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Originally posted by: Ian Sane
Twin Snakes is a remake which means that everything has to match Metal Gear Solid. Therefore they can't just make Too Human with Snake as the main character. If they turned Too Human into Twin Snakes then they not only would have to swap the main character for Solid Snake but would also need to completely redo the storyline and the areas visited and if you're going to do that much work you might as well start from scratch.
K. MGS, according to IGN, has been in development for "quite some time." We haven't seen ANYTHING about TH in forever, other than some crap left over from the PSX era. No movies, no screens, no gameplay, no anything. You'd think that SK, after having the initial ideas and time to work on it, would have shown at least SOMETHING. Their refusal to show anything is operating on levels even Nintendo doesn't approach - it's insane, they are secretive to a point that could be described as "godly."
I don't think they are just sticking Snake into TH and calling it MGS. You're misunderstanding what I'm saying. Of course they arne't doing that. But I'm saying this is a case of one game being dropping in leui of another. In this case, TH for MGS. Rare didn't make Dinosaur Planet. They made SFA. Same idea here. SK will no longer be making TH. They will be making MGS.
What makes you people think that casual gamers will see two games that are essentially the same plot and setting - modern with guns and technological aspects thrown in - and NOT consider them to be, essentially, the same game? I'm a big gaming guy, and I can't tell apart all the stupid racing games that come out. They all look and play the same as far as I'm concerned. Just because you're on a track versus in the city versus out in the country doesn't mean they are all truly worth differentiating to the casual gamer. They don't have the time or really care enough to look and see how each arcade racer is different. At most they will see that some games are straight arcade and some are simulation, but after that they are going to just pick a game 90% of the time.
So you put two games starring a male character running around in buildings and shooting people, and you think they are going to care whether one of them has RPG elements and the other doesn't?
Casual gamer> "Wow. Guns. And a guy. With guns. Neet. This one is cheaper. I'll take it. Look! More guns!"
Nintendo is going to want this game out fast. They want the mature content, they just don't want to do it themselves, I think we can all agree to that. So they'd rather SK get this game out NOW rather than let them tweak it for the next 2 years. So they are going to tell them to focus on it and get it done FAST, meaning TH is either cancelled or put on hold until this is done, because I assure you that MGS is now their top priority.
Unless we hear about SK beefing up their staff by about 300%, there's no way they'll be able to do two games at once and release them any time soon.
Maybe if you people would stop obsessing over the fact that the games are essentially different genres and more about the economical and license-recognition factors, you'd understand what I'm trying to say. But you're choosing to just go "Omg, they are different, u r wrong roflflofl."
It's not the fact that they are different. It's sales. Learn to understand that, people. In a perfect world, SK would get their games out 2-3 a year, but let's be honest, that's not going to happen. I'd rather have a polished game in the end than a rushed product, so I don't insult SK. I'm just going by how they've worked in the past.
Triple sigh.