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Coop would be cool but not in old franchises like Mario, Zelda or Metroid, why?, because there can only be ONE Hero in these games.
Mario has Luigi. Wind Waker has puzzles where you control a second player (but one with far less abilities). Metroid, maybe not. The puzzles in WW with 2 players are it's best! It can be done (well, with mario and Zelda and least) without ruining anything. And it's fun, so why not?
I'd like to see a race mode in the next Mario (racing to the objective, not Mario Kart or anything). I'd also like to see some kind of co-op platforming where people have to hit switches for each other, or sychronize their jumps or something like that.
In Zelda, I'd just like them to keep up the 2 player puzzles. I hear four swords is great, maybe include something like that.
Metroid is tough, because of the HUD. System link may solve that. Having enemies that require players to co-operate (rather than simply having the enemy be harder to compensate for double the firepower) would be cool.