I think me and Syrenne play video games for very, VERY different reasons.
still, good for her for having such a head-spinningly different top 10 then myself. I actually have grown to resent Fire Emblem fates as a not-so-great entry into the series that tested my fandom. I'd legit rather play Tracia 776 than Fates at this point, and that in and of itself isn't such a hot entry into the series.
I also have to note that I have nnever managed to finish an Atlus RPG, MegaTen related games just don't grab me, and I got bored of Radiant Historia after they tossed a harder version of that bullshit spider at me. I guess Demon's Souls technically although that's just a From Software game that they happened to publish? Still astonished Syrenne decided to talk about games I'd hear about on the LewdGamer news wrap-up sooner than something like... I dunno, Firewatch.
As for game sales... well, I intended to buy more games this year, but there was one big problem; 2016 was an awful luck year for me. between my PC and my PS4 breaking, my lack of ability to suppliment my income via digital art, and the business at my day job being positively dead besides about 3 weeks, and add that up with some bad injury, and I was barely able to budget out what few video games I DID play over 2016. let's see, what DID I even buy?
Street Fighter V (PS4)
Pokken Tournament (Wii U, gift)
Fire Emblem Fates (3DS, gift, although I did spend money on various DLC bits)
Dark Souls 3 (PS4)
Overwatch (PC, which BSOD'd itself to oblivion about a week after I puchased Overwatch)
7th Dragon 3 Code: VFD (3DS, Gift)
Mighty No. 9 (PS4, paid for years ago)
Mega Man Legacy collection (3DS, on sale, puchased to drown my sorrows)
Pokemon Picross (3DS, Free)
Pokemon Moon (3DS)
Shantae: Half-Genie Hero (Wii U, paid for years ago)
aaaaaaaaaaand that's it. I bought a total of 4 Games Retail in 2016. I really want to play stuff like Kirby Planet Robobot and Doom and Final Fantasy 15, or futz around with VR, (as a matter of fact, I'm trying to build my new PC to be a compitent high end VR device) but I'm stuck in a pretty bad loop.
I'm a unique case, though. there's plenty of factors as to why video games didn't move in 2016, which is by all accounts, a relatively good year for video games if what folks are saying about Titanfall 2 and Watch_Dogs 2 are to be believed. Ignoring things like 40% of Steam's library being added to it in 2016 and the obvious bits like No Man's Sky and Mighty No. 9, this has been a positive year for games, but... I think it may have to do with both the world state at large and a number of other factors that are pushing folks out. Games as a service, the high cost to get in on VR, the lack of proliferation of 4K... who truly knows at this point?