Review.
Guitar Hero: Aerosmith is the newest addition to the Guitar Hero series. Its the first one to feature a single band (with other bands' tracks picked out by Aerosmith, included).
Its obviously a spin-off game to Guitar Hero VI: World Tour, so its no surprise thats its very similiar to GH3. No one should slam this game for not having new features or costing too much (the wii versions single game choice, at least). The game has 41 tracks and has slightly new graphics, characters, and career mode, so $49.99 seems reasonable. (especially since theyre charging $29.99 for extra songs alone for Rock Band.)
Review: All of this in mind, I expected to get the same game play as GH3, but with plenty of Aerosmith. My expectations were that the graphics would be more intricate in this game, since its been noted that the graphics for this game are much more suited for the wii. However, all of the "made-up" Guitar Hero regulars had the exact same animations. The band of Aerosmith looked better, for a relief, even though it still looks hideous compared to the Xbox360 version. The crowd is the most eye-catching, when they all are blocky stick figures from behind (this is even worse than the previous version).
More cons: The audio? When I first played some of the songs I noticed that the sounds were all mixed up and it was hard to follow the music. So I started to work with the audio settings in options. It took me hours to figure out why I could never hear any of the words to the songs, even with my volume high. I was starting to think that my copy of the game was faulty. It just happened to be how the game was set, I suppose. I'm able to hear the song lyrics perfectly in "Same old song and dance" in GH3. Not the case for half of the songs in this game.
Last con: The faces that Axel Steel and Steven Tyler make will scare children..
Pros: The songs flow better in terms of difficulty in career mode. It is definitely easier than GH3, (mainly because there's very few triple notes) but there still are some difficult parts and songs. The solos are much longer with the HOPOs tightened, tuning up the difficulty level quite a bit.
There is less variety in the song choice and type of rock, but I enjoy these songs more thoroughly than GH3's selection. 32 of the 41 tracks are songs that I'll play over, repeatedly. (Disappointing that "Dude(Looks Like a Lady)", "Crazy", or "Jaded" didnt show up in the game, though.)
The videos of Aerosmith explaining their experiences between each tier were short, but still entertaining (for fans).
Overall views:
Graphics: They are not good enough for this system and need to be worked harder on. (especially since more wii owners buy these games)
Game Play: GH3 with Aerosmith, obviously.
Entertainment Value: Plenty of hours of fun, with some frustration over graphics and audio.
Audio: Default settings were horrible. Very difficult to hear Steven Tyler's singing.
Concept: Good idea, since so many people like Aerosmith and there's great solos and guitar parts for Guitar Hero. Single band Guitar Hero gives fans what they want and gives GH fans more content until the next addition to the series.
Replay?: Great songs to go back to. The tracks from other bands were disappointing, though (Few were fun to play).