Author Topic: METROID PRIME 2  (Read 96505 times)

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Offline NarmaK

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RE:METROID PRIME 2
« Reply #200 on: December 19, 2003, 05:27:33 PM »
Im with DK.

Drugs are bad.

Offline dee kay

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RE:METROID PRIME 2
« Reply #201 on: December 19, 2003, 05:45:42 PM »
lol

Offline Swordsplay

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RE: METROID PRIME 2
« Reply #202 on: December 19, 2003, 09:28:25 PM »
well, i beat the record, had to make sure everything i did was flawless, and that no mistakes would be tolerated, but i actually pulled it off.  So, heres the new challenge to beat:

100% completion rating, 100% scan rating, and in hard mode, in less than 1 hr. and 24 min.

Good luck!
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Offline Hostile Creation

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RE:METROID PRIME 2
« Reply #203 on: December 20, 2003, 05:30:50 AM »
No thanks. . . I probably wouldn't do it even if my television weren't so darned dark.  Kudos to you, though, for that time.
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Offline dee kay

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RE:METROID PRIME 2
« Reply #204 on: December 20, 2003, 05:22:03 PM »
ive got metroid prime and sometimes i find it a bit boring. i think one of the downfalls is that u always have to wait for a save station. in metroid 2 u should be able to save wen eva u like. everytime i get somewhere i get killed lol, then i have to start from the beggining. and im also haveing trouble finding artefacts. im up to Phazon mines and ive only got 1 artefact..is that bad????

Offline Berny

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RE: METROID PRIME 2
« Reply #205 on: December 20, 2003, 05:26:32 PM »
That's the whole reason I liked the game. It was challenging. There's nothing I love more than a good challenge. I like Viewtiful Joe for the same reason.
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Offline Hostile Creation

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RE:METROID PRIME 2
« Reply #206 on: December 20, 2003, 06:01:34 PM »
I hardly found dying a problem, especially after getting several energy tanks.  I died once when I had low life fighting Omega Pirate. . . also only had seven life left (no extra squares) after fighting Meta Ridley. . . that was cool.
HC: Honourary Aussie<BR>Originally posted by: ThePerm<BR>
YOUR IWATA AVATAR LOOKS LIKE A REAL HOSTILE CREATION!!!!!<BR><BR>only someone with leoperd print sheets could produce such an image!!!<BR>

Offline Berny

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RE: METROID PRIME 2
« Reply #207 on: December 20, 2003, 06:05:55 PM »
Yeah. When I killed the final boss on Hard mode, I hade a mere 13% health remaining.
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Offline Swordsplay

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RE: METROID PRIME 2
« Reply #208 on: December 20, 2003, 06:21:14 PM »
i havent died once ever in the game.
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Offline Berny

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RE: METROID PRIME 2
« Reply #209 on: December 20, 2003, 06:24:57 PM »
You are officially on my hate list.
*adds Swordsplay to "the List"*
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Offline Swordsplay

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RE: METROID PRIME 2
« Reply #210 on: December 20, 2003, 06:27:31 PM »
its just that you dont have da skills and i do homie.  Was up in the house yo!  

JK
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Offline Swordsplay

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RE: METROID PRIME 2
« Reply #211 on: December 30, 2003, 04:27:10 AM »
I just thought of a nice metroid prime 2 rap, see if you can think of a better one


Yo! If you like metroid prime
and you have some time
go look at the calander and count the days
while eating some old fashioned mayonaise
After a long long while
we go to the store and smile
cuz right in front of you as it glows and gleams
is pictures of the 1000 new types of beams
with a new story and a new twist
we grab the game instantly with our fist
now its time to give the game a whir
and crank up the gamecube to give it a stir
With little time and nothing to spare
we gotta play it now in our underwear
so if you have time
get your a** moving and go get the sequel to metroid prime
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Offline Shadow Fox

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RE:METROID PRIME 2
« Reply #212 on: December 30, 2003, 05:43:40 AM »
Out of sheer curiosity, isn't Metroid Prime basically Metroid 1.5 as far as the storyline evolves?

If I'm correct, the only logical step for a game dubbed Metroid Prime 2 would be some kind of alternate story for Metroid 2: The Return of Samus, where phazon was somehow leaked onto SR-388.

Hell, that's what the next GBA game essentially is for Metroid 1, so I clearly see how the same could account for the console version.

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Offline Plugabugz

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RE: METROID PRIME 2
« Reply #213 on: December 30, 2003, 08:20:51 AM »
I don't disagree with your opinion Shadow Fox, but with it being titled Metroid Prime 2, shouldn't be Metroid 3 (Being the third in the storyline), i believe has to be something which "blends in" to the preceding story, and into the successive: Metroid Prime and Super Metroid (i think).

Offline MattVDB

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RE:METROID PRIME 2
« Reply #214 on: December 30, 2003, 10:53:42 AM »
In reply to hostile:

I beat Meta-Ridley with 3 health left.  I was a bit flustered when I realized I hadn't saved at all that day either *only several hours of playing on the line*.  I went into that fight, not full on heath, and scraped by.  By far the coolest fight ever.  It made the final boss a pushover after I had saved and charged up...

Offline Swordsplay

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RE: METROID PRIME 2
« Reply #215 on: January 01, 2004, 10:09:53 PM »
their biggest weakness is the wavebuster
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Offline CYBERSTAR

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RE:METROID PRIME 2
« Reply #216 on: January 14, 2004, 10:57:06 PM »
as long as mp2 doesnt start off with all your stuff disapearing like the rest i'll be happy
it would be good to start with all the items you collect on prime and then find new ones and upgrades for the old stuff and a few new suits /visors
i dont want to be looking for all the same stuff just on a new planet

Offline Bill Aurion

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RE: METROID PRIME 2
« Reply #217 on: January 15, 2004, 01:53:19 PM »
Word has it that MP2 will be pushed back as a launch title for Ninty's next system...Personally, I think it would be a great move having such a title at launch to catch the average consumer's eye...
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Offline Perfect Cell

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RE:METROID PRIME 2
« Reply #218 on: January 15, 2004, 02:26:49 PM »
Problem is, Nintendo needs it now, not by the time N5 arrives.  It needs games to keep the momentum for the next system, not kill this system early and hope the new system changes things...  

Offline Bill Aurion

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RE: METROID PRIME 2
« Reply #219 on: January 15, 2004, 02:31:06 PM »
Moving a single AAA title back won't kill the GC, but it can make all the difference on how well the next system will start off...

(I would also like to add the second part of the rumor...MP2 may be held back for a star showing on Ninty's next system, so currently they are working on getting Raven Blade back up for a late 2004/early 2005 release...Hey, Raven Blade looked really good when it was first shown, and I want all the AAA(potentially) RPGs I can get...)
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Perfect Cell

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RE: METROID PRIME 2
« Reply #220 on: January 15, 2004, 02:51:46 PM »
Sure it wont kill the cube, but it was probably the biggest title too look forward to at the end of this year, and a title to go head to head vs Halo 2 and Killzone/MGS3  Nintendo needs to finish the Gamecubes lifespan strong so the sales of the next system will be strong. I really hope they dont burn and slash and hope the next system saves them just like Sega did slashing the Saturn and putting their eggs in the Dreamcast basket. It doesnt work, no matter how good the next system might be.

Offline Mario

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RE: METROID PRIME 2
« Reply #221 on: January 15, 2004, 03:09:55 PM »
Well if Metroid Prime 2 is pushed back to N5 there will be a bigger difference between it and Metroid Prime (graphically), and i guess it would make a very good launch title. But my heart says no, i want it released on GCN.

Offline akdaman1

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RE:METROID PRIME 2
« Reply #222 on: January 15, 2004, 07:10:15 PM »
Well , I would rather MP2 gets pushed back , I dont want Retro to make the series stale ...
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Offline GoldShadow1

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RE: METROID PRIME 2
« Reply #223 on: January 15, 2004, 08:06:29 PM »
"as long as mp2 doesnt start off with all your stuff disapearing like the rest i'll be happy
it would be good to start with all the items you collect on prime and then find new ones and upgrades for the old stuff and a few new suits /visors
i dont want to be looking for all the same stuff just on a new planet "

I agree with you, sort of.  I don't think you should start off with ALL the weapons of the previous game.  Ever played Banjo-Tooie?  That game starts you off with all the abilities of the previous game, and there is just way too much.  I think you should start out with some abilities, such as Morph Ball and missiles. Then I think almost all of the other items should be brand new.  Come on, Retro, stretch your creative side!

Offline Plugabugz

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RE: METROID PRIME 2
« Reply #224 on: January 16, 2004, 12:12:24 AM »
We've not seen ANYTHING about this game, in what will be nearing a year. Since then, we've only seen a video.

There possibly can't be no way they're leaving it identical to how Prime is?