Author Topic: The OFFICIAL Big N rumor thread *bring your own salt*  (Read 3167862 times)

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Offline Mop it up

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2350 on: May 08, 2010, 08:44:04 PM »
No one could withstand Birdo's endless barrage of egg paint bombs.

Offline Chozo Ghost

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2351 on: May 09, 2010, 12:33:45 PM »
It could easily become the next 'Mario Kart' type game. Nintendo and Mario always seem to be the founders of new party/multiplayer/crazy genre games like Kart and Smash Brothers.

I actually think it would be cool to make it include all Nintendo franchises instead of just being Mario based.

I agree. Samus could shoot paintballs out of her arm cannon thing, and Link could have exploding paint bombs. Donkey Kong could have yellow paintballs shaped like bananas that he could set around the map and make other players slip on them if they step on them.
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Offline KDR_11k

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2352 on: May 09, 2010, 01:42:29 PM »
Like Water Warfare with Nintendo characters?

Offline BlackNMild2k1

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2353 on: June 01, 2010, 02:10:34 PM »
^^click link above to re-read^^ GIANT PREVIOUS POST ON THIS TOPIC in it's entirety
 
http://code.google.com/p/es-operating-system/
Quote
We are creating a new pure component operating system named ES. This  project was started by Shiki Okasaka and Kyu Ueno at Nintendo largely  affected by Rob Pike's "Systems Software Research is Irrelevant" talk in  2000. Since 2008, this project has been hosted in Google Code under the  copyright of both Google and Nintendo in hope we can reach more people  worldwide.

Quote from: *2007
"We propose an extensible component operating system architecture in  which an operating system kernel uses reflection to process C++ pure  virtual function based system calls and upcalls to provide a unified  programming environment for application, server, and kernel development.  We found that we could even develop file subsystems and a TCP/IP  protocol stack on an existing operating system based on this  architecture."

So I watched some videos on Google's Chrome OS and I've come to the conclusion that Chrome OS is what's become of Nintendo's ES OS.

first watch the videos on Chrome OS:
What is Chrome OS
http://www.youtube.com/watch?v=0QRO3gKj3qw&feature=channel
Chrome OS Demo
http://www.youtube.com/watch?v=ANMrzw7JFzA&feature=channel
Chrome OS Security
http://www.youtube.com/watch?v=A9WVmNfgjtQ&feature=channel
(there are more videos, but I haven't watched them yet)

Now read the description of what the ES OS is:
Quote from: link from previous post quoted above
We are creating a new pure component operating system named ES. This  project was started by Shiki Okasaka and Kyu Ueno at Nintendo largely  affected by Rob Pike's "Systems Software Research is Irrelevant" talk in  2000. Since 2008, this project has been hosted in Google Code under the  copyright of both Google and Nintendo in hope we can reach more people  worldwide.

As we realize ECMAScript/Web based applications are becoming very  important and useful, ES operating system has been designed to make the  Web Apps APIs as the primary operating system interfaces, and to be an  extensible operating system by supporting the component technology from  the operating system kernel level as originally proposed for the future  direction by Noah Mendelsohn in "Operating Systems for Component Software Environments"  in 1997.
 
In ES operating system every system API is defined in Web IDL, a new interface definition language used for defining APIs for Web Apps  including HTML5, Web GL, and so forth. New APIs defined in Web IDL can be dynamically added to the system by loading the corresponding new software components running at the user level. With a better security model in the operating system, we should be able to bring better extensibility to the computers and devices connected to the Internet. For example, a web browser could be implemented as a seamless  composition of various software components from various companies, communities, and organizations. As the Web is becoming the new platform replacing the traditional operating systems, we believe we will need an  extensible operating system like we're studying with ES operating system. A unique part in ES operating system is we are using Web IDL to generate interfaces for C++ not only for ECMAScript and Java, and the software components written in C++ can be seamlessly controlled from  ECMAScript.

Now I'm not gonna pretend to understand what all that means, but the text just described what I just watched in those Chrome OS videos. So to me, that means that ES OS has now been shaped and formed into Chrome OS. Which also means that if this OS takes off, Nintendo is co-owner of the code and I see no reason as to why something like this (which boots up in mere seconds) can't be integrated into the core of the 3DS or at the very least the Wii2H3D.

Is anybody on the same page as me here?

Offline King of Twitch

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2354 on: June 01, 2010, 02:17:13 PM »
Are you saying a Wii 2 game could be started in mere seconds, and flip to a web browser in the same amount of time?

I'm on board.
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Offline vudu

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2355 on: June 01, 2010, 02:48:53 PM »
Are we now creating our own rumors?

I heard from the friend of a friend that Miyamoto plans to leave Nintendo this year and form his own independent studio.  They're develop multi-platform games (but the Wii will still be the lead platform).

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Offline BlackNMild2k1

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2356 on: June 01, 2010, 03:07:00 PM »
Are you saying a Wii 2 game could be started in mere seconds, and flip to a web browser in the same amount of time?

I'm on board.
Sure, why not.

I pause a game automatically because I switched to a web browser or to the WiiShop.
Sounds good to me.

But I also think that it would mean that the Wii2 would always be online and constantly give gaming feedback to Nintendo and make loading shops and updating your system seamless as it always always on, like the internet.

It would also protect against piracy by making sure that each game disc is authentic with an online check and you could do auto-registration of software just by inserting it in your system and clicking on register.

you could plug in peripherals(motion camera, wiispeak) and the corresponding channel would auto load and auto update(imagine new updates for Miis being added to the system regularly or on certain dates <like animal crossing>).

You would have a log-in with constant friends list where you could chat(text &/or voice) and keep track of what they're playing so you could join in or co-ordinate.

Moving forward, something like this has so much to add to the Wii experience.
The Wii was aiming to have the familiarity of TV for you gaming console with the channels,
the Wii2 could be like simplicity of TV with the instant access of the Internet for your gaming console.

It would show that while Nintendo appeared to be behind the times (Wii online) they were actually trying to get ahead of the curve (Touchscreen in the DS & a browser-like OS in ES/Chrome OS).


Are we now creating our own rumors?

I don't know if you're referring to me or not, but nope. Not creating a rumor, just speculating based on facts found on the internet. I've presented the tid-bits, and connected them myself with my own theories. You can either sign on, rewrite or dismiss.

It's a Red Pill | Blue Pill situation

I'm just playing connect the dots.

Offline stevey

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2357 on: June 01, 2010, 03:36:15 PM »
^^click link above to re-read^^ GIANT PREVIOUS POST ON THIS TOPIC in it's entirety
 
http://code.google.com/p/es-operating-system/
Quote
We are creating a new pure component operating system named ES. This  project was started by Shiki Okasaka and Kyu Ueno at Nintendo largely  affected by Rob Pike's "Systems Software Research is Irrelevant" talk in  2000. Since 2008, this project has been hosted in Google Code under the  copyright of both Google and Nintendo in hope we can reach more people  worldwide.

Quote from: *2007
"We propose an extensible component operating system architecture in  which an operating system kernel uses reflection to process C++ pure  virtual function based system calls and upcalls to provide a unified  programming environment for application, server, and kernel development.  We found that we could even develop file subsystems and a TCP/IP  protocol stack on an existing operating system based on this  architecture."

So I watched some videos on Google's Chrome OS and I've come to the conclusion that Chrome OS is what's become of Nintendo's ES OS.

first watch the videos on Chrome OS:
What is Chrome OS
http://www.youtube.com/watch?v=0QRO3gKj3qw&feature=channel
Chrome OS Demo
http://www.youtube.com/watch?v=ANMrzw7JFzA&feature=channel
Chrome OS Security
http://www.youtube.com/watch?v=A9WVmNfgjtQ&feature=channel
(there are more videos, but I haven't watched them yet)

Now read the description of what the ES OS is:
Quote from: link from previous post quoted above
We are creating a new pure component operating system named ES. This  project was started by Shiki Okasaka and Kyu Ueno at Nintendo largely  affected by Rob Pike's "Systems Software Research is Irrelevant" talk in  2000. Since 2008, this project has been hosted in Google Code under the  copyright of both Google and Nintendo in hope we can reach more people  worldwide.

As we realize ECMAScript/Web based applications are becoming very  important and useful, ES operating system has been designed to make the  Web Apps APIs as the primary operating system interfaces, and to be an  extensible operating system by supporting the component technology from  the operating system kernel level as originally proposed for the future  direction by Noah Mendelsohn in "Operating Systems for Component Software Environments"  in 1997.
 
In ES operating system every system API is defined in Web IDL, a new interface definition language used for defining APIs for Web Apps  including HTML5, Web GL, and so forth. New APIs defined in Web IDL can be dynamically added to the system by loading the corresponding new software components running at the user level. With a better security model in the operating system, we should be able to bring better extensibility to the computers and devices connected to the Internet. For example, a web browser could be implemented as a seamless  composition of various software components from various companies, communities, and organizations. As the Web is becoming the new platform replacing the traditional operating systems, we believe we will need an  extensible operating system like we're studying with ES operating system. A unique part in ES operating system is we are using Web IDL to generate interfaces for C++ not only for ECMAScript and Java, and the software components written in C++ can be seamlessly controlled from  ECMAScript.

Now I'm not gonna pretend to understand what all that means, but the text just described what I just watched in those Chrome OS videos. So to me, that means that ES OS has now been shaped and formed into Chrome OS. Which also means that if this OS takes off, Nintendo is co-owner of the code and I see no reason as to why something like this (which boots up in mere seconds) can't be integrated into the core of the 3DS or at the very least the Wii2H3D.

Is anybody on the same page as me here?

That just the same Cloud Computing rhetoric garbage that companies are using to try and find a way to continuously charge for apps you used to buy/download once and just use forever (word, media players, etc) by keeping them online only. It's meaningless PR. ES and Chrome OS are just hyped up Linux distros and aren't anymore related than Ubuntu is to OSX. ES only works with x86 processors so it appearing on the Wii or DS, current or future, is impossible. Chrome could run on the DS's ARM processor, but why the hell would you want a handheld that's tied to the nearest wireless router to work?

"Nintendo designed OS"

Oh god no! Nintendo's programmers should only be allowed to make games; it's all their good at.
« Last Edit: June 01, 2010, 03:45:05 PM by stevey »
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Offline BlackNMild2k1

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2358 on: June 01, 2010, 03:45:30 PM »
That just the same Cloud Computing rhetoric garbage that companies are using to trying and find a way to continuously charge for apps you used to buy/download once and just use forever (word, media players, etc) by keeping them online only. It's meaningless PR. ES and Chrome OS are just a hyped up Linux distros and aren't anymore related than Ubuntu is to OSX. ES only works with x86 processors so it appearing on the Wii or DS, current or future, is impossible. Chrome could run on the DS's ARM processor, but why the hell would you want a handheld that's tied to the nearest wireless router to work?

Quote from: same original article linked to before
"The working theory" he continues, "seems to be that this OS might be the early stages of something similar to Microsoft's XNA -- basically a sandbox environment which offers hardware acceleration and a userland based on some form of VM execution, ECMAscript in this instance. Although the current build is against X86, it could be ported over to PPC to run on the Wii, for instance."

That article was written back in 2007

Chrome OS is scheduled to launch around this Nov (going by comments in the Google Video) which happens to be right around the rumored/speculated launch time of a certain new handheld.

So whatever was impossible to you didn't seem all that impossible to whoever wrote the article 3 years ago, and if Windows can run just fine on a Mac, then I don't see the problem with porting over an OS to a different structure in 3 years time.

and the videos were also from Nov. of last year too, that was 8 months ago.

Offline stevey

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2359 on: June 01, 2010, 04:16:44 PM »
Quote
Are you saying a Wii 2 game could be started in mere seconds

Wii 1 games can already be started in under 6 second. (If you kill the health screen)

Quote
So whatever was impossible to you didn't seem all that impossible to whoever wrote the article 3 years ago, and if Windows can run just fine on a Mac, then I don't see the problem with porting over an OS to a different structure in 3 years time.

That because Apple jumped ship from PowerPC to x86/AMD64 processors. Window has always been on a x86/x86-64/(IA-64?) processors and never has been ported to anything else. Time spent by Nintendo moving it to another processor could be better used into make a good gamesystem OS that give it features a gamesystem needs instead of making a Nintendo PS3-2.0 with too much unrelated crap...
« Last Edit: June 01, 2010, 04:23:05 PM by stevey »
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Offline BlackNMild2k1

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2360 on: June 01, 2010, 04:32:42 PM »
We already know that IF an OS like this gets used, it's not gonna be fully featured. It's only gonna initially allow what Nintendo wants it to allow; and a tab based shop channel sounds like a pretty good idea. a tab based Virtual console sounds like a good idea(system tabs), a home menu that overlays your channels sounds like a pretty good idea, and a (voice/text)chat that spans across all applications sound like a really good idea. being able to check my messages while in the middle of a game sounds like a good idea, taking screen caps of where I am in a game and sending it as a message(while still in the game) also sounds like a good idea.

And assuming that Nintendo were to use this OS, the time hasn't been spent by Nintendo, it's been spent by Google, which would explain why Nintendo didn't have much in pace for the Wii; they let Google, the company with more resources and expertise take on the task while Nintendo took a barebones approach in the meantime.

Offline MaryJane

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2361 on: June 01, 2010, 08:53:33 PM »
What if Nintendo, Google, and Nvidia are all teaming up to create an effective monopoly on the gadgets we buy. Nintendo would continue its rule in the video game market, Android and Chrome OS would be on anything with a CPU, and Nvidia powers every popular device with their Tegra/2/3/4/5 - depending on the device. Then cell phones would become obsolete because everyone would use VoIP on the 3DS and so 3/4/5G would only be used for data, killing the need for city-wide WiFi, and a lot of this three-headed beasts competition simultaneously.

I'm joking... but I like where BnM is going. Just looking at it objectively; with all the features Nintendo is packing into and adding onto its current systems the need for a more dedicated OS is quite apparent. So even if its not Chrome OS there will be something and considering what BnM posted it will very likely at least be based on what Nintendo and Google started together. Which is exciting, though I must likewise admit to not fully understanding it all, but what I do understand sounds promising. 
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Offline Adrock

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2362 on: June 02, 2010, 02:01:57 AM »
How would Chrome, a cloud based OS, benefit Nintendo? I'm serious. I just don't understand the benefits of cloud computing on a gaming console. I'm not trying to prove a point. I legitimately don't understand. Would this even work? Not everyone connects their consoles to the internet.

Offline BlackNMild2k1

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2363 on: June 02, 2010, 02:31:05 AM »
Game saves saved online. Log on and access your last save, your VC, WiiWare, messages & friend list from any machine.

Of course the OS would need to be reworked to support consoles that never make it online(as I'm sure it already saves locally too), but I'm sure Nintendo would have some sort of free WiiApp Download to entice you get online.
« Last Edit: June 02, 2010, 02:35:09 AM by BlackNMild2k1 »

Offline Kytim89

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2364 on: June 02, 2010, 02:35:01 AM »
Game saves saved online. Log on and access your last save, your VC, WiiWare, messages & friend list from any machine.

Of course the OS would need to be reworked to support consoles that never make it online, but with I'm sure Nintendo would have some sort of free WiiApp Download to entice you get online.

Could this OS handle Saturn emulation in any way?
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Offline NWR_insanolord

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2365 on: June 02, 2010, 01:19:17 PM »
This isn't exactly a rumor; it's more speculation, but since BnM seems to be using this thread for that, I will too. I think the reason we haven't heard anything about Pikmin 3 since Miyamoto confirmed its existence 2 years ago is that it's a 3DS game. The rumored GC-level hardware would be capable of it, and touch controls seem well suited to the RTS gameplay of the series.

Personally, I'd prefer that it were a Wii game, but I'd much rather this be true than the other likeliest explanation for the game's complete absence: development troubles or outright cancellation.
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Offline Peachylala

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2366 on: June 02, 2010, 01:38:48 PM »
Quote
Personally, I'd prefer that it were a Wii game, but I'd much rather this be true than the other likeliest explanation for the game's complete absence: development troubles or outright cancellation.
It's either, as Insanolord said, a 3DS game, or they have halted development... for Wii2/HD.
 
Didn't Miyamoto say that Pikmin would be better suited in HD graphics?
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Offline Chozo Ghost

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2367 on: June 02, 2010, 01:51:45 PM »
Game saves saved online. Log on and access your last save, your VC, WiiWare, messages & friend list from any machine.

Of course the OS would need to be reworked to support consoles that never make it online, but with I'm sure Nintendo would have some sort of free WiiApp Download to entice you get online.

Could this OS handle Saturn emulation in any way?

Well, I'm sure Saturn emulation is their top priority.
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Offline BlackNMild2k1

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2368 on: June 02, 2010, 02:01:56 PM »
This isn't exactly a rumor; it's more speculation, but since BnM seems to be using this thread for that, I will too.

This thread is for all Nintendo related rumors, speculations, wishful thinkings & theories.

Quote
I think the reason we haven't heard anything about Pikmin 3 since Miyamoto confirmed its existence 2 years ago is that it's a 3DS game. The rumored GC-level hardware would be capable of it, and touch controls seem well suited to the RTS gameplay of the series.

Personally, I'd prefer that it were a Wii game, but I'd much rather this be true than the other likeliest explanation for the game's complete absence: development troubles or outright cancellation.

Pikmin 3DS is the same thought I had (might have mentioned it in the 3DS thread already, but who cares). Miyamoto said it was well suited for high def, and for all we know 3DS could be capable of higher rez than the Wii and the touchscreen would do the game justice.

Offline TheBlackCat

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2369 on: June 02, 2010, 02:33:30 PM »
Game saves saved online. Log on and access your last save, your VC, WiiWare, messages & friend list from any machine.

Of course the OS would need to be reworked to support consoles that never make it online(as I'm sure it already saves locally too), but I'm sure Nintendo would have some sort of free WiiApp Download to entice you get online.

The problem with this is how, exactly, do you log onto such a service?  Username and password?  That would take forever with a wii remote.  The only real option is to store it on the wii remote.  The problem is that I sincerely doubt that wii remote was designed for this, and there doesn't seem to be a way to upgrade wii remote firmware.  That would mean this would have to wait for Wii 2 or whatever.  However, if history is any indication the wii 2 will have an updated controller, and based on how the price of flash memory has dropped it will probably have about as much memory as the wii does now, so if you want to carry your stats around with you then it would be easier to just put it in the wii remotes instead.  So I just don't see this happening unless the wii remote has some secret, unused capabilities.  And if they did, why haven't they used them up until now, for instance for carrying your friend codes around with you? So far I have not heard of people being able to load arbitrary data into a wii remote's memory (which is what this would require), although I have not followed the wii remote hacking scene too closely. Edit: it looks like you can read and write arbitrary data from the wii remote's memory, and there are some sections that may be unused and/or hold unknown data not obviosuyl associated with Miis.
« Last Edit: June 02, 2010, 02:44:46 PM by TheBlackCat »
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Offline BlackNMild2k1

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2370 on: June 02, 2010, 02:49:36 PM »
^This service would be for a future console, not the current Wii.

This could be used for the 3DS and the Wii2H3D

Whats done for the Wii is done. there is no changing that. This is all pure speculation about what is next, not now.

Wii2 could have a wiimote with 512MB chips inside that could store character info/saves/Miis as a backup to the cloud save log-in system. Why would they do that? Because everyone isn't gonna have their system online right away, so you won't be able to log in. or it could be doe so that it stores your account log-in info to your remote and you just have to link it to a system and it automatically logs you in and gives you access to all your content, saves, and Mii's.

There are plenty of possibilities, but I don't wanna go too far into Wii2 speculation. It's too soon for that.


The main way that cloud computing could benefit Nintendo systems (console & handheld) is account log-in access to ALL of your content. Now if you upgrade you system, you don't have to call Nintendo to transfer your Wares/Locked Saves/Miis/etc etc.. it's all in your online account and all you have to do is log-in and attach you new system to your account and disconnect the old one.

Doing this could also curb most piracy, and stop most cheaters by authenticating software (in the background) whenever connected to the internet. I don't know if that is what Nintendo was looking to do, but it makes sense to me.

Offline NinGurl69 *huggles

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2371 on: June 02, 2010, 04:00:37 PM »
It is rumored that's Nintendo's showing of Wii software this year will be a massive disappointment, to match up with the status quo that 3rd Parties have set this generation.
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Offline Adrock

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2372 on: June 02, 2010, 05:26:34 PM »
Game saves saved online. Log on and access your last save, your VC, WiiWare, messages & friend list from any machine.

Of course the OS would need to be reworked to support consoles that never make it online(as I'm sure it already saves locally too), but I'm sure Nintendo would have some sort of free WiiApp Download to entice you get online.
But why then? If they're just going to have it work locally anyway, what's the point? I just don't understand the logistics. It seems unnecessary. Assuming the whole point of a cloud OS is to access your info from any console, wouldn't that be possible with WiiConnect24-esque service since your machine is connected to the internet all the time? VC and Wiiware games may not be ideal in that situation, but everything else would. On Xbox Live and PSN, you can access your account by just logging into whatever machine you're near. Not game saves as far as I know, but again, I would think with something like WiiConnect24, you could access anything on your own console.

Offline BlackNMild2k1

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2373 on: June 02, 2010, 06:01:25 PM »
WiiConnect24 I don't think actually keeps you "Connected" 24 hours a day otherwise things like Nintendo Channel, WiiShop & System updates wouldn't take so long to load and/or update.

also being able to log in and see your gamerscore and online friends list is quite different from also having access to all your game saves, downloaded content, custom characters, etc etc and this is whether or not your system is currently on or connected to the internet at the time.

now Imagine your system breaks and you gotta get a replacement(or Wii2 comes out and you upgrade to that). What if you want to keep playing all your old games and pick up from where you left off? If it's saved in the cloud, it wouldn't matter which system you're using since you could access all that stuff from any system @ anytime.
No need to worry about your VC/WiiWare games not being transferred because they are tied to your account and possibly streamed(or loaded only into RAM) to the system (on a friends machine), no need to worry about your Animal Crossing or Mario Kart or anyother game that has a locked save due to online access since it's actually saved online too (and synchronized with your machine) everytime you play.
Say you go to a friends house and he bust out Tiger Woods 2012 or Madden 2012 and challenges you to a game.... but you left your custom character/team at home. No worries, just log in and there they are, ready and waiting to be used.

This kind of access could also be a huge boost to VC/Wiiware sales. I could goto a friends house and boot up.... let's say Cave Story, and we play it for 30 minutes and have alot of fun, and now that we played it, my friend decides to buy(even though he never had any interest in it before hand) so he could play it after I left.

I just see so much potential in that tech that it being adopted for a home console would make a lot of sense.

Offline Adrock

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Re: The OFFICIAL Wii rumor thread *bring your own salt*
« Reply #2374 on: June 02, 2010, 08:02:11 PM »
WiiConnect24 I don't think actually keeps you "Connected" 24 hours a day otherwise things like Nintendo Channel, WiiShop & System updates wouldn't take so long to load and/or update.
There's no reason why the channels should take so long to load though I don't think that's WiiConnect24's problem. WiiConnect24 is a feature of Nintendo's online service (and I use that term lightly) where the Wii is connected even on standby. I feel like that feature could be optimized to allow the things you suggested. If all you need is "permission" from an account, I don't see the point of anything existing on the cloud for a gaming console. You could just redownload what you want temporarily on a friend's console while you're logged in or pull information from your console that's still connected even on standby. Virtual Console and WiiWare games aren't that large (Ocarina of Time is what, 32MB), neither are save states.

In this case, it seems like you're supporting a cloud OS because it exists, not because there are any immediate benefits.