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Messages - HolyPaladin

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1
Nintendo Gaming / How will games be different on a new console?
« on: July 12, 2003, 10:11:15 AM »
I'm so sick of FPS titles.  The only difference between N64 and the present list of consoles is that the graphics are prettier.  We have more polygons, better textures and so forth, but that is just taking what was done before and beefing it up.  SNES to N64 was a dramatic difference because of the leap from 2D to true 3D, but we are not taking such leaps now, just as we did not between NES and SNES.  SNES was to NES as Gamecube/PS2/Xbox is to N64.  In all likelihood, the next wave of consoles will continue this trend, being more of the same but simply more powerful, cranking out more polygons, more detailed textures, and with a few more graphic bells and whistles.

2
Nintendo Gaming / Gamecube2 will beat PS3
« on: July 12, 2003, 10:02:23 AM »
Sony has yet to produce a wonderful piece of hardware, with each console being a cobbled pile of crap that doesn't stack up to the other guys (compare N64 to PSX for a night and day difference), so Sony only ended up in the number one spot with the PSX by lucking into it, not by making any marvelous contribution to the industry, and PS2 followed up only by riding the coat tail of the PSX.  Sony has yet to do anything that can't be contended with; they only have been really lucky.  Luck doesn't last forever.

3
Nintendo Gaming / The PS3 WILL release on schedule.
« on: July 12, 2003, 09:56:26 AM »
Quote

Originally posted by: KDR_11k
The PS3 WILL release on schedule.



I don't remember reading anything suggesting either that it was behind schedule or that there even was a schedule at all.  If no release date has yet been posted, and I am not aware of one, yet, then it can't really be behind schedule since there is no posted schedule.

Quote

Originally posted by: KDR_11k
Some say the PS3 will launch in 2006/07. Of course, Sony won't do that mistake.



What mistake and why not?  That isn't considered late or behind schedule or anything like that, but rather Nintendo's plans on 2005 is considered early.  The only way a 2006/2007 release would be a mistake is if Nintendo's 2005 launch is to be taken seriously and feared by Sony.  Do you think that it is feared by Sony and Sony fanboys?  If the answer is "no", then 2006/2007 would not be a mistake.  Besides, 2006/2007 isn't something picked out by Nintendo fanboys or pescimists (spelling?) but by Sony and the general industry.  That is when they felt the time to be right and not that they thought Sony would lag to such a date.

Quote

Originally posted by: rodtod
So either Sony will unveil the finished PS3 at E3 '05, or at some trade show prior to that. I can't wait to see the spec's on this sucker.


Man, you make it sound as though it will be some kind of super powerful monster that will blow past the competition or something, even though Sony has never been the most powerful contender in either of the previous generations and really isn't at all likely to this time, either.


Sony isn't the future of gaming, anyways.  They got lucky the first time around and rode the coat tail the second time around.  By now, eyes are turning toward Microsoft and Nintendo, once a force that nobody could contend with, now again plans on fighting hard to regain their former standing from an age gone by.  Sony is just there, much like Sega was just there before them.

4
Nintendo Gaming / N's new code name revealed?
« on: July 11, 2003, 08:46:02 PM »
N5 = NES 5

Honestly, "N5" or "NES 5" either one makes infinite more sense that stupid nonsense like "Gamecube 2" that has been floating around.  

5
Nintendo Gaming / Being online isn't worth it. . .
« on: July 11, 2003, 05:08:18 AM »
This whole matter just supports my argument that Nintendo knows what they are doing.  If only 3% or 5% of Gamecube owners had a modem or broadband adaptor, that would only be a user base of 300,000 to 500,000, which isn't much to sell any given online title to.  That means that, even if 100% of those people somehow decided that they will all rush out and buy Game X (replace with any name you like) at $50 a copy, that's only $15,000,000 to $25,000,000, but much of that will go to many different hands, especially including the stores, so the company making the game will only get a part of that, even though they spent at least $5 million to $10 million, sometimes over $20 million, making the game, which means little to no profit, or even loss of money.  The truth of the matter would be even worse if you consider that only part of those players that are online will buy that particular game, which means actually seeing much more modest sales than these, which translates to even more loss.

6
Nintendo Gaming / Just Finished Eternal Darkness. WOW!
« on: July 11, 2003, 04:57:48 AM »
Quote

Originally posted by: Michael8983
The gameplay wasn't quite up to par with other Nintendo titles.


No, it blew past it.

Man, this game owned everybody else's nuts so bad that it can't be put into words.  If anybody hasn't yet beaten it through all three paths, do so now, because the additional ending sequence that gets tacked on adds the final and ultimate twist to the whole story.  *voice=diabolical laugh* Mwa ha ha ha! *end voice*  Talk about passive agressive.  *voice=diabolical laugh* Mwa ha, ha ha, ha ha, ha! *end voice*


7
Nintendo Gaming / Hooking a gamecube up to a laptop screen?
« on: July 11, 2003, 04:48:17 AM »
Didn't I see this exact same topic like a week or so ago?

8
Nintendo Gaming / Only 17% love developing for GCN?
« on: July 10, 2003, 04:10:29 AM »
Hmm, the replies sound much like I expected.  I expected people to comment on making money developing for Sony because of its user base, which remains as no secret to anybody.  However, having a large user base and selling lots of games means that those developers like to make lots of money and not that they like the actual developing for it.  That's like setting ten million dollars inside a circle of fire and telling a person to run through the fire to get it; they will love doing it for the money, but won't love the actual process of doing it.

"Developers have had over two years to get the hang of the PS2's hardware. I very much doubt they're still finding it hard to get results."  This would still change nothing.  Even if they have lots of experience and skill with it, it doesn't make it less difficult.  What I mean is, using another example, it is always going to be harder to leap over a six-foot-high fence than it is to go around it, even if you have gained lots of experience at leaping over it.  Even if you get good at leaping the fence, it still requires more out of you, more effort, than going around.  Getting familiar and experienced with PS2 hardware doesn't mean that the challenge isn't still there, but that the developers are able to better overcome them. Overcoming challenges does not mean that they do not still exist.

"guys, just because a site states something against the gamecube, doesn't mean it's wrong
ya, so xbox and ps2 got higher. the developers said this themselves, it's not a crap poll or anything like that
simply because nintendo tells you the gamecube is the easiest to develop for, doesn't mean it's true. every console maker has said that
these developers have shown who truly is the easiest to develop for"
Nintendo isn't the ones saying it is easiest to develop for.  I read interviews with third parties like Sega, back in the first months of GCN's life, and those developers spoke of how Gamecube is a dream to develop for.  

9
Nintendo Gaming / Least Polished GCN Game
« on: July 10, 2003, 03:49:32 AM »
Quote

Originally posted by: Mario
Hmmm, id say Wave Race or Mario Party 4.  Rogue Leader also lacked polish gameplay wise IMO.


This is an excellent example of one of many reasons why I object to the use of crack, pot, or anything else that screws with your mind.  I mean, to suggest that something without fault or flaw is unpolished?  Did this information come from the six-foot rainbow-colored lizard jazz musician standing beside him?

Metroid Prime doesn't even have load time, compared to other GCN games and most especially to anything on PS2 or Xbox.  The longest you will ever have to wait for anything in Metroid Prime is nothing compared to the equivalent on other consoles.  The second or two pause you get when going through a door sure beats a minute or two elsewhere, and elevators?  Heck, imagine the same game loading on the alternative consoles and you might just as well go fix you something to eat in the kitchen and come back to check on the loading progress.


10
General Chat / The Videogame Name Game!
« on: July 09, 2003, 05:14:12 AM »
Quote

Originally posted by: Infernal Monkey
Yam Yam Challenge

Heh, yams. It's a cooking game for the PSone


You aren't serious, are you?  I can't find it on GameFAQs (just checking on it).  Oh, well.  I'll take your word on it.

Let's see here....  Uh....  Continuing to work in consoles other than those from Nintendo, Sony, or Microsoft....

Earnest Evans
It's an action title for the Sega CD back in the day.

11
General Chat / Anyone know how to spot a pirate DVD?
« on: July 09, 2003, 05:04:26 AM »
Quote

Originally posted by: nitsujdark
*sarcasm starts*  Umm, look for the eye patch and peg leg? *ends sarcasm*



Darn you!  I wish I had seen this post days ago so that I could have made a comment like that.  I was just about to do it when I saw your post!    

12
General Chat / The Great GameFAQs Character Battle II
« on: July 09, 2003, 05:01:05 AM »
"ALL YOUR BASE ARE BELONG TO US. YOU HAVE NO CHANCE TO SURVIVE MAKE YOUR TIME?"  Who the heck is this sack of crap?

Looks like my vote is for Cloud Stife, as much as I hate the butt-plugger and all FF entries on the BSX or BS2.

13
Nintendo Gaming / Only 17% love developing for GCN?
« on: July 09, 2003, 04:50:46 AM »
Console - Vote
Playstation 2 38%
XBox 21%
Gamecube 17%
Gameboy Advance 10%
Nintendo 64 5%
Playstation 5%
Mega Drive/Genesis 3%
Saturn 1%

What the heck is this bull crap?  What are these developers thinking?  Where did they buy their crack?  If Gamecube is the easiest console to develop for in video game history, the most developer-friendly, how can they prefer BS2 two and a half times more when it is the most difficult in gaming history?

14
Nintendo Gaming / New nintendo periferal idea: 3d glasses?
« on: July 09, 2003, 04:42:42 AM »
Even if it would work pretty cool, I doubt it would gain much acceptance with third parties.  The games are already three-dimensional, so adding even more 3D-ness is kind of pointless.  Yeah, it might make the image look like it pops out of the screen, but what value is there in that?  Again, I could see it being cool if done right, but peripherals don't tend to do well, with the only real exception being the Rumble Pack, which started the trend that saw force feedback becoming standard, even though Sony and Sega made fun of it when Nintendo first introduced it.  If they could pull it off the way they did the Rumble Pack to the point where other developers would feel that they absolutely must join in, it could even manage to become as standard as force feedback, but that would indeed be hard to pull off.  Would people want to pay $30 more for such a feature?  Probably not.

ThePerm: Gompei Yokie!  That's the name I was trying to remember the other day.  A friend of mine was playing Metroid Prime and he thought Miyamoto created the Metroid series, so I proceeded to explain otherwise, but I couldn't for the life of me recall Gompei Yokie's name!  I then relayed the story of his sad demise, which was trully terrible and the industry just isn't the same without him.  It is a shame to have lost the mind that created the Game Boy and Metroid, and to think that it might have been different had the Virtual Boy been better received.  Perhaps he would not have been travelling where and when he was when the accident happened.

EDIT: That spelling doesn't look right to me (Gompei Yokie).  Isn't it "Gompei Yokoi" or something like that with the second "O" in his last name?

15
General Chat / The Videogame Name Game!
« on: July 08, 2003, 07:15:32 PM »
Quote

Originally posted by: KnowsNothing
One Piece: Treasure Battle


I wondered where you got the "O" from to which you responded, but I guess it must be from the last letter of the 2 if you spelled it out as "Two".

Anyway, let me think.  I don't know that anybody done this one yet:

Escape from Cyber City

It's a game for the CD-I.

16
Nintendo Gaming / nes 2?
« on: July 08, 2003, 07:08:21 PM »
If they made such a thing, it wouldn't be the next console because of the fact that it wouldn't be a console.  It would be a portable/handheld, so it would simply be the next Game Boy.  You can't have the next console and handheld be one unit, because being a console would mean that it isn't a hendheld or being a handheld would mean that it isn't a console.  That is like trying to be fat and thin at the same time.

17
Nintendo Gaming / Official F-Zero Thread
« on: July 08, 2003, 07:01:51 PM »
Quote

Originally posted by: Mingesium
I don't get the lack of LAN play. If Nintendo wants to make LAN popular on consoles, they need games to support the feature. Kirby and Mario Kart is a good start, but throw in F-Zero and I bet more people would be playing on LAN.


That is up to Sega, since it is their game.  Yes, it is Nintendo's franchise and all, but Sega is actually the people making it, so Nintendo could want to see it in there, but Sega might not be thrilled about working it in.

18
Nintendo Gaming / Most Polished GCN Game
« on: July 08, 2003, 06:57:02 PM »
It's hard to pick out just one, or even a few, as virtually any first party title would be wonderfully polished.  Eternal Darkness was very polished, contrary to previously posted opinion.  Just because it visually looks a bit like an N64 game, though obviously still dramatically improved, doesn't translate to lack of polish.  The game was hindered in no area that I can think of and was packed with more little details than virtually anything out there, though almost all are things that most gamers would never notice, including historical accuracies.  Metroid Prime was beautifully polished, though I wish the freezing in elevators would have been touched up before its release.  Wind Waker was also nicely polished to a glossy shine.  Honestly, I will even go as far as throwing Mario Sunshine and Star Fox Adventures into here.

19
Nintendo Gaming / The Next Wave: A War of Chance
« on: July 08, 2003, 05:07:01 AM »
mjbd: What's GCN2?  I knew Nintendo was has another game console on the way and probably is planning on another successor to the Game Boy in the very near future, but what is this GCN2?  Is it an upgrade of the present one?  (I know what it is refering to, but am griping yet again about the name people keep giving it, because it continually makes less and less sense with each and every passing day.)

I grow tired of people suggesting what Nintendo needs to do, as if we somehow know more about running a huge, industry-leading, industry-defining, industry-redefining business than Nintendo does.  We will never, ever, ever (And that goes for all the "experts" at IGN and every other website and magazine out there, too.) know everything about the matter that Nintendo knows and never be able to understand it as well or as deeply as they do, will not see the big picture the way that they do or in the detail that Nintendo does.  Every move they make is planned, replanned, calculated, and recalculated, and always for a list of purposes and reasons, even if its results are less favorable than desired.  None of us could ever run it any better.  They're the experts, while we are merely on the outside looking in.

20
Nintendo Gaming / trashing a gba
« on: July 08, 2003, 04:55:48 AM »
I recall, back in the days of the N64, either Sega or Sony liked to show a commercial in which people shot N64 consoles into the air and shot them as clay pigeons, which appeared very childish in contrast to Nintendo's advertisements that refrained from such immature nonsense.  Sure, Nintendo could have turned around and shown commercials of people taking a big healthy dump in a PSX, but that would have been so... Sony-ish.

21
Nintendo Gaming / Criterion announces two new games
« on: July 08, 2003, 04:49:08 AM »
I really loved Burnout and Burnout 2: Point of Impact, so I can only anticipate these titles.  

22
Nintendo Gaming / New Nintendo Trademarks
« on: July 08, 2003, 04:45:46 AM »
Quote

Originally posted by: Bill
for your Pandemonium I got Hundred ogre night traveling   ...lol


That sounds cool.  I could almost imagine it, now....


23
Nintendo Gaming / Cube specs?
« on: July 08, 2003, 04:33:16 AM »
Quote

Originally posted by: Asimov
So if what you are saying is indeed true, then why are publishers half-assing ports and such on the cube.  Nothing infuriates me more than seeing a cube port become worse than the PS2 version of the same game or become the lesser of the Xbox version.


Yep.  I have griped about this much.  There is no excuse for a GCN game to be upstaged by anything on the PS2, in any category or aspect.  A GCN version should never be inferior in anything pertaining to visuals, frame rates, load times, number of characters or levels, or anything else imaginable, since the GCN blows it out of the water in every conceivable way.  Nevertheless, we often get a game that is equal to or even worse than what appears on the POS 2.  It bugs the snot out of me just thinking about it.

I was going to quote Cooolcorey's post, too, so to also reply to it, but it is too long to throw in with what I already have, here, so I will simply drop this reference to it and continue: The points made were interesting and very much the same things that I, myself, like to point out when the occasion arrises.  Every time I would run into some Xbox fanboy babbling mindlessly about how much bigger their numbers are, I have to use the hard truth to cut them and their lofty specs down to size, and love every amputating moment of it.

24
Nintendo Gaming / Nintendo and sonic
« on: July 07, 2003, 07:00:13 PM »
Every time I see a completely idiotic post suggesting something as obsurd as the addition of characters owned by a completely independent company in no way connected to the one making the game in question always gets me worked up wanting to smack somebody silly.  The notion of having a Sega mascot appearing in a game made by Nintendo, especially when that game is, for all intents and purposes, made up of nothing but pure 100% Nintendo-only characters is every bit as ridiculous as the suggestion that Ford should make a Camaro or that Nissan should make a Diablo (The car, not the game.).  How about Burger King selling Big Macs (By name and not simply recreating it under a different title.) and McDonalds gift certificates?  Better yet, let's throw Captain Falcon and his Blue Falcon into the next Grand Turismo game!  

25
Nintendo Gaming / New Nintendo Trademarks
« on: July 07, 2003, 06:51:15 PM »
Um..., I went to that page and the text was all in like Japanese, so I clicked on the English translation option, only to end up with a page poorly translated, not being able to make full sense of half of it.

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