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Messages - GaimeGuy

Pages: [1] 2 3 ... 7
1
TalkBack / RE:New Details on Metroid Prime 3
« on: August 04, 2005, 07:33:31 AM »
A REVOLUTION GAME WILL USE THE REVOLUTION'S CONTROLLER.

GASP

2
TalkBack / RE:Nintendo DS Online Publishers List
« on: May 18, 2005, 03:16:06 AM »
A namo  RPG online....


a Tales MMO?! Please make it so.  

3
TalkBack / RE:BLAH BLAH BLAH: GameCube 64
« on: April 05, 2005, 12:09:41 PM »
Hostile, look at the games that have come out this year on GC:

RE4 and DK: Jungle Beat have been the only two titles that haven't sucked this year, so far.  There are NO third party titles to speak of whatsoever. Any titles the cube does get are half-assed versions that pale in comparison to those on the Xbox and Ps2.   (case in point just this year:  Splinter Cell & Timesplitters 3)

look at what MS has gotten on the Xbox this year:

Doom 3, Phantom Dust,  Splinter Cell, LEGO Star Wars.   All solid titles.    Not to mention games like Conker and Jade Empire coming out in a bit.   And the Xenon is coming out this winter, by most accounts!  

The Ps2?  They've already gotten God of War, DMC3, GT4, Dynasty Warriors 5, and Tekken 5 this year, as well as lego Star Wars and a version of Splinter CEll which is inferior to the Xbox and PC versions, but definitely superior to the GC version. The Ps2 has Katamari Damacy 2, Tales of Legendia,  Grandia 3, FFXII, and rumor has it another DQ remake coming out within the next year.

Now let's look at the Cube.   In addition to missing several quality third party offerings which are available on the Xbox, Ps2, and PC, such as Lego Star Wars, and getting the worst version of the games that DO come out on cube, including the lack of online multiplayer in every sports game and FPS released on the cube, the Cube's release lineup is VERY thin, and there aren't too many bright spots.

I'm sure that Fire Emblem and Zelda will turn out great, but they aren't coming out over here for another six months.  Geist and Killer 7 may or may not suck.   Who knows what to expect from Advance Wars?  There is a new Harvest Moon game coming out in July, and that's the only definitive buy I see for myself until the end of the summer for the cube.

No one knows what to make of Odama.  It might be polished, it might not be, but it's probably not going to last you more than a few hours (unless they pull a rabbit out of their hats).

Kirby and the new Pokemon RPG?  We don't know ANYTHING about those, and they probably won't make it out until the end of the year, at the earliest.  And to be honest, I don't look forward to Pokemon Colosseum's 2nd RPG quest, if it plays anything like the first one.

The Cube has a few games out of the, oh, about 50-60 games to be released this year that will be worth buying.  But  the other two consoles have larger lineups, better versions of the multiplatform games, and exclusives as good as the cube does.

I have about 40games for my Cube.  I love each and every one of them.  But Nintendo still dropped the ball this gen, and I can only hope that they know what they're doing with Revolution, as it seems that Microsoft is getting some serious support from Japanese developers, and no one is mentioning Nintendo in the next gen race.

4
TalkBack / RE: BLAH BLAH BLAH: GameCube 64
« on: April 05, 2005, 11:27:07 AM »
The only nintendo rep who seems to actually GET it, and is also willing to admit the mistakes that Nintendo has made, is Reggie.   I hope Iwata, Miyamoto, and the other higher ups get the picture too, but are remaining quiet about it.

I believe what Nintendo needs to do is not slow downtheir own production, but to get more big thirdy party exclusives.  They had the right idea with RE4, but by the time it came out, cube was already dying.

They need a big name Square Enix RPG to be exclusive for them in the first year or two of their console.

They need to diversify their development studios, have them handle completely different projects.   Traditional franchises are good, but Nintendo relies far too much on them.   They need an image makeover, and they need to open up their wallet and buy some deals.

But I think what they are trying to do is, they are afraid of not being able to compete monetarily with Sony and MS (and I suppose with good reason, too.)  So they, instead, are trying to separate themselves from Sony and MS and hope it works.

5
TalkBack / RE: Touching is Good Website Opens
« on: March 30, 2005, 03:44:02 AM »
playing a PSP.  

6
TalkBack / RE: Nintendo Posts Healthy Financials
« on: November 25, 2004, 08:33:48 AM »
That's a lot of money

7
Nintendo Gaming / RE: New North American (NPD) Sales Thread
« on: October 23, 2004, 09:44:49 PM »
"I think that way because of declining sales numbers in North America each of the last two generations for Nintendo. If sales continue to decline, the "oodles" of cash as you call it will follow suit. I also wonder just how much of Nintendo's NA profit comes from the GBA versus the cube (consoles). I would guess that the GBA accounts for the bulk of NA profits."


Correct me if I'm wrong, but didn't  the N64   sell something like 20 million   in  North America?   The  markets that it didn't do so well in were Japan and Europe,  from my understanding

8
Podcast Discussion / RE: Radio Trivia Results for 10/22/2004
« on: October 22, 2004, 09:01:10 PM »
good game

9
TalkBack / RE: Warp Pipe Hints at New Project for DS
« on: September 29, 2004, 12:01:21 PM »
Syl, you just described the idea that I had:   the use of  WiMax,  which basically  involves the  same  process you said, but the radius is 30 miles, not 30 feet.    

It's  more like a huge broadcast   of waves that  pick up  signals  of DSes  in the 30 mile radius, and transmits them.   Kind of like how radio transmissions are done,  except  it's  faster, as well as  is completely interactive.

It would create a  worldwide wireless DS  network for a very low cost while removing the need  for a router of some kind.   In other words, all you need is a DS, and you  have  instant access to this wireless network that spans the globe for your games.

10
Podcast Discussion / RE: Planet Trivia Results for 9/24/2004
« on: September 25, 2004, 12:31:49 PM »
*bites ShanD*  


11
TalkBack / RE: Nintendo DS Development Emulator Revealed
« on: September 15, 2004, 11:27:25 AM »
Yeah, KDR.   IS  and NST worked together to develop   Pokemon Puzzle League

12
TalkBack / RE: Nintendo Ships Pikmin 2
« on: August 30, 2004, 11:25:32 AM »
*pokes Syl*  What about Paper Mario 2?       That better be your #3 choice, then.


Anyways,  YAY PIKMIN!  

13
TalkBack / RE: Pikmin 2 North American TV Commercial
« on: August 24, 2004, 08:18:35 PM »
I love midgets.  

14
TalkBack / RE: Nintendo Reveals Euro Xmas Line-Up
« on: August 18, 2004, 01:12:02 PM »
Looks like Nintendo is finally paying attention to  Europe.  

15
TalkBack / RE: Super Mario Ball Announced for Europe
« on: August 18, 2004, 01:07:10 PM »
Heh, that's another game with the initials SMB:    Super Mario Bros,  Super Monkey Ball, and now, Super Mario Ball.    Weeeeeeeeeeeeeeee

16
TalkBack / RE: Happy Birthday S-U-P-E-R
« on: August 15, 2004, 11:10:49 PM »
Happy Birthday,  now   all of you go to bed.  

Including you, Billeh.  You have work tomorrow.

Wait, wtf am I saying?  I just woke up  to  start up my new bittorrent downloads, and I'm telling OTHERS to go to bed?

*runs back to  bedroom*

17
TalkBack / RE:Official North American DS List Revealed
« on: August 10, 2004, 07:38:04 AM »
Why does everyone think it's going to be the old one? Everywhere I look, people are thinking that.  HELLO?     The old goldeneye wasn't  an EA game.

18
TalkBack / RE: Bill Gates Wants Nintendo
« on: August 04, 2004, 11:28:07 PM »
Let's be serious, now:  Who  WOULDN'T want to buy Nintendo?    They're  the business entrepreneurs everywhere  dream about  owning.  

19
Nintendo Gaming / RE:Official Tales of Symphonia Help Thread
« on: July 18, 2004, 09:18:56 AM »
You haven't learned them, yet.  They're READY to be learned.   Try  setting the  lower-powered Level 1 skills and using them in battle  (ex:  Use Sonic Thrust in battle, you'll learn Super Sonic Thrust, eventually.  Or use  Sword Rain to learn Sonic Sword Rain/ Sword Rain Alpha).    You might also want to try forgetting a couple of other moves  (I don't think you can know both Sonic Sword Rain and Sword Rain Alpha at the same time, so you'll need to forget  Sonic Sword Rain, and use Sword Rain in battle to learn Sword Rain Alpha,  and to learn Sonic Sword Rain, you'll need to  use Sword Rain in Battle and forget Sword Rain Alpha)

What, you thought you could just learn every move there is?  Sorry.  That's not how it works.

20
Podcast Discussion / RE: Radio Trivia Results for 07/09/2004
« on: July 09, 2004, 06:38:06 PM »
good round.

21
Nintendo Gaming / RE: Possible Rumors Regarding the Next Zelda
« on: July 06, 2004, 02:31:17 PM »
Not to mention that with all that water, the Zora wouldn't have any reason to evolve into flying creatures....

22
TalkBack / RE: The End is Near for Acclaim
« on: July 05, 2004, 11:30:37 AM »
I have one thing to say:

It's about time.

23
TalkBack / RE: Golden Sun for GameCube?
« on: July 01, 2004, 06:55:21 AM »
I like how these guys aren't afraid to discuss their ideas with the media.   ^_^

24
TalkBack / RE: EFF Challenging Nintendo Emulation Patent
« on: June 30, 2004, 08:38:04 PM »
The people who say "but we want to home-brew code" should just buy a dev kit with the official emulator from Nintendo.

25
TalkBack / RE: Metroid Hunters Goes Touchless
« on: June 17, 2004, 08:21:04 AM »
I don't think an analog stick can work for durability.  The only thing I see  working is an analog pad.

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