Wow, I can only imagine how well this will work for an FPS/3rd Person shooter setup, assuming that it can sense left-right as well as up-down motion...
Quick-dodging, jumping, ducking, and maybe even strafing can be taken care of all without the use of buttons.This truly can isolate all character movement to the nunchaku and all hand/viewpoint movement to the FHC.
I can't wait to see other, actually CREATIVE uses for the accelerometer functionality, but it seems that just like the entire nunchaku add-on, it was designed with western game design in mind.