Author Topic: X-Box Live for Windows  (Read 5815 times)

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Offline KDR_11k

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RE: X-Box Live for Windows
« Reply #25 on: July 19, 2007, 10:25:28 PM »
UT is a game about online play, requiring that the player pays money to a third party to access that would be a really bad idea.

Offline Sir_Stabbalot

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RE:X-Box Live for Windows
« Reply #26 on: July 20, 2007, 02:54:12 AM »
Yeah, UT forcing you to pay to play online would be committing sales suicide.
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Offline Smoke39

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RE: X-Box Live for Windows
« Reply #27 on: July 20, 2007, 02:28:42 PM »
How is UT any different from any other game that might use GFWL, though?  Seems to me like GFWL is a bad idea in general.
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Offline UERD

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RE: X-Box Live for Windows
« Reply #28 on: July 20, 2007, 02:45:51 PM »
It won't make a dent in market share for dedicated PC games, but if MS wants to implement XBox vs. PC functionality in their future games, they could get an audience that way.

Personally, I wish Nintendo had just asked Blizzard to write them netcode.
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