Looks like the website has a new cat. Does it have a name?
Now that I have access to a Wii or more precisely a Wii equivalent, I have the entire Wii library as a back log. I have to say that the Wii wasn't very good when it came to fully featured games. I am sort of glad I didn't buy a Wii since it would have meant the times between games would have been much greater than the Gamecube would have had and far fewer.
That said I would not have enjoyed PS360 either due to the complete lack of imagination those consoles generally offered. Shooter that, shooter this, brown here, grey here. In the end it was a good choice to go PC/Mac and a Nintendo Handheld.
Currently playing through Xenoblade Chronicles in HD and holy **** this is something special. The combat is a bit fast initially before you get use to it. What is really impressive is that they incorporate what normally cutscene powers into actual game play. Graphically excellent even without HD textures. The voice acting is unique, it's like they took a random casting call off the streets and factories of London. It works because it's never sounds bland or generic. A more professional group could emote more, but few have this much character inherent in them.
In most respects it's a single player MMO, but what it lacks in multiplayer, it greatly adds to it. Unlike an MMO like WOW is that it offers a proper connection to the player. WOW tries this with pages and pages of flavor text, but in the end it's kill a dozen of this, farm that and come back to me and this is mandatory if you what to level up at a respectable speed. The quest structure in XC lacks that aggravation by reducing the kill count, allowing you to collect things before someone asks for them and most importantly for most quests there is no need to return to the quest giver and they don't badger with an A4 sheet of meaningless text.
Another inescapable fact is that nothing in WOW ever changes due to your actions, the moment you finish something, it resets. Since there is no PVP, there is no need to balance for it allowing increasingly outlandish, creative effects and combat. WOW by the square meter is probably larger, but it completely fails to convey that scale outside of travel time which is not a good thing and the world is completely uninteresting. You will know what I mean when I say "The first visit to Bionis Leg". This is just a fraction of the comparisons one can make.
To sum up the comparison in one sentence. "WOW is work, Xenoblade Chronicles is a game".