Well, I already wrote this whole thing so I'm posting it. Honestly, I don't think Chozo is trolling and he's not breaking any rules. I enjoy the discussion, but I've tried lately to step away before I start feeling the need to throw the f-word around. He's entitled to his opinion which I won't debate. I will inquire about his reasoning for the sake of discussion
Thank you.
And as I said, if its because of my user title thing don't blame me for that. I think its Uncle Bob who did that to me, but I'm not sure. There's nothing I can do about it, so I kinda decided to embrace it. If it were removed from my title I would also remove it from my signature. The reason its in my signature is my way of resisting this injustice.
You're awfully judgmental of these so-called casual suckers. Didn't they buy something they wanted just like you and me?
If they are satisfied with it then they weren't suckers by buying it, but every single person I know who owns a Wii isn't even playing it. Nowadays people use it for Netflix or the virtual console if they even use it at all. I think looking back now most people would feel that the hype they felt for the Wii in 2006-2007 was unjustified. The Wii seemed like a really awesome thing back then and everyone wanted to own it, but after playing Wii Sports for 15 minutes the enthusiasm of most people began to fizzle out. The awesome swordfighting games we thought were going to happen never showed up, except for Zelda and Red Steel. It was a disappointment.
The Wii U has a disadvantage because people aren't going to have the same level of hype for it, because they remember how the Wii turned out and will be more reluctant to buy into the whole gimmick of it. Not to mention that the touchscreen controller concept isn't really quite as revolutionary as motion controls were. Touchscreen gaming has been around for 8 years now with the DS and more recently with the uDraw tablet thing. So when people look at this they might have an attitude of "been there, done that".
Also, keep in mind that the uDraw which the Wii U gamepad was inspired by was a commercial failure which cost THQ a huge amount of money because people wouldn't buy it. This doesn't bode well for the success of the Wii U's similar concept.
I love how you're so hung up on the "gimmicky" controller when it's just a regular controller with a screen on it. Unlike the Wii Remote, it's not limiting in the least. In fact, it offers MORE options. Nintendo took a traditional controller and added to it and yet it's for casual gamers somehow. I don't understand your reasoning whatsoever.
Again, I'm fine with the gimmicks of the controller. As you said if developers don't want to use them they don't have to. Its not a big deal to me. The only issue I have is the cost of it, and how it detracts from the console itself. I think either the cost of the console went up or the specs were brought down in order to accomodate the controller. So gamers are paying for that even if they have zero interest in it.
I do agree that as a gimmick it is benign and not going to be as annoying as waggle was. But again its just the cost that bothers me. Other than that I'm totally fine with it. I would just have rather Nintendo had invested that same amount of money into making the console itself more powerful.
You're also hung up on the "obsolete" hardware despite the fact that you've proven to know nothing about how hardware works. I can't even count how many times you've trashed the CPU based on clock speed of all things, as if it's that simple (hint: it's not). Home consoles will always be outclassed by PCs. That doesn't render home consoles obsolete. It's not the hardware itself; it's what developers can do with it. The Wii U is a more modern design. You insist that Nintendo "cheaped out." That's one way of looking at it. Another way is that they have valued optimization and efficiency for over 10 years now. The Xbox didn't run circles around Gamecube despite having better numbers on paper. We're simply not going to see the same drastic jump from standard definition to high definition ever again so if you're expecting a repeat of the Wii vs. PS3/360 in terms of graphics, you're wasting your time. The sad truth is that it's been 6-7 years and current generation games are still really, really expensive to produce. And you want even more powerful hardware that demands higher budgets and longer development cycles? How much better will they even look? Good luck with that.
I don't claim to be an expert on CPUs and stuff, but I would assume these developers know their stuff. Also, its not just a matter of the clock speed. Megabyte pointed out how the CPU has only a few threads (whatever that means). So its not just clock speed where the CPU is inferior, but also threads. What that means I don't really know, but I trust Megabyte knows what he is talking about because he seems knowledgeable about that kind of stuff.