I've seen quite a bit of talk about the next Mario game on Revolution in
another thread and I think its about time that it gets it's own (pardon me if there is a thread somewhere from way back when). I'm just goint to describe some ideas I have with the hopes I will get some good ideas from the rest of you.
With a lot of people's inerest in retro games and Nintendo's new virtual console concept, along with what people's opinion about Mario 64/SMS not feeling like the calssic mushroom kingdom I thought up two options to bring this back:
One option is a more obvious one: truely return to Marios' roots with a 2D mario game using 3D visuals, much like they are doing now with the new DS game. There is no possible way to truely mimick the old-school 2D Mario gameplay in 3D and a retro inspired 2D game for rev (if done correctly) could really draw in a lot of people, especially from nastalgia. The controller could make for some intense and fresh gameplay. Just imagine sitting back with your revmote and with the flick of your wrist controlling Mario's every move. You may not even need to use any buttons for jumping, just flip the controller up like in the promo video and maybe just use the "A" button for fireballs and such.
The other option is to make a Mario game that is more in tune with the side scrolling gameplay but in 3D. The best example is those sub-missions in SMS where you had no waterpack. These were by far my favorite parts of the game. By making levels more confined/linear, throwing in some challenging obstacles and puzzles, and getting away from the star/shine system it would play a whole lot more like the games of old. To give it even more of the retro feel the graphics could be made to look exactly like the art style of the 2D games but in 3D. They could use 2D looking backgrounds with sprites walking around them and even puprosely put in pixelated looking 8 or 16 bit textures. At the end of each level you could find toad. They could also use the music and sound fx directly from the original games to top it all off.
Either way they did it I think that both games could be emmensly fun. By making the levels more linear and confined they could cram a lot of them in the game. They would also be supporting their stance that gameplay and innovation are key by purposely making the games look more retro and stylized and proving that the gameplay is what counts. My worste fear is a game much like SMS but just with added rev controls. I'm sure the game could be fun but there is so much more they could do and different ways they could approach the game.