Thanks for the advice, Ian. I wasn't really trying to be convincing, though. Mostly I was simply being sincere. I don't really have the high ideal that the content of any one email is going to have any effect whatsoever. If this works it will be because of the sheer mass of emails sent because it was on IGN. I seriously doubt that any more information will reach decision makers beyond "X pro HD, Y con" (and you can bet there will be at least a few con HD emails), if that.
The only reason I wrote what I did is that I meant it. If Nintendo doesn't even support at least 720i, I'm not going to buy a Rev until a year or two in to it's life, if then. It doesn't matter if they make it optional, available in the American market only, etc, but they should at least do that. Without even the option of token support I see it as tremendously damaging to the Rev's image in the U.S. The problem is twofold: the technogeeks who already have 16:9 screens and anyone who wants there console to be at least somewhat future-proof because they want to buy a 16:9 screen at some point in the future.
I honestly find it unusual that this information came out at all. This is the kind of thing you let slip under the cover of lots of positive news. That is, unless Nintendo is testing whether they can get away with it by judging the reaction. If that's the case, more information may get back to decision maker than just "pro" and "con." Not a whole lot more, mind you. Something like "make or break pro," "pro," "indifferent," "con." In which case, stick me in the make or break pro column because there is no technical reason whatsoever that the Rev can't perform well on a 720i screen that has about 1/3 the number of pixels of the benchmarked system in my previous post. After all, the three main factors in graphics performance seem to be "how complex is what you're drawing," "how sophisticated are the drawing algorithms," and "how many pixels do you have to push?" Given that 720i is demonstrably not that many pixels (a little more than half of a low res computer monitor) for a GPU to push, I don't see it significantly degrading game performance.
BlackGriffen