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Originally posted by: BlkPaladin
And about the mail server it isn't anything cheep to set up a mail server you have to have the space to store all the emails while they wait to be dl'ed from the server and even with a restricted storage usage we are talking about a lot of space for potenially millions of users, not to mention the bandwidth, servers and technical support.
Time out, reread what I said:
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Originally posted by: Kulock
Unfortunately, yes it does. It would make a lot more sense to use the GCN's own online capabilities, I'd think, and just being able to access and send e-mail is much, much different from anything like Online Play. There doesn't have to be a single server set up to handle it, unless a dedicated Nintendo server will be handling the mailing.
_Unless_ Nintendo decided to use a dedicated server. But gamers could potentially set it up to use their current, ISP-provided mail servers for both sending and receiving, just like gamers have before on the Dreamcast, PS2, heck, even the Saturn Netlink. Nintendo would not have to pay one cent for those servers themselves. But there's no doubt, yeah, a Nintendo e-mail server for this might run a decent amount of money, although the save files aren't that large, so even though there'd be a mass of users, the space eaten up and bandwidth wouldn't be as bad as, say, supporting a net game.
And Nintendo's going to have to handle technical support no matter what method they use. :/