Author Topic: Sequel?  (Read 10879 times)

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Offline Spak-Spang

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Re: Sequel?
« Reply #25 on: February 20, 2008, 08:12:48 PM »
I think Brawl will not be the last Smash Brothers.  I know that Iwata talked about how the franchise can't go on forever by just adding more characters to the game...at the same time, Nintendo can't let such a lucrative franchise disappear by not creating a sequel.

What I could see happen is that Nintendo takes the basic design of Smash Brothers, and creates a radically different Smash Brothers game of some kind.  I don't know what that would look like, but I can't wait to find out.

Offline LuigiHann

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Re: Sequel?
« Reply #26 on: March 18, 2008, 06:27:30 PM »
My predictions:

-The next Smash Bros will be on DS. The number of characters, modes, and stages will be much lower, but it'll feel like a more rounded package because of it. See MarioKart DS compared to Double Dash, for instance. Character count will be around 20,

-The next console Smash Bros won't happen until the next Nintendo console... but it will come out earlier in that console's life than Brawl or Melee.
-Final Smashes will be more or less the same.
-Krystal will be a playable character. She will be the most unique Fox clone yet. The other Fox clones will still be there, but with even more variety.
-Ganondorf will finally get a moveset overhaul, and although the basics (and most of his standard attacks) will still be set in his Brawl version, his special moves will be based heavily on his attacks from whatever is the most recent Zelda game at the time.
-Megaman will be playable. He will not have Kirby-like absorption of others' moves. He will have a Samus-like (or perhaps Game&Watch-like) collection of attacks taken from various robot masters for his standard and special attacks. He will be the only new 3rd party playable character.
-Sonic and Snake will be back.
-There will be new assist trophies from Sega, Konami, and Capcom, outside of the franchises represented by playable characters.
-There will be more assist trophies than playable characters. Several will be 2D.
-Some of Brawl's assist trophies will be turned into playable characters.

Offline Mikintosh

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Re: Sequel?
« Reply #27 on: March 18, 2008, 07:25:01 PM »
Mario Kart DS had way more stages than Double Dash did, and the things that made up for less characters were ROB and better handling.

I also doubt Krystal would be in a Smash Bros. 4. Why would she become more important to Nintendo in the next couple years than she is now? Also, I wouldn't assume they'll be going for third-parties next time either.

Offline NinGurl69 *huggles

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Re: Sequel?
« Reply #28 on: March 18, 2008, 07:26:36 PM »
As if ROB was ever important.
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Offline Ceric

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Re: Sequel?
« Reply #29 on: March 18, 2008, 07:33:53 PM »
If it's like Mario Kart DS to DD.  I think we see are first game that truly leverages SD technology, aka 8 gigs.
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Offline Mikintosh

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Re: Sequel?
« Reply #30 on: March 18, 2008, 09:53:58 PM »
As if ROB was ever important.

He's ALWAYS important. Sega remembered to put him in F-Zero GX, that's important.

Offline NinGurl69 *huggles

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Re: Sequel?
« Reply #31 on: March 18, 2008, 11:51:44 PM »
As if Sega and F-Zero GX were ever important.
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Offline Mikintosh

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Re: Sequel?
« Reply #32 on: March 19, 2008, 01:55:38 AM »
As if Sega and F-Zero GX were ever important.

Bah, Daisy wasn't even important enough to be anything more than a palette swap for Peach.

Offline UncleBob

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Re: Sequel?
« Reply #33 on: March 19, 2008, 12:17:22 PM »
>"The next console Smash Bros won't happen until the next Nintendo console... but it will come out earlier in that console's life than Brawl or Melee."

Ummm... Melee came out like, what, two weeks after the GameCube did?  How much earlier do you want it?

Anyway, here's a crazy idea...  Who would buy a "DX" Smash Bros. Brawl this generation?  Basically, take Brawl, remove the single player modes so that you're left with online and local multi-player.  Now, throw in every single stage from the N64 version, Melee, and Brawl, along with the ability to import your custom stages from Brawl (or make new stages) and play them online against friends.  Now, add in every single character that's missing from Melee (Mewtwo, Dr. Mario, etc...)  Perhaps another new character or two and a small handful of new stages (perhaps some of the "best of the best" user submitted stages from Brawl with a cleaner makeover)...  Now, price this package around $30.

It lets Nintendo rape the franchise a little more while not putting a lot of effort into it - reusing the same engine I'm sure they paid Sora LTD out the wazoo to create.  It helps address the "not enough characters/levels" issue while bringing back all the characters and levels everyone misses from the older games.  And it'd be budget priced, which is always good. :)
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Offline Spak-Spang

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Re: Sequel?
« Reply #34 on: March 19, 2008, 12:43:52 PM »
Unclebob:  Why would you take out the Single Player mode though?  I guess take out subspace Emissary, but keep a Classic Mode and All Star Battle.  But I would say I would take out the ability to create a stage modes and keep it more basic.

After saying that, I really don't like the idea.  I don't think we need more clones within the game to make it better, and I don't see why Nintendo needs to make a budget title for Smash, when Nintendo could just drop the price $10.00 and still sell a ton of copies as it is. 

If Nintendo was going to go this direction, then they would need to add 4-5 new characters that are completely worth a new purchase.  I am talking BIG NAME CHARACTERS...and possibly new third party characters.


Offline UncleBob

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Re: Sequel?
« Reply #35 on: March 19, 2008, 01:27:17 PM »
I suppose leaving Classic/All Star wouldn't really take up much disc space.  I was looking for a way to take it off the dual layered disc.

As for clones - I want my Dr. Mario back.  But yeah, I wouldn't complain if more characters were added (Bomberman? :))
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Offline NinGurl69 *huggles

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Re: Sequel?
« Reply #36 on: March 19, 2008, 02:40:35 PM »
Want to take it off the dual-layerd disc?  Get rid of all the bloated RPG-infected FMVs.  The movies total at 3.35 GB.  The game tops out at 7.1 GB.
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Offline Spak-Spang

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Re: Sequel?
« Reply #37 on: March 19, 2008, 04:55:02 PM »
So basically, we are trying to create a streamlined Brawl product for to be released a few years later after Brawl's success that focuses mainly on multiplayer aspect of the game, and less on the single player.

Well, here is what you do:

Elminate Subspace Emissary from the game.

Remove the ability to costum Create levels, however keep the ability to have those levels downloaded each day and play.  (This may sound weird, but it is more about keeping both games compatiable with features, but also keep Brawl the prefered game.)

Remove trophies, Stickers and other elements.

Keep All Star, Classic, and Event modes for Single player options, and add in completely new and different Event Battles to create a new experience for this version.

Add in more break the target levels, and bring back Board the Platform.  Make both playable online in both competive and co-operative modes.

I would not add in Nintendo 64 levels, instead I would create 10-12 new levels (Again, reason being is to create a difference between Brawl and this new game.)  These stages need to be really good...stages that have been neglected in the franchise.  Bowsers Castle is the first on the list.

Finally the game needs to have atleast 5 new characters, beyond clones.  Krystal, Mega Man, Tails, Drill Dozer, Midna and Wolf Link, Daisy.  Also, I would give Gannondorf and Toon Link a completely new moveset. 

Stll, even with all these changes I dunno if I would get the game...it would have to be budget priced.

Offline NinGurl69 *huggles

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Re: Sequel?
« Reply #38 on: March 19, 2008, 05:32:14 PM »
I'd much rather have this kind of Wolf in the game

The one I saw on my door mat a couple years ago was nearly the diameter of a CD
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Offline DAaaMan64

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Re: Sequel?
« Reply #39 on: March 19, 2008, 05:36:42 PM »
I'd much rather have this kind of Wolf in the game

The one I saw on my door mat a couple years ago was nearly the diameter of a CD

I don't live in an area with large spiders, but that is scary as ****.
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Offline NinGurl69 *huggles

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Re: Sequel?
« Reply #40 on: March 19, 2008, 05:43:08 PM »
Oh just think, I was about to STEP ON IT.  But I noticed a foreign blotch of brown in my vision that made me look down and stop dead in my tracks.
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Offline DAaaMan64

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Re: Sequel?
« Reply #41 on: March 19, 2008, 05:44:14 PM »
Oh just think, I was about to STEP ON IT.  But I noticed a foreign blotch of brown in my vision that made me look down and stop dead in my tracks.

I don't know what I would have done, but it wouldn't have been anything I would have ultimately enjoyed.
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Offline Adrock

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Re: Sequel?
« Reply #42 on: March 19, 2008, 05:44:23 PM »
I can't see Nintendo releasing a special edition of Brawl. The amount of content some of you guys are suggesting is pretty excessive. Nintendo historically has had no problems releasing straight ports of old games, but they don't release updated versions of their games with extra content (the F-Zero X expansion for 64DD being the only quasi-exception I can think of) so I'm having a hard time believing they'd start now. A new Smash Bros. or Smash Bros.-like game will most likely not come out until the successor of the Wii launches.
I also doubt Krystal would be in a Smash Bros. 4. Why would she become more important to Nintendo in the next couple years than she is now?
If anything, I expect Krystal to be in the next Smash Bros. Like it or not, she's a major part of the Star Fox franchise now. If you want to argue character importance, I think there's a pretty strong case in favor of Krystal.

Offline NinGurl69 *huggles

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Re: Sequel?
« Reply #43 on: March 19, 2008, 05:45:23 PM »
Fur sells.
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Offline Spak-Spang

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Re: Sequel?
« Reply #44 on: March 19, 2008, 05:57:32 PM »
Oh I know I am suggesting a lot of content for this quasi-sequel.  I also don't like the idea, so for Nintendo to sell me on it, they would HAVE to put a lot of content in the game.

Personally I would just Nintendo make Smash Bros 4. 


Offline UncleBob

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Re: Sequel?
« Reply #45 on: March 19, 2008, 05:58:31 PM »
If anything, I expect Krystal to be in the next Smash Bros. Like it or not, she's a major part of the Star Fox franchise now. If you want to argue character importance, I think there's a pretty strong case in favor of Krystal.

That's what everyone said about her for Brawl.

Anywhoo, I want the N64 levels.  They're awesome.
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Offline Adrock

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Re: Sequel?
« Reply #46 on: March 19, 2008, 06:19:09 PM »
If anything, I expect Krystal to be in the next Smash Bros. Like it or not, she's a major part of the Star Fox franchise now. If you want to argue character importance, I think there's a pretty strong case in favor of Krystal.
That's what everyone said about her for Brawl.
And Wario in Melee, but that didn't stop him from being in Brawl. Sure, Warioware took off in between both games, but Wario was still a major Nintendo character that got shafted, especially in favor of a total reject like Pichu.

I think roster additions are the result of development time. Who knows who/what got cut last year to make time for Sonic, who admittedly was a late entry?

Offline LuigiHann

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Re: Sequel?
« Reply #47 on: March 20, 2008, 11:34:22 AM »
The reason I expect Krystal for SSB4 is because they've added a new Fox clone in each iteration, and I don't expect them to stop :p

Offline Spak-Spang

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Re: Sequel?
« Reply #48 on: March 20, 2008, 05:41:23 PM »
I think they should drop Falco and just add Krystal.

As for a sequel you must ask yourself, are there characters that should have been included in this game?

Before you simply say yes, here are some requirements to think about.

A)Will the character be popular
B)Wll the character actually ADD gameplay elements to the game.
C)Can the character have a truly unique play experience, justifing that characters existance.

If you can come up with 8 more characters to add to the game, that truly fit those criteria we can move on to the next element on whether a new Brawl should be made.

Can we improve the experience?  (This is obviously yes...but let's catigorize)

A)Improvements to online play
B)Improvements to Character Balance
C)Improvements to Adventure and Classic Modes  (By the way Classic Mode Sucks in Brawl.)
D)Improvements to Stage Designs


Offline NWR_insanolord

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Re: Sequel?
« Reply #49 on: March 20, 2008, 05:56:19 PM »
What's wrong with Classic in Brawl, it's practically the same thing as it was in Melee, and that same thing is excellent. Also I fully expect them to snub Krystal again and put in Leon instead.
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