I'm going to be working with a DS devkit for about 14 weeks. So if you have any interesting questions for me to ask and find out about I'll see what I can.
One interesting thing I know about the DS is that it has no FPU (Floating Point Unit). Which means basically it has no hardware level understanding of decimal point numbers, such as 1.5. It only understand the 1. However, there are software ways around this.
Anyway, just thought ya'll would like to know. Later I should be working on the Wii. Can't wait to try to figure out how TEV works and how hard it is to work with