDR_11k

  • boring person
  • Score: 28
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #458 on: April 12, 2008, 02:22:08 AM »
I saw it in stores on Thursday but I also saw an ad telling me to stay clear of the game: It had Bowser wielding the Blue Shell. The item that single-handedly ruined Mario Kart. IMO the only good MK was SMK for the SNES since it had no blue shells and the tracking on the red shells was much dumber, making their use require much better timing.

Offline Adrock

  • Chill, Valentine
  • Score: 138
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #459 on: April 12, 2008, 04:55:03 AM »
The blue shells just got progressively cheaper and cheaper since it was introduced. By Mario Kart DS, I found myself pwn1ng then getting hit multiple times with blue shells and losing the race. That crap became so frequent that it damn near ruined the game for me. If my brother didn't enjoy messing with snakers online, I might have felt like I wasted my money.

Offline DAaaMan64

  • Winner of the Most Terrible Username Award
  • Score: 10
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #460 on: April 12, 2008, 05:12:58 AM »
I liked the way the shells performed best in the 64 version, I also like the way the cars felt in that one. The DS version is the closest to that, I am glad to have had it return.

However I do not expect it in Mario Kart Wii
FREEEEEDDDDDOOOOOMMMMMMMMMM!!!!

Marvel Heroes - Marvel Heroes
Frozen Shoe Games

Yea, though I walk through the valley of the shadow of death, I will fear no evil. For I am with me.

Offline Luigi Dude

  • Truth Bomber
  • Score: 4
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #461 on: April 12, 2008, 06:13:49 AM »
Yeah, I'd argee the Blue Shell is a horrible item that needs to be removed one of these days.  There's no reason why it should exist in the single player game at all.  Now multiplayer I can see the reason behind it, but in single it's just beyond cheap. 

Especially when the computer uses it right when your close to the finish line ON THE FINAL F*CKING LAP!!!  It's like Nintendo's way of saying we hate you, we really do.
I’m gonna have you play every inch of this game! - Masahiro Sakurai

Offline Mario

  • IWATA BOAT!?
  • Score: 8
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #462 on: April 12, 2008, 10:12:25 AM »
No the Blue Shell adds MORE skill to it, strategy. This is my conclusion after playing thousands of MKDS matches and learning not to suck. If you're in first and a blue shell comes at you, DROP BACK AND HIT THE OTHER PLAYERS WITH THE EXPLOSION. If the other players are too far back, then you'll just be equal after the explosion, and if you really DID deserve to be in first, you'll have no trouble getting back there. It's so EASY to manage blue shell attacks in MKDS because you can SEE OTHER PLAYERS ITEMS. Plus, with Mario Kart (especially now with 12 players) you don't HAVE to win every race. You could win a MK Wii championship coming in 3rd or 4th every race.

Play the game, don't let it play you.

Offline Bill Aurion

  • NWR Forum Loli
  • Score: 34
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #463 on: April 12, 2008, 10:48:26 AM »
Agreed...There is nothing more enjoyable than hitting the brakes at the right time to have the second place racer realize his mistake, or taking out a few racers with you as you spin out...Some of the stand-offs that we've had with blue shells have been fantastic... ='D

Even without the item map screen, you can still hear the blue shell coming from a mile away, and with the addition of the "look behind you" button, it should still keep that level of strategy...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Darkheart

  • Darkheart
  • Score: 1
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #464 on: April 12, 2008, 11:25:28 AM »
No the Blue Shell adds MORE skill to it, strategy. This is my conclusion after playing thousands of MKDS matches and learning not to suck. If you're in first and a blue shell comes at you, DROP BACK AND HIT THE OTHER PLAYERS WITH THE EXPLOSION. If the other players are too far back, then you'll just be equal after the explosion, and if you really DID deserve to be in first, you'll have no trouble getting back there. It's so EASY to manage blue shell attacks in MKDS because you can SEE OTHER PLAYERS ITEMS. Plus, with Mario Kart (especially now with 12 players) you don't HAVE to win every race. You could win a MK Wii championship coming in 3rd or 4th every race.

Play the game, don't let it play you.

This is the strategy I use as well, all who say they can't handle the blue shells can't handle the game.

Offline KDR_11k

  • boring person
  • Score: 28
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #465 on: April 13, 2008, 02:28:16 AM »
Then I can't handle the game and know noone who does. Guess I should look elsewhere for racing games that are easy to pick up and play (mandatory for local multiplayer games). Shouldn't games be fun to play at all skill levels instead of just the highest?

(I wrote a lengthy post yesterday but the forum died before I hit post)

Offline NinGurl69 *huggles

  • HI I'M CRAZY
  • Score: 28
    • View Profile
    • Six Sided Video
Re: Mario Kart Wii Mega Thread
« Reply #466 on: April 13, 2008, 02:47:56 AM »
Cruisin'
:: Six Sided Video .com ~ Pietriots.com ::
PRO IS SERIOUS. GET SERIOUS.

Offline Mario

  • IWATA BOAT!?
  • Score: 8
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #467 on: April 13, 2008, 04:36:53 AM »
My detailed post was just a wankerish way of saying "use common sense and stop sucking".

Plus I don't think your point makes sense at all. Mario Kart is easy to pick up and play, but not if you want to win every race, which if you're casually playing, wouldn't matter. Right?
« Last Edit: April 13, 2008, 04:42:22 AM by Mario »

Offline Plugabugz

  • *continues waiting*
  • Score: 10
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #468 on: April 13, 2008, 08:04:36 AM »
MK Wii kinda helps out a little coz when a blue shell approaches you get an alarm klaxon that gets louder and faster from the remote speaker.

Offline KDR_11k

  • boring person
  • Score: 28
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #469 on: April 13, 2008, 09:09:10 AM »
My detailed post was just a wankerish way of saying "use common sense and stop sucking".

Plus I don't think your point makes sense at all. Mario Kart is easy to pick up and play, but not if you want to win every race, which if you're casually playing, wouldn't matter. Right?
It does because I want to unlock stuff. Can't unlock much if I don't get gold cups in the higher ccs where the CPU will often use blue shells (and really, I'd like to see you catch a field of 3-4 other drivers in the shell blast to make sure noone gets ahead of you, I can see hitting one or two but I often have more than that behind me). I don't want to get gold cups all the time, just once so it counts as done.

I can play MK easily but it's no fun when blue shells are involved, it just frustrates me. So playing is easy, having fun is not.

Offline Dasmos

  • Needs Him Some Tang in His Lollies
  • Score: 52
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #470 on: April 13, 2008, 09:13:46 AM »
Oh wow. I honestly don't even notice blue shells in GP, let alone be upset about them.
Images are not allowed in signatures. That includes moving images (video).

Offline Adrock

  • Chill, Valentine
  • Score: 138
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #471 on: April 13, 2008, 07:54:50 PM »
I'm privy to several blue shell "strategies." I just find that they're mostly excuses for cheap AI and crummy design. One strategy is to slow down. Really?  Slow down in a racing game? Isn't that kind of missing the point? That's a poor excuse for a strategy. Maybe Nintendo should learn to program smarter AI rather than rely on broken items in an attempt to balance the gameplay.

I enjoy the bit of randomness that items add to races, otherwise I'd stick with racing sims. At the same tiime, some work and some don't.

Offline stevey

  • Young HAWNESS
  • Score: 15
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #472 on: April 13, 2008, 08:06:44 PM »
Blue shell are awesome in 1V1 match especially were it's neck and neck. Seeing the blue shell, hitting the breaks right before he throws it, watching it go 1 foot turn and kaboom! And the never ending stream of profanity as I win :tpg: Priceless

It's no different then being hit from a red shell if you can catch back up after being hit once then you don't deserve to win.
« Last Edit: April 13, 2008, 08:10:23 PM by stevey »
My Demands and Declarations:
nVidia is CRAP!!!
BOYCOTT Digest mode and LEGEND OF OO!

Your PM box will be spammed with Girl Link porn! NO EXCEPTION!
Wii want WaveBirds

Stevey Duff
NWR HAWTNESS Inspector
NWR Staff All Powerful Satin!

Offline Luigi Dude

  • Truth Bomber
  • Score: 4
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #473 on: April 13, 2008, 08:36:14 PM »
I'm privy to several blue shell "strategies." I just find that they're mostly excuses for cheap AI and crummy design. One strategy is to slow down. Really?  Slow down in a racing game? Isn't that kind of missing the point? That's a poor excuse for a strategy. Maybe Nintendo should learn to program smarter AI rather than rely on broken items in an attempt to balance the gameplay.

I enjoy the bit of randomness that items add to races, otherwise I'd stick with racing sims. At the same tiime, some work and some don't.

Exactly, Blue Shells just make the single player mode on 150 CC in Double Dash and DS very cheap.  Like I said in my earlier post, if you get hit by one when your right next to the finish line on the final lap, your screwed.  Red Shells can at least be countered with other shells or banana peels, Blue Shells on the other hand are unavoidable.

At least in Mario Kart 64, Blue Shells could at least be blocked as well, which helped balance things out.  But then in Double Dash and DS it became all about luck, and the only way to win was to just be lucky enough the computer didn't use one on you, or used one when you weren't in first.
I’m gonna have you play every inch of this game! - Masahiro Sakurai

Offline Mario

  • IWATA BOAT!?
  • Score: 8
    • View Profile
Re: Mario Kart Wii Mega Thread
« Reply #474 on: April 13, 2008, 10:09:42 PM »
Quote
One strategy is to slow down. Really?  Slow down in a racing game? Isn't that kind of missing the point? That's a poor excuse for a strategy.
No. Winning the race is the point. Losing the least amount of time. It's like in real racing when cars save fuel to have a later pitstop.

Blue shells ARE in the game, whether you like it or not. So if you choose to ignorantly fall into their traps, your loss. If Nintendo thought it was bad design like snaking, it wouldn't be returning.