AiRace Speed:
Finished all tracks, still have about five last gold medals and four or so achievements...
Wonderful 101:
Getting through 101% hard and collecting last achievements. Achievement requiring you to basically play the game for yet two more times on easy and very is gonna suck... Got all wonderful and geathjerk files, but i am still missing last underground hidden item...
101% hard despite the name isn't super hard. Removing slowdown when drawing actually doesn't do much a difference -- or i am simply became that good. Yeah -- no game still kicks my ass every now and then. Still, i got two platinums by just playing and not going for score, so i don't suck completely...
FEZ:
Got all golden cubes, still have 8 last anti-cubes left... Magnet puzzles are one of the best uses of
rumble feature, probably ever. I wonder how people playing with keyboard are supposed to solve this...
I got all artifacts and have a book that i can use to decrypt the language but i couldn't be bothered.
If the last cubes will turn to be unsolvable unless you start decrypt, i will probably leave it as is and claim the game finished -- after all, i already got one ending. Or just look up solution...
La Mulana:
Still re-playing. Got majority of the main weapons: axe, knife and such. I can get chained whip that is way too much hassle to struggle with somewhat broken controls to get to the area -- i remember first time it took me hours if not days to get there...
Opened majority of the worlds. Killed third and fourth boss, have fifth, Viy, coming up -- only have to find Ankh somewhere to summon him -- pretty sure i should get it from other world, probably Endless Corridor...
The puzzle in Endless Corridor where you have to touch portal in specific order is annoying because it's the first one that requires you to start decrypting the first language of La-Mulana, piece the info from two random tablets from two different worlds together and then actually find a way to execute it properly. By some miracle i managed to do it without knowing any of that in WiiWare version. This time i guess i will just look up the solution -- after all i am trying a speed run of sorts.
I am six hours in and i don't think i will be able to do it in ten... Still achivement for 14 hours might still be good enough.
Dark Souls:
Game has surprisingly many 3d platforming challenges despite not really built for that. Clumsy controls get somewhat cumbersome when you need to land on a small platform by jumping or rolling into it from the ledge above.
Found way to come back to Undead Asylum -- it's cool that tutorial area after you leave it is getting populated by much harder enemies. Thing with an egg that trades things with you is pretty stupid -- apparently you have to quit the game and load it again to finish the trade? Yeah...
Level up dialog sucks: i still don't understand how many souls exactly i need to level up or to boost my stats. I grinded souls a bit (the area where dragon keeps killing dudes for you on a bridge helps) and boosted my faith and affinity so now i can use magic. At first reading how many uses scrolls have i thought that it would be useless, but uses actually replenish at bonfires so that changes things drastically.
Explored graveyard a bit -- those giant skeletons... Got to catacombs and found myself on a ladder between two skeletons. Yeah...
Bit Trip Runner 2: Rhythm something something funny subtitle:
Got the game on sale on eShop last night.
Ended up playing for three hours after starting it... Great, addicting game.
Visual get somewhat busy for me though. Sometimes my vision gets confused as what obstacle exactly is coming up next and i mess up (or i just suck). Despite featuring simpler visuals, retro levels have even more of that -- you can easily miss a golden brick because it blends with a background (or it was the intention?).
Leaderboards amongst friends is a very cool feature -- even somewhat generic games can becomes very addicting simply because you want to trump your friends' records over and again. I had it with AiRace Speed and Zen Pinball and looking at yet another competition here...