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Topics - Bill Aurion

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General Chat / Game Over: One final rant...
« on: January 24, 2009, 06:32:21 PM »
Okay, it's time to get something off my chest that is long past due.  Nintendo World Report is dying.

Or should I say, has been dying for a while now, and I feel it has been getting even worse over the past year.   Increasing bias and anti-Nintendo sentiment run free without consequence.  For example, in the recently-locked Final Fantasy topic, Ian derailed the thread with random trolls on the Wii's 3rd party support even though it had absolutely nothing to do with the topic at hand (which in fact had to do with the financial and managing issues FFXIII was facing) AND arguing that we were only making such claims because we were fanboys and wanted the game on the Wii.  Classy.  Pale's response?  To consider Deg and myself the trolls for reprobating Ian on his derailment, and then closing the topic.  Sounds like bias to me.  Well, whatever.  I shook that off just like the countless other times Ian has gotten away with it.  No skin off my back. 

Fast-forward to today.  Mario has been perma-banned by Pale.  Meanwhile, canker sore Ian still roams free.  Why?  Rants with opinions that change based on just what Ninty is doing.  Rants that complain about a single Mario-focused game in the face of a dozen other original games.  Rants that complain about Ninty's focus on casual games when they currently make up only 20% of Ninty's published Wii titles.  Can you actually find a productive post where Ian actually sat down in a topic with us and discussed something positively about a specific game?  Does no one find it odd that he tends to stay out of topics that bring tidings of good news about Ninty or that completely destroy one his prior rants?  Instead Mario is perma-banned for "personal attacks" that were most likely precipitated by Mario's frustration over getting constant warnings for stupid things while others get away with much worse.  It's sad to see a TRUE Nintendo fan banned over one who is clearly not, regardless of the circumstances.  Now I don’t mean to put the spotlight just on Pale, as this is only an example that illustrates my point and opened my eyes to what I should have seen for a while now.

I love games, I love talking about games, and I love discussing games with other people.  What I don't love is having threads derailed with random angst (such as the case where a certain mod plopped into the Wii Sales Thread only to say that the Wii was only selling to casuals and grandmas).  I don't love having to pussyfoot around mods with obvious biases towards HD gaming.  If I did, I'd post at GAF more.  But at least GAF has the excuse of not being Nintendo-focused.  I don't love game discussion threads being abandoned in favor of threads groaning about how casual games are killing gaming and the embarrassingly pointless Staff Blog board (which was created solely so the staff could supplement their bias even more).  That was what was so magical about Planet Gamecube back in the day; excluding Ian, everyone participated in game discussion and rants were few and far-between.  Over time, it was clear that the oasis was beginning to dry up.  First was the PSP fiasco, where mods like Rick and Dragona (the others, you know who you are) were clearly PSP-biased and made their points clear that they thought the DS would flop.  Great atmosphere that built up, guys.

Then came this generation.  I don't know if it was the result of the HD war, the change of NWR staff, just a lack of interest in games in general, or an amalgamation of the three and others, but the topics really do show.  Talkback news is usually late. Game-specific topics are full of information posts with little actual insight or discussion from other posters.  The topics with the most posts and discussion come from those that aren't even really game-specific, be it arguments about sales, "casual games", third party support, or any other drama-charged groanfest.  And all these topics do is destroy bonds between posters that should instead be tightening through enjoyable discussion.  From someone who wants nothing more than to see everyone enjoying positive discussion about upcoming games, it's really depressing to see how the site has crumbled, and it's clear to see why Mario (and others before him) gave up the ghost.  Why bother putting effort into a post when it's bound to be derailed by a third party support monologue?  Why bother putting effort into a post when no one even cares anymore? 

Am I being too harsh?  Yeaaaano.  I'm not.  It shouldn't be too much to expect a Nintendo-oriented site to be slightly Nintendo-biased.  But no, I'm only seeing the opposite these days.  So I'm sick of it.  It's not fun anymore.  Talking about games here is no longer fun.  I really wish I could force myself to keep doing it, but I can't; the atmosphere is too suffocating.  I tried my best to salvage what I could, but ended up staining my own hands with the hypocrisy of adding to the very rants I wished to destroy. 

And it's painful because I really do like most of you, and wish I could have gotten closer to those I'm on bad terms with.  It's been a fun 7+ years, and I thank all of you for all the (mostly) positive experiences, and wish all of you the best of luck in your respective lives.  For those of you that DO still try to keep positive game discussion alive, I also wish you luck here at NWR.  Perhaps you guys can bring the forums back to its former glory where I failed.  Oh wait, Silks is the Director now, never mind.

If anyone wants to get a hold of me for some reason, my email is Splush23 and you can usually find me on MSN Messenger in some form.  There are still a bunch of you I haven’t played online with, so hopefully we can fix that in the future.

One last thing:  Remember why you picked up the controller in the first place.  Remember why even after all these years you still hold it in your hands.  Cherish the games you like and don't let anyone tell you different.  And never, EVER, let the Nintendo fan in you die.  ^_^

Best regards,

Nintendo Switch Online Lounge Service / What are you wearing? ^_^
« on: January 21, 2009, 01:11:54 AM »
I feel even after so many years (what's it been, going on 6 years now?) we don't really know much about each other...I must fix this RIGHT NOW!  So post exactly what you are wearing as you read this message!  NO CHEATING!  I swear if anyone says they are naked when they aren't then I'll research your IP and come to your house and throw styrofoam peanuts at you...I WILL!  Unless you are really naked...Then that'd just be awkward, so please don't say that...Oh God, now everyone is going to be naked...

EXCEPT ME!  I'm wearing a t-shirt and boxers (plaid boxers!)

Is this normal for me at this time of day (1 AM)?  It is!  Walking around in boxers is fantastic!  Walking around in briefs not so fantastic!  I already forgot the point of this....Oh yeah, so what are you wearing right this second!?  I must know and I'll save this in my data right next to all your other personal infothxkbye

Nintendo Switch Online Lounge Service / Pale's a troll!
« on: January 19, 2009, 05:08:19 PM »
He locked the Final Fantasy thread because he has sour grapes over it being on PS3 and not on Wii!  Just ask him!  He'll probably deny it, though, just like the troll/fanboy/bucket hat he is!  So immature! 

Nintendo Switch Online Lounge Service / Favorite PIE!?
« on: January 10, 2009, 12:07:18 AM »
Okay this isn't a poll if you give a description and explain why you like a pie... :@

My favorite pie is PUMPKIN PIE!  It was the first pie I remember ever eating, and it tastes like, I dunno, pumpkin...:@

What?  Okay, pumpkin pie doesn't really taste like pumpkin, pumpkin tastes like ASS by itself...But pumpkin pie is something I have always loved eating, especially with whipped cream or ice cream... =O

Problem is, no one really eats pumpkin pie except around Thanksgiving so I have to wait until then to have some...WHY ISN'T THANKSGIVING ONCE A MONTH!?

Pie, pie, pie...

Nintendo Switch Online Lounge Service / Today I was caught... =(
« on: December 14, 2008, 11:52:03 PM »

Dammit... =(

Nintendo Gaming / Tales of Graces
« on: December 14, 2008, 02:59:51 PM »
I know it's really early to be making a topic on this, but the trailer that was shown at Ninty's October Conference has been released to the public...

Directfeed Download
YouTube Trailer

Looks like a 3D Tales game, which means it looks nice...Good music, too (though old)... =)

Main character appears to be by himself to start off with (of course, they could just have hidden the other characters for now), and he utilizes a mix of swordplay and hand-to-hand styles...

(Oh, and Mothership is obviously not the title, nor the temporary title...I just felt like calling it that since it has no other name...)


Nintendo Gaming / Dragon Quest X - Megaton Non-Surprise!
« on: December 10, 2008, 12:37:49 AM »

~ Dragon Quest IX comes out on March 28th...
~ Dragon Quest X art/details come out in next week's Shonen Jump...
~ Dragon Quest IX DSi

Well that's pretty much it...I don't think any other info was revealed at Squenix's Dragon Quest press event, but I'll try and find some...

Now really, did anyone NOT see this coming?

Nintendo Switch Online Lounge Service / Animal Crossing Happycode Thread
« on: November 23, 2008, 04:23:20 PM »
Because the mods are a huge pile of FAIL, there's still no Animal Crossing friend code thread...Why?  I dunno...Maybe they just SUCK...So anyway, I know SOME people have it, so Happycodes away!

Happycode: 1419-0207-6444
Name: Akai
Village: Vale
Fruit: Peach/Orange

How awesome is Animal Crossing?  Soooo awesome!

Since I'm a big cheater, I restarted the game a dozen times to get a good town...I'm up in the top right corner, surrounded by the best neighbors ever (Chief the Fox and Stitches the Bear)...Just paid off my first mortgage, too!  NOW I WILL FISH ALL NIGHT!

Nintendo Switch Online Lounge Service / Seeing Things...
« on: October 17, 2008, 11:18:23 PM »
Don't you hate it when you see things out of the corner of your eyes?  It's like, "Is it really there?"  Or not...?

Nintendo Gaming / No More Heroes: Desperate Struggle
« on: October 08, 2008, 11:04:53 PM »
Or rather:  "No More Heroes: Desperate Struggle"


Second Trailer, now with more Suda

This is in General Gaming because it doesn't list an actual system it'll be on, so I'm just playing it safe until it does...


Nintendo Switch Online Lounge Service / The Mega Man 9 Effect
« on: October 05, 2008, 05:05:37 PM »

Nintendo Gaming / Sin & Punishment 2
« on: October 02, 2008, 04:45:48 PM »

Developer: Treasure
Publisher: Nintendo
Genre: Arcade, Shooter
Rating: Teen
Players: 2 Player
Release Date: June 7th, 2010 (USA), May 7th, 2010 (EUR)
Official Site: English | Japanese

Control Options: WiiChuck, CC/Pro, GC Controller or Zapper

Resurrection & Redemption

Take aim and blast your way through a post-apocalyptic world packed with nonstop arcade shooter action. Sin and Punishment™: Star Successor is the long-awaited sequel to the Japanese Nintendo 64 cult-classic. This series debut in North America delivers an intense, adrenaline-soaked thrill ride that never lets up from start to finish as Isa and Kachi go on the run and on the defensive, shooting everything as a host of enemies try to hunt them down. Sin & Punishment: Star Successor brings a one of a kind shooter gameplay created by the undisputed masters of the genre.   

-Media Summit Trailer
-B-Roll Gameplay Trailer

Screenshots: *Click for Larger Versions*

Artwork: *Click for Larger Versions*

For more screenshots & artwork click >HERE<


Developer: Treasure


CONFIRMED for U.S. release next year!

So awesome!  (Though those turtle smiley face nipples are distracting...)

Nintendo Gaming / Another Code: R, Kioku no Tobira
« on: October 02, 2008, 10:03:42 AM »
Literally translated as "R, The Door of Memories," CING has returned and blessed us with a Wii sequel to the fantastic DS game (known as Trace Memory in the U.S.)!  If you don't know what Trace Memory/Another Code is, then you are BANNED from NWR until you go and play it...

We will be controlling Ashley once again in a 3D environment, this time with camera set down behind the back instead of a bird's-eye view like the original.  Character models and backgrounds have a stylistic shaded approach, which is particularly nice on the eyes.  We will also most likely be using the Wiimote to manipulate objects in puzzles, and the DTS looks to be returning yet again.


Nintendo Switch Online Lounge Service / The reality of PROPE's new game...
« on: September 23, 2008, 01:10:29 AM »
I'm sure everyone has seen PROPE's teaser site concerning penguins...Penguins!  I wonder what kind of game it is!  IF IT'S A GAME AT ALL!  Enjoy...

(Oh, and you read from right to left, if you don't know how to read manga-style...)

Japanese Retailer Conference Summary

Wii + DS Game Montages

Nintendo DSi
  • 300K pixel camera (640x480)
  • Improved speakers
  • Lacks GBA slot
  • SD memory card slot will be included. Photos taken will be able to be viewed through the Wii Photo Channel.
  • There will be on-board memory storage. Applications can be downloaded to the internal    storage and selected.
  • You can take games you've downloaded to the DSi with you. Also, Wii Points will be renamed to become Nintendo Points.
  • The Nintendo DSi will come with a browser included.
  • From the "Nintendo DS Shop," you can download "Nintendo DS Ware." Software will be split    into four categories: Free, 200, 500, Premium (800). And until March 2010, you'll get a    free 1000 points (1000 yen or $10) when you buy a DSi.
  • white and sooty-grey-black color variations
  • Japan: November 1st. 18900 yen. Rest of world: next year.

Wii First Party

Another Code: R, Gateway of Memory

Cosmic Walker

Dynamic Slash

Beautiful Ocean


Sin & Punishment 2

Spawn Smasher

Tact of Magic

Mario & Luigi 3

3D Picross

2009 Line-up

Wii Sports Resort (Nintendo) Spring
Start w/ 100 Conversations! English Conversation (Nintendo) 2009
Punch-Out!! (Nintendo) 2009
Trace Memory: R, Gateway of Memory (Nintendo) 2009
Kensax (Nintendo) 2009
Cosmic Walker (Nintendo) 2009
Spawn Smasher (Nintendo) 2009
Dynamic Slash (Nintendo) 2009
Tact of Magic (Nintendo) 2009
Sin & Punishment 2 (Nintendo) 2009
Forever Blue 2: Beautiful Ocean (Nintendo) 2009
Everyone's the Star on the NHK Red-and-White Quiz Battle (Nintendo) 2009
Line Attack Heroes (Nintendo) 2009
Castlevania: Judgment (Konami) Winter 2008-2009
Dead Rising: Zombies' Sacrifice (Capcom) Winter 2008-2009
FFCC: Echoes of Time (Square-Enix) 1/29
Sonic and the Black Knight (Sega) Spring
Fragile (Bandai-Namco) Winter 2008-2009
Arcrise Fantasia (Marvelous) Winter 2008-2009
Oboro Muramasa (Marvelous) Spring
Sengoku Musou 3
New Tales of...
Monster Hunter 3

NOA Conference Summary
~ Sin & Punishment 2 CONFIRMED for U.S. release - 2009
~ Rhythm Heaven CONFIRMED - First half 2009


So it appears Ninty's retailer conference could be is happening 8 days earlier than last year's...

Even though last year had some rather tasty tidbits, let's keep expectations and speculation realistic, okay?

And just as a refresher, here's all the major goodies from last year:
  • Monster Hunter 3 Wii Exclusive
  • Sonic in Smash Brothers Brawl
  • Wii Fit presentation
  • Mario Kart Wii revealed to have bikes and to include wheel
  • WiiWare details - FFCC, Pokemon Ranch, Star Soldier R, etc. revealed
  • Mario Baseball Wii, Fire Emblem DS


I see a Wii Music presentation, a Pikmin 3 reveal, and another big exclusive 3rd party game (I'll go with Square-Enix) to be likely, with a smattering of smaller Wii/DS title revelations...

Nintendo Gaming / Kizuna - The Return of Jaleco
« on: August 30, 2008, 12:09:15 PM »
黄金の絆 (Kigane no Kizuna) means "Bonds of Gold"

Genre: Action RPG
Developer: Jaleco Ltd. (NEW Jaleco, which has little to do with the one of old)
Release: Winter 2008

Scenario: Miwa Shouda (FFXII, Saga Frontier, Little King's Story)
Director/Programmer: Youichi Kawaguchi (DQVIII, Little King's Story)

~ Main character is Lian (Leon)
~ Visuals will have a stylized "sketch" effect to them
~ More than 100 quests
~ Accumulated gauge techniques can be used
~ Huge bosses, find the weak point by pointing the Wii remote on screen; you also point at the enemy you wish to target

Also have a delicious taste of the game's art and screens, which are contained on a single, huge 4MB-sized image ripped from the game's website...

Collection of music ripped from the website (Thanks to Stormbringer at GAF!)

General Gaming / Square-Enix-Tecmo? Square-Tecmo-Enix? Squenicmo?
« on: August 28, 2008, 09:20:12 PM »
Sounds like Square-Enix is making a move on Tecmo!

It'll be interesting to see if this goes through, and if it'll affect the somewhat HD-console slant Tecmo has had...

General Gaming / Fable II
« on: August 28, 2008, 08:15:46 PM »
Alright, who is going to dive back into the Molyneux hype-machine and give this sequel a go?  If you preorder(ed) you'll get a DLC code to download "Pub Games," which will allow you to try and earn gold and items that you can transfer to your character once the game releases...

There are three games:  Fortune's Tower (where you build a "tower" of cards, hoping that you don't have cards of the same number touch each other), Keystone (basically Roulette), and Spinnerbox (Slots)...It's a pretty cool bonus, and a nifty way to promote the game, but my luck is pretty damn awful without cheating, tee hee...

I'll rework this OP with a detailed run-down of the game later, but for now I don't feel like it... :tpg:

Nintendo Gaming / Shinji Mikami + Suda 51 + Mizuguchi + EA = ???
« on: August 14, 2008, 05:31:10 PM »
Legendary Producer Shinji Mikami and Innovative Designer Suda51

Working with EA Partners on an All-New Action Horror Title

REDWOOD CITY, Calif.--(BUSINESS WIRE)--Aug. 14, 2008--Electronic Arts Inc. (NASDAQ:ERTS) today announced a publishing agreement with iconic Japanese development studio Grasshopper Manufacture. Under the terms of the deal, EA Partners will publish an all-new action horror game produced by Shinji Mikami and directed by innovative game designer Suda51.

The title is being developed for the PC, Xbox 360(R) video game system from Microsoft, PLAYSTATION(R)3 computer entertainment system and Wii(TM).

"Grasshopper Manufacture is excited to work with EA Partners to bring our new title to gamers around the world," said Goichi Suda, CEO of Grasshopper Manufacture. "They are a great partner who shares our commitment to quality and innovation while respecting our independence as a studio, which is very empowering."

"It is an honor for EA to sign Grasshopper Manufacture and help bring their new franchise to gamers worldwide," said Frank Gibeau, President of the EA Games Label. "The roster of partners at EA is growing and the caliber of talent is outstanding. Grasshopper Manufacture is a world-class studio and, within the EA partner program, they stand alongside some of the world's most revered independent studios."

"Grasshopper Manufacture is one of the most daring and innovative independent studios in the world, and EA Partners is honored to be working with Mikami-san and Suda-san on this new project," said David DeMartini, senior vice president and general manager, EA Partners. "EA Partners is a truly global resource for the world's best independent developers, whether they're in North America, Europe or Asia."

The deal was brokered by CAA, in conjunction with Q Entertainment who will be working with Grasshopper Manufacture and EAP on the project.


General Gaming / Leipzig Games Convention 2008
« on: August 14, 2008, 01:43:25 PM »
When:  August 21-24

~ Call of Duty: World at War
~ Clone Wars
~ Fracture
~ Guitar Hero: World Tour
~ James Bond: Quantum of Solace
~ Spiderman: Web of Shadows
~ Star Wars: Force Unleashed

~ Banjo-Kazooie: Nuts & Bolts
~ Fable II
~ Halo Wars
~ Lips

~ Alpha Protocol
~ Bayonetta
~ Beijing 2008
~ Dinosaur King
~ Empire: Total War
~ Golden Axe
~ MadWorld
~ Mario & Sonic at the Olympic Games
~ Samba De Amigo
~ Sonic Chronicles: The Dark Brotherhood
~ Sonic: Unleashed
~ Space Siege
~ Stormrise
~ Unannounced Game (may or may not be the Kuju/Headstrong game that will be revealed here)
~ Valkyria Chronicles
~ Buzz! Quiz TV
~ Echochrome (PSP)
~ Flower
~ Gran Tourismo 5 Prologue
~ Little Big Planet
~ Motorstorn: Pacific Rift
~ Rag Doll Kung Fu
~ Ratchet & Clank: Quest for Booty
~ Resistance 2
~ Singstar Vol.2
~ Secret Agent Clank (PSP)
~ Unannounced Game(?)

Square Enix
~ Final Fantasy XI
~ Infinite Undiscovery
~ Chrono Trigger
~ Dragon Quest: Chapters of the Chosen
~ Final Fantasy IV

Considering this is a European event, there will obviously be titles that are out everywhere else...However, there will also be a few new announcements there, plus the chance to see new footage on games that aren't out!  I'll add more companies and their showings as I find them...

General Gaming / Overlord II (360/PS3/PC)
« on: August 13, 2008, 08:08:51 PM »
ANOTHER Overlord game!  Too much awesome for me to handle after finding out about the upcoming Wii version!  Unlike the more fantasy/fairy tale-inspired Wii version, however, this game will have a more "realistic" backdrop (in a very loose sense, looking at the screens), with the story focused around a Romanesque empire taking over the world...Minions will have more varied abilities, such as being able to mount creatures and use other tools of war...

More info and screens here!

Nintendo Gaming / Overlord: Dark Legend
« on: August 13, 2008, 07:50:32 PM »
An ALL-NEW game based off of the underrated gem for 360 and PS3!

~ Prequel to the original game
~ Designed from the ground up: new story, new characters, new gameplay additions
~ Same four minion types, but they will have new abilities

More info and screens here!

I found the original to be a lot of fun, and I'll most likely get this one too thanks to it NOT BEING A BLOODY DIRECT PORT! =D

General Gaming / Infinite Undiscovery (360)
« on: August 09, 2008, 10:17:56 PM »
Publisher: Square-Enix
Developer: tri-Ace
Composer: Motoi Sakuraba (Full-length Opening Theme)

Official U.S. Site
Official Japanese Site

Release Date: September 2, 2008


The moon, which holds an incredible power that feeds the planet, has been captured and controlled by the Order of Chains (led by Leonid, or the Dreadknight, who desires to become a god).  However, a lot of people don't like this, considering it's killing the planet and has released foul creatures everywhere.  Thankfully for them, a group of people have stood up against the Order: the Liberation Army.  Led by a man named Sigmund, he is supposedly the only person who can release the moon from its chains.  The story begins in a prison: a young flute player by the name of Capell has been captured by mistake as he happens to look identical to the Liberation Army leader.

  • Unlike most JRPGs, there are no transitions between field exploration and battles.  If you run into an enemy on the field, you battle it out like an ARPG, only having three other party members in tow at a time.  The action never stops, even when you go into your menu, so it's best to finish your battle and find a safe place to make camp before you do!
  • Character relationships and interaction play a very big part of this game.  You can have a specific character join you when exploring towns, and depending on who is with you, the dialogue or events can change.  Each character has a specific personality and list of traits.  If you go out of your way to appeal to them, your relationship with them will increase.
  • Each character also has a "job class" that affects the types of skills they can learn.
  • A - Normal Attack (Normal and Strong attacks can be mixed together to form combos)
  • B - Strong Attack (Always the final blow in a combo)
  • RT - Active/Passive Mode (when you enter Active Mode, you draw your blade and your other party members will as well)
  • LT - Reflect Drive (A defensive maneuver, that, when used right as your enemy attacks, will reflect the blow back onto them, opening them to attack)
  • X/Y - Battle Skills (Over the course of the game, you will acquire magical attacks that you can set to these buttons.  They use MP.)
  • RB - Connect Action (You can also set Battle Skills to your party members.  Connect Action allows you to connect to a party member and utilize their attacks from afar without affecting your own movement and normal attacks.
  • When in battle, there are many tactics that you can apply to your party members.  You can set them to attack a single enemy, split up to attack, stay back, concentrate on combos, conserve MP, or just attack freely
  • As you play through the game, you will come across scripted events called Situation Battles.  These tend to be high-tension events that require tactical thinking on the part of the player.
  • Another interesting addition to the free-roaming gameplay is the importance of the senses.  Not only is visual acuity important, but so is sound and smell.  If you make a loud noise or use an item that has a potent smell, you could attract enemies to your position.

Japanese VA List

Capell - Shinnosuke Tachibana
Aya - Hitomi Nabatame
Sigmund - Tomokazu Sugita
Eduardo - Shinichiro Miki
Luka - ?
Roka - Kana Ueda
Mirche/Michelle - Ryoko Shintani
Eugene - Tohru Furusawa
Balbagan - Taiten Kusunoki
Leonid - Junichi Suwabe
Toma - Akeno Watanabe
Subaru - Naoko Matsui
Komachi - Yuki Matsuoka
Sarande - Yuri Amano


Who else is excited for the best next-gen RPG yet! (Okay, that's not really saying much is it?  Regardless, it looks and sounds fantastic!)

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