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Messages - Zero_Plague

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1
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: February 11, 2005, 01:38:26 AM »
I doubt that there would be another Resident Evil for Gamecube.  I'm guessing that it'd be multi-platform for the new generation consoles, discluding the X-Box (2).  As for a simple side-story (possibly Outbreak: File 3... unfortunately), I'd suspect that it'd be exclusive for the PS3 seeing as how they get most of the side-stories.

2
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: February 08, 2005, 01:02:17 AM »
I don't think that any ammo is removed in Professional Mode, but you do happen to waste it a lot quicker because enemies take a higher amount of bullets for them to be killed.  Interactive cut-scenes are also much harder to get through as the amount of time to push the certain buttons is lessened, or at least it feels like it is.

3
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: February 07, 2005, 09:04:15 AM »
Out of curiosity, has anyone completed this game yet in the Professional Difficulty?  Right now, I'm just before the part where you hop onto the tractor and pick-off Ganado's that are on your tail and it's pretty hard.  If I had a rough guess, I'd have probably died about 15-20 times on that one part alone.  As for the total of deaths I've had so far... I think it's something in the 100's.  :\

4
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: January 30, 2005, 10:10:01 AM »
The only difficulty available is 'Normal', but after beating the game you will unlock 'Professional' difficulty which is a hell of a lot harder.  As for the death animations and gore, you should be pleased.  There is a ton of blood and gore in the game, and as for death animations... there are quite a number of them.

Being spat on with acid will melt Leon's flesh off and show his skull, where as characters with bladed weapons can impale and decapitate etc...  

5
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: January 28, 2005, 04:21:55 PM »
Finally received this game in the mail yesterday, so I've been playing it non-stop ever since and I've just entered the cabin where you fight Mendez in professional mode.  It's good to see a lot of improvments over the previous Resident Evil games.  The voice-acting is a hell of a lot better as well as them minor details... like the characters actually holding weapons properly.  The only few downsides that I thought could of made the game much more compelling if they were fixed were things like the difficulty settings and the diaries/notes.  Some areas were incredibly easy and also the diaries that Leon picks up in RE4 don't seem to have the same zing to them that the previous RE's had.  None of them really explain any in-depth history about the plagas and I would of wanted to hear a lot more information about the cult's history and the numerous creatures like El Gigante.

Story-wise, it was a little shallower than what Capcom was making it out to be.  I feel that this connects with the lack of information that was included in the diaries and notes.

Anyway, putting all them negative points aside, it's a great game with a pretty good replay value seeing that there is quite a heap of stuff to unlock.  It's shaping up to be my favourite Resident Evil game of the saga.

6
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: January 14, 2005, 12:28:59 AM »
I just found out the ending for RE4, and it's pretty amazing... it even leaves it open for Resident Evil 5.

Anyway, thanks for the videos Pro666, I'll be watching them soon.

7
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: January 11, 2005, 11:01:19 PM »
From what I believe, there are no subititles in Resident Evil 4.

Anyway, it's great to know that everybody is enjoying it.  From what I hear on reH, it gets really hard and some people have said that they've died at least 20 times already, namely from the rolling boulder.  RE4 hasn't shipped as of yet for me, but according to Lik-Sang, they'll have it here just after the end of this week, can this is going to be the longest wait I've had in a while.

Also, great thing is is that there are heaps of modes and extra cool stuff to be unlocked, so replayability will do nicely.  Can't wait to see your videos, Pro666.

Anyway, I'm heading off now to anticipate this game even more.

Good luck.

8
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: January 10, 2005, 11:56:16 AM »
Quote

Originally posted by: Myxtika1 Azn
Does anybody here know what the "Special Edition" consists of?  It's $10 more than the regular one, and I want to know if it is worth it.


Information about the special edition can be found here.  I personally don't see why there would be much reason to get it, although all that I'd be really interested in is the cel art.  

9
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: January 10, 2005, 03:23:30 AM »
Well guys, Resident Evil 4 has been released.
I won't get it until a week though, maybe even 2.  (Bloody Lik Sang)

Anyway, give me all your impressions

10
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: January 09, 2005, 10:41:49 AM »
A new review at eToyChest gives Resident Evil 4 96%.


A few more scans (may contain spoilers inside):

Ashley Graham - The review gives you a slight idea of why the Los Illuminados kidnapped her.

Luis Sera

Jack Krauser

Profile for Ada Wong

Ramon Salazar - What.... the.... Hell....?

Information on the Novistadors

Information for another boss fight who goes under the name... U3

A scan of commandos possibly being in the game.

Information confirming that there will be 2 Gigantes


I think it's one more day now till the game's release.

11
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: January 08, 2005, 01:00:27 PM »
Okay, here are some new scans.  And to make sure that none of you miss it this time....

--THESE SCANS MAY CONTAIN SPOILERS--

A whole load of information about the weapons is located here.  Information about the Los Plagas is located here.  Information about Armaduras is located here.  And lastly, information about Colmillos is located here.  

12
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: January 07, 2005, 09:01:35 PM »
Quote

Originally posted by: Zero_Plague
And please know that the following are going to be HEAVY spoilers:


Well I did warn everyone that the following were going to be HEAVY spoilers.  If you happen to read the dot points before the opening paragraph, then I have no sympathy.  If it still troubles people, I'll include spoiler tags.  

13
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: January 07, 2005, 06:59:52 PM »
With the walkthrough guides that have been popping up recently, members on all Resident Evil boards are going crazy.  Their comments are either VERY negative about what has just been revealed or VERY positive.  I'll post briefly what has been happening.  And please know that the following are going to be HEAVY spoilers:





- The 'Garrador', which is a boss in the dungeons actually turns out to be a common enemy in the game.
- There will be 2 El Gigante's.
- Los Plagas is an ancient plague that the cult has discovered.
- This 'plague' brings empty suits of armour to life...
- Lord Saddler actually turns into a spider that Leon fights later on. ('Pennyface the killer clown' anyone?)
- During the Saddler boss fight, Ada throws a rocket launcher onto a platform (A nice way of showing that Capcom can't be bothered to create a new boss death for once)
- A pendant is said to be cursed by anyone who holds it.... okay...
- Wesker and Hunk will be playable once you unlock them in a mini game.
- Some monks can carry rocket launchers.
- The full name of Saddler is 'Oswald Saddler'.  Some believe that this may have relation to 'Ozwell Spencer'.
- Jack Krauser is the boss with the knives I believe.  Leon previously worked with him.
- Bitores Mendez is the village chief.
- Ramon Salazar is the pirate boy.  Although, my memory is blank, so I can't remember no pirate being in it....
- Scan 1, scan 2, scan 3, Scan 4, scan 5.



Just to answer your possible question that might spark up later.... No, you were not drunk while reading all that.  

14
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: January 05, 2005, 01:18:15 AM »
IGN has put up some interesting information located here.  Also be sure to check out the new screenshots on IGN here.


...Not too much longer to wait!

15
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: January 03, 2005, 01:06:42 PM »
The following "may" be considered spoilers....


Not too long back, Capcom mentioned that there will be multiple cut-scenes in RE4 (obviously), but that's not the suprise yet.  They stated that some cut-scenes will give you control of Leon and here are some examples.  I previously posted the pictures that you saw where Leon was fighting another human during a cut-scene.  Well, although it is a cut-scene, you'll have control over Leon by hitting buttons that will dodge and attack and so forth.  Another small example of this is the corridor that is guarded by lasers.  A cut-scene will take place but you'll still have to do work to jump, dodge, duck and do fancy tricks over the laser beams.

According to Capcom, these interactive cut-scenes are very intense and won't be as easy as they sound.  Other minor examples would be the cut-scenes where you have to push 'A' as fast as you can to out run the giant boulder or swim back to your dinky boat in the lake after the monster knocks you out of it.



Other information:

The official website for the chainsaw controller can be located here.

Some new pictures located here show some concept art and an action scene that'll take place on the mine carts.

A new screenshot from the upcoming trailer here.

Take a look at this cute covering for your gamecube here.

Pictures here that show the laser corridor scene that I mentioned earlier.  Just scroll down the page until you find them.

16
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: December 29, 2004, 12:37:19 PM »
New pictures located here that show Leon having a boss battle where he can only use his knife.  The enemy also appears to be human and by the looks of things, he might very well be Nicholai from Resident Evil 3.  Also in the set of pictures is a kinky man who some people are guessing to be Lord Sadler considering that he seems to be very well protected by them two evil guys standing behind him.

Another picture can be located here



Evil evolves in 12 days and 14 hours... Not too much longer to wait.  

17
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: December 21, 2004, 02:17:42 PM »
Ugh, sorry for my absence again.  I just got a new game so I've been a little addicted to it.

Anyway, here is a small amount of information (that may be old) that has been taken from the sexed up version of reH.

Capcom has said that Resident Evil 4 will be released on March 18, 2005.  We're hoping that this is the true release date for PAL areas and that it will not be delayed... again.  Also, I'm not sure if it has been said recently, but the PS2 version of RE4 that is released a year after will now happen to inclue new features and without a doubt, new cut-scenes.  

Things just get better every day, don't they?  I'm sure that Nintendo are feeling happy about this :S .

18
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: December 12, 2004, 10:31:13 AM »
Heh, sorry guys.  I've edited the post if it makes it any better, but I didn't really see it as that big of a spoiler.  I'll make sure that I don't let them slip by in the future.

19
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: December 11, 2004, 09:37:42 PM »
Okay, it has now been confirmed that Ada Wong IS a playable character in RE4.  I'm not sure if it has already been stated in the past, but it seems that you are able to obtain the Village Chief's glass eye one way or another.  By the way, Pro666... did you happen to register at Resident Evil Horror by any chance?  I'm just curious, you seem very similar to another member there on the forums.  

20
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: December 04, 2004, 11:59:22 AM »
Wow, looks like I missed out on a lot.  Sorry for my absence but I've been a little busy.  Anyway, on with the information:

- Eggs, fish and snakes are used to restore health.  I knew about the eggs and fish, but.... snakes?

- It is said that we may be able to play as Ada later in the game and use her wiregun considering that it has a laser attachment.

- A hooded figure that has been seen in several areas may be this unknown, Lord Sadler.  Just for a quick note, the Village Chief and Lord Sadler are two completely different people.

- We may now be able to break glass with our hands instead of wasting a bullet on it.

- There will be optional objectives in the missions to complete as well as primary objectives that have to be completed to pass a certain area.

- For a good summary of all this information and a lot more, watch these multiple videos that gamespot has put up for us:

http://www.gamespot.com/gamecube/adventure/residentevil4/preview_6114418.html

21
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: November 16, 2004, 06:44:47 PM »
By pre-ordering the NTSC version of RE4 from Play-Asia, you also get an Umbrella Corporation 'Umbrella'.

Some more RE4 hacking with the Action Replay leaves us with this:

Side-Scrolling mode.  This may possibly also be an unlockable feature.

Also, you're also allowed to turn your enemies into various things like cows, wolves, chickens or even bear traps.  You're even able to take them out of the village so that you can freely roam the area.


Also, it's not exactly RE4 related, but if anybody is interested... Outbreak: File 2 will now be online for PAL regions as well unlike the original Outbreak.

22
Nintendo Gaming / RE:Pure EVIL
« on: November 14, 2004, 08:21:20 PM »
In the words of Lord Spencer, "...nothing more than a money-spinning tool."

The box art looks cool though.

23
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: November 12, 2004, 03:56:14 PM »
Well the only thing I can make out in that particular scan is that Famitsu have put a large '!?' next to the fish and egg inventory, so they probably don't know what the hell all that is about as well.  In the egg inventory, Leon is even equipped with an egg.

Strange....  

24
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: November 12, 2004, 02:39:47 PM »
Interesting scans from Famitsu should be translated very soon.  I wonder why Leon has an inventory full of eggs and fish.  Anyway, the scans are located on Page 24 of the topic in the link in the second post.

-----------------------------------------------------

Here's a new Kobayashi interview:

New Kobayashi Interview:

GW: Why the sudden announcement to make it on PS2?

Kobayashi: In order to help stablize our revenue and create better relations with shareholders and increase the value of our stock we chose to port RE4. It was purely a business decesion.

GW: Despite your previous claims on RE4 being GC exclusive.

Kobayashi: When I made those comments, I was the acting producer on RE4. Having said that, at the time it was a choice we made that RE4 could generate a profit (break even) on the GC. And as a producer, that is my only concern. For the game to be reputable and generate pure profit. And I believe it could have. But there are other factors that were outside of the development staff that caused the game to be ported. This deceision was made by non-developers, those whose job is to ensure the Capcom's future finicial sucess. Apparently, the PS2 was seen as extra profit, and thus we were told to port it. My say is only limited, but at the time, and my perspective I was 100% confident and sure it would remain GC exclusive.

GW: Forever?

Kobayashi: As far as I was concerned, sure. But keep in mind, the PS2 port will come 3 to 5 Quarters after the GC release. In our relationship with Nintendo, they still see this game as Nintendo Exclusive.

GW: Can you comment on these rumors about many of the design staff leaving.

Kobayashi: Personally, I'm upset with Capcom's deceision but as a producer I understand where they are coming from. Regarding the other staff, this isn't a rumor. It's truth. They are moving to Clover Studios. However, that is still a studio that is onwed by Capcom. It's a part of Capcom. Profits and pubslishing is still from Capcom etc.

GW: So Mikami is done with the RE series?

Kobyashi: I do not know. Depending on how well some of our newer large titles sell (DMC3 and Viewtiful Joe 2) determine a lot of future things. I cannot say. But if Mikami wanted to , he can and very well make another RE game. Clover studios has full access to the licensing equipment, brands etc that belong to Capcom, and obviously vice-versa. That is why Dante was in Viewtiful Joe (ps2-port). Dante belongs to Capcom but Clover still has rights to him just like any other Capcom Studio.

GW: Is it true that many of the design staff is upset with the higher "ups" at Capcom?

Kobayashi: No. Definantly not. And Never. They are all hardworking people and ultimately, they all want their game to be played by more people than not. We understand that some Nintendo fans are upset, but that is their problem. They need to understand that a company must maximize each games profit to stablize revenue and generate a higher return so we can continue to make quality and ground-breaking games.

GW: You talk about maxing out each game's potential revenue, so why don't you consider porting the DMC series to Gamecube? Being that it's a multi-million+seller, it could certainly find a home on the GC console as DMC and RE are very similar games in terms of target audience and fan base.

Kobayashi: This could happen at many requests...

GW: And finally, what do you have to say to those that are thrilled about the news, those that are concerned for Capcom, and those that aren't so glad to hear what has happened?

Kobayashi: RE4 has been designed for the Gamecube. Beyond that I cannot say more. But certainly keep that in mind. It will also appear on the GC early 2005, almost a year before the PS2 port. That is still exclusive in business relation terms. We only do this to stablize more profit, so that we can create stronger games and help prepare us for the large R&D costs that come with the next-generation consoles. We hope you'll play RE4, it's a great game I am truly proud of. Please, be optimistic that the RE series will now expand to greater lengths and more people can be introduced to the game series they all know and love, and help support.

------------------------------

There is also a new picture of the chainsaw controller at Lik-Sang located here.  It's $50.00 U.S dollars, $65.00 Australian dollars and $39.00 Euro-dollars.

And lastly, here is some RE4 information.  Just be warned, they may be seen as spoilers.

- Sometimes Ashley acts independently while you play as Leon.  Obviously, like already seen in the trailer, you can control her.  Boys, get ready to eat your hearts out as you let her crawl underneath tables.

- Similar to Resident Evil Zero, when you are playing as Leon, you can give Ashley instructions such as, "Wait" or "Follow".

- Also like Resident Evil Zero, you need to co-operate with Ashley to complete puzzles and all that jazz.  For instance, you could see in one of the pictures that Leon was giving Ashley a boost.  All these commands are done by using the 'action' button, 'A'.

- This time round, you can have some fun in Resident Evil by filling Ashley full of bullets.  Apparently, one bullet is enough to kill her, so watch where you're shooting.  If you do kill her or if she does get killed, the game will be over.

- Remember seeing the monks or villagers carrying Ashley away?  Well if they take her away to another location, the game will automatically be over.

- Like seen in the pictures, Leon keeps in contact with a female agent back at HQ... sort of like what Metal Gear Solid had done.  The woman's name is Ingrid Hannigan, but the spelling of her name may be incorrect.  She'll inform you of what's happening or where you need to go next.

- Already stated, you can save as many times as you want without the use of Ink Ribbons.

- Lastly, if you walk into water your connection with Ingrad will be gone for the rest of the game.  This includes being knocked out of the boat at the lake monster battle... ... ...okay, that was only a lie.  Your connection can never be lost.  

25
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: November 11, 2004, 07:30:38 PM »
New pictures of Resident Evil 4 on the IGN boards.  There's a total of 14 but they're quite small, so don't have an orgasm yet.

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