I think I would have flown off the handle at Syrenne's Bubsy comment and either completley embarassed myself in public, or completley embarassed myself in private and made this podcast an effective nightmare to edit. It's a good thing I am BAD at speaking and I'm only a fan of this show and not actually on it.
To correct James,
http://66.media.tumblr.com/40d56c5ed4ce6ff045605f563dc16f6c/tumblr_nxfdh3dptF1s3akkro1_1280.jpg there IS a box.
Like, let's get things straight here. I actually could give a rat's ass about the NX right now. I'm trying to build an expensive computer right now on a less than minimum wage budget. The NX would have to be the second coming itself to get me to really give a damn and drop my current plans to purchase it.
you guys badmouthing Sonic 1? that's what has gotten me down here. I think it's better than Sonic 2 because the level design is just better at presenting Sonic as a platformer in a fair manner than... really, anything in that series aside from maybe Sonic CD? Sonic 3 and Knuckles is kinda a chore to play through the whole thing in one sitting, and Sonic CD is less about sitting down quick for some fun and more about really exploring the level design and taking everything in.
while I actually prefer Sega Master System Sonic 1 or Sonic Advance 1, Sonic 1 is the sonic game I own more copies of than anything else and often times is what I sit down to play should I feel the need for a quick fix. Often times, I will play a Romhack of Sonic 1 that doesn't nessesarily change the level design at all, but rather the playable characters, because the variety of level design tends to be a good showcase for just putting cool ideas in the context of a solid and iconic game.
but yes, much like James, I grew up not having a genesis. I don't know how in the hell I became such a giant zealout, because my first Sonic Game was the PC version of Sonic 3D Blast. momentum based isometric platforming on a keyboard. yeah.
... Gex is probably one of my favorite mascot platformers that isn't the immediate like... 3 or 4 you think of. y'know, 3DO kid and all. >_>;; and no, Carol is NOTHING like Gex. she if anything, plays like say... what would happen if you put Zero into a momentum based platformer.
Still, I do respect your opinion on this, James. I'm sorry that Freedom Planet's tweaks to the sonic formula (Enemies don't do contact damage to break up the flow. there's never any traps that come out of nowhere or that off-screen the heroines!) weren't enough to where it'd click for you.
If James' praise of the soundtrack has you interested...
http://www.nintendoworldreport.com/radiotrivia/42319/episode-141-herman-munster-tribute-band it was featured in an episode of Radio Trivia~!