Author Topic: Mario Kart Wii Mega Thread  (Read 243813 times)

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Offline NWR_pap64

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Re: Mario Kart Wii Mega Thread
« Reply #425 on: April 03, 2008, 03:36:07 PM »
Since its confirmed that Brawl online=the dog's bollocks, how do you expect MK Wii to run?

I don't know why, but I expect it to run a little better than Brawl, since its less hectic and twitch based, but the items and mayhem could put a damper on the servers.
It helps that MKDS runs online ok.
Mario Kart DS runs well online, but the Wii version will have three times as many racers involved. From what little I know about networking games it seems fighting games are just really hard to do online without lag. There's nothing inherently wrong with the Wii's online capabilities, Medal of Honor Heroes 2's lag-free 32 player battles proved that. I'm pretty sure racing is easier to pull off than fighting in an online setting, though I wonder about Battle mode.

You have to remember that MoH 2's online mode was supplied by EA themselves, not Nintendo. EA has the money and know-how to run an online game properly. Nintendo on the other hand doesn't.

So the problem isn't the Wii, its the problem handling the online play.
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Offline Luigi Dude

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Re: Mario Kart Wii Mega Thread
« Reply #426 on: April 03, 2008, 04:55:19 PM »
Smash Bros problem is it's impossible to ever do right online.  Most 2 player fighting games last gen had problems working right, and these were games with plan, non interactive stages, and no items.  And now you have Smash Bros with 4 players, items, stages with lots of changes and interactive things going on.

This is why Sakurai originally said Brawl would only be 2 player online because 4 player would be too hard.  Of course he was able to get 4 players working, but as you all see there's a lot of lag, which is what was bound to happen for a game like Smash Bros if it was done with 4 players, items and all stages online.


Mario Kart on the other hand isn't anywhere near as hectic as Smash Bros.  Not to mention Nintendo has design Mario Kart Wii around online in the first place, something Brawl wasn't.  Why else do you think Mario Kart Wii has a much much better online structure then Brawl did. 

I mean hell, Nintendo is giving Mario Kart Wii it's own channel on the Wii.  Just read about it in the recent Ask Iwata interview on Mario Kart.
http://us.wii.com/iwata_asks/mariokart/vol1_page5.jsp

This should show you just how comitted they are with Mario Kart Wii's online play.

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Offline NinGurl69 *huggles

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Re: Mario Kart Wii Mega Thread
« Reply #427 on: April 03, 2008, 05:50:27 PM »
"Not to mention Nintendo has design Mario Kart Wii around online in the first place, something Brawl wasn't.  Why else do you think Mario Kart Wii has a much much better online structure then Brawl did."

That really shows how much time Nintendo wasted on Brawl with the SSE, worthless pokeballs, decade-long zelda/shiek/poketrainer transformations, more clones than Star Wars Episode II, loading times, FMV data > GAME data, and Friend Codes.
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Offline Plugabugz

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Re: Mario Kart Wii Mega Thread
« Reply #428 on: April 04, 2008, 08:44:52 AM »
Just received:

Thank you for your recent order for Mario Kart (including Wii Wheel)

 

Due to the allocation given to us by Nintendo we are unable to fulfil your order on the date of release. Unfortunately at this time we are unable to advise when we will be receiving more stock of this item however please be assured that we will endeavour to obtain more stock as soon as possible.

 

Please note that you have not been charged for the item, if you wish to cancel this order then please log into your account and select the Cancel Order option.

 

Please accept our sincere apologies for any inconvenience caused in this matter and thank you for your valued custom.

Offline IceCold

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Re: Mario Kart Wii Mega Thread
« Reply #429 on: April 05, 2008, 01:11:22 AM »
What does "as soon as possible" mean?
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Offline NWR_pap64

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Re: Mario Kart Wii Mega Thread
« Reply #430 on: April 05, 2008, 04:49:29 PM »
What does "as soon as possible" mean?

When Nintendo gets their sh*t together...
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Offline Plugabugz

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Re: Mario Kart Wii Mega Thread
« Reply #431 on: April 05, 2008, 06:50:37 PM »
I can't speak for everywhere else but NOE allocate stock depending on how large the retailer is, here.

I buy most of my games from Play, HMV and Zavvi - being among the largest in the country for what they do - and yet my preorder for brawl still got cancelled three times. GAME is our version of your Gamestop = Very big (if not, the biggest?), but terrible.
« Last Edit: April 05, 2008, 06:52:57 PM by Plugabugz »


Offline BeautifulShy

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Re: Mario Kart Wii Mega Thread
« Reply #433 on: April 07, 2008, 09:30:15 PM »
Does anybody have this game in Europe I heard it got shipped early.
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Offline DAaaMan64

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Re: Mario Kart Wii Mega Thread
« Reply #434 on: April 07, 2008, 09:36:47 PM »
I don't like Rosalina in there, but whatever.  Funky Kong is sweet though.
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Offline NWR_pap64

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Re: Mario Kart Wii Mega Thread
« Reply #435 on: April 07, 2008, 09:52:21 PM »
So with three new characters confirmed, only 4 are left. Who's missing?

I'm surprised to see Funky in there. If they were going to add more DKC characters I thought they would have gone with Dixie Kong.
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Offline deathstar45

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Re: Mario Kart Wii Mega Thread
« Reply #436 on: April 07, 2008, 10:41:36 PM »
Bowser Jr. and Dry Bones confirmed:

http://smg.photobucket.com/albums/0803/poke50uk/?action=view&current=IMAGE_029.jpg
http://smg.photobucket.com/albums/0803/poke50uk/?action=view&current=IMAGE_034.jpg

So this is the roster so far:
Starters:
Mario
Luigi
Peach
Bowser
Yoshi
Toad
Wario
Donkey Kong
Koopa Troopa
Waluigi
Baby Mario
Baby Peach

Unlockables:
Diddy
Daisy
King Boo
Baby Luigi
Toadette (spotted in the opening video)
Rosalina
Funky
Bowser Bones
Bowser Jr.
Dry Bones

So there are 2 more characters left.
« Last Edit: April 08, 2008, 12:12:36 AM by deathstar45 »

Offline NWR_pap64

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Re: Mario Kart Wii Mega Thread
« Reply #437 on: April 08, 2008, 01:01:21 AM »
Baby Daisy has also been confirmed. So we have one character left...I think its going to be ROB (I smell the start of a Nintendo Meme...).
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Offline Mario

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Re: Mario Kart Wii Mega Thread
« Reply #438 on: April 08, 2008, 04:24:44 AM »
aaaaaaaaaaaaaaaaahhhh spoilers game ruined

Offline Shift Key

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Re: Mario Kart Wii Mega Thread
« Reply #439 on: April 08, 2008, 04:26:56 AM »
You have to remember that MoH 2's online mode was supplied by EA themselves, not Nintendo. EA has the money and know-how to run an online game properly. Nintendo on the other hand doesn't.

The same EA which removed online from the Australian release of MoH 2 for no apparent reason?

I call bullshit.

Offline Arbok

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Re: Mario Kart Wii Mega Thread
« Reply #440 on: April 08, 2008, 09:40:09 AM »
Baby Daisy has also been confirmed. So we have one character left...I think its going to be ROB (I smell the start of a Nintendo Meme...).

I hope it's Dixie... she deserves a bigger spotlight considering she was the focal character in two games.
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Offline Nick DiMola

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Re: Mario Kart Wii Mega Thread
« Reply #441 on: April 08, 2008, 11:20:12 AM »
Well looks like Mario Kart Wii can't be imported because it actually has something on the disc that prevents the Freeloader from working.

Story at Kotaku
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Offline vudu

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Re: Mario Kart Wii Mega Thread
« Reply #442 on: April 08, 2008, 02:44:30 PM »
Funky Kong, Rosalina, and Bones Bowser confirmed?

And with that, I have died a little inside.  Thanks a lot.
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Offline deathstar45

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Re: Mario Kart Wii Mega Thread
« Reply #443 on: April 08, 2008, 03:23:32 PM »
The last character is Birdo:
   
http://youtube.com/watch?v=UjvxsA3nMfU
(watch near the end)

Offline Bill Aurion

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Re: Mario Kart Wii Mega Thread
« Reply #444 on: April 08, 2008, 04:03:54 PM »
Ugh, one Daisy is quite enough...
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Offline Deguello

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Re: Mario Kart Wii Mega Thread
« Reply #445 on: April 08, 2008, 04:08:36 PM »
Bill's loss is Pro's gain.

His gain all the way to the slammer.  Fifteen years gets you twenty.  Fifteen months gets you 150.
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Offline Luigi Dude

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Re: Mario Kart Wii Mega Thread
« Reply #446 on: April 08, 2008, 04:18:31 PM »
Ugh, one Daisy is quite enough...

But Bill, it's also more loli's for you to enjoy.  ;)
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Offline Bill Aurion

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Re: Mario Kart Wii Mega Thread
« Reply #447 on: April 08, 2008, 04:53:27 PM »
You are drifting into a forbidden territory... =(
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Re: Mario Kart Wii Mega Thread
« Reply #448 on: April 08, 2008, 05:12:59 PM »
MOAR FOR THE MERRY BOATS
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Offline BeautifulShy

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Re: Mario Kart Wii Mega Thread
« Reply #449 on: April 09, 2008, 10:35:23 PM »
I just found out that Sam's Club is having a Midnight launch. They are pricing the game and wii wheel for $44.88 and best of all they have 15 Wiis.
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