Whine Waker: blue ocean, distance blur, ugly Link
TP: great animation, emo black and white areas, adult midna
The graphics winner is clearly tilted toward TP
You can't be serious. Look at TP compared to what's to come, look at Wind Waker compared to what's to come. Wind Waker will always have a great look, while TP's style is going to be pretty terrible in retrospect. Already, I look at what's in Brawl from TP and hate it's style and design. It looks cheap, and out of date by standards just two years later. By comparison, what I see from Wind Waker still looks great.
It's the same thing as we delve back into older generations. Some games look great, some don't, even if they used to. Take a look at Final Fantasy VII, for example. The game was praised, through-and-through, for outstanding graphics upon release, right? Now, however, we see that the way the pre-rendered backgrounds are a pain to manage, with you navigating character being in ambiguous places when the perspective draws back. The characters, when not in a battle are hideous. Sure, the cutscenes might look alright, I don't remember them, but to be honest, the game, on a pure visual basis, does not withstand to the same degree Chrono Trigger, SMRPG, and Final Fantasy VI do.
Sure, at the time, the "graphics winner" was VII, but now, it's clear the earlier ones looked much better.