Author Topic: Japanese Virtual Console Line-up Revealed  (Read 9484 times)

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Offline MegaByte

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Japanese Virtual Console Line-up Revealed
« on: October 31, 2006, 07:24:22 PM »
49 games, including many conspiculously missing from the other regions' list.

Nintendo has posted the Virtual Console launch line-up for Japan on their website.  Japanese gamers will be treated to big name titles, such as the 16-bit Mario and Zelda games, which are absent from the US and European launches.    


The full list is as follows:    


Famicom (NES) - 500 points  

     
  • Ice Hockey (Nintendo)  
  • Urban Champion (Nintendo)  
  • Legend of Kage (Taito)  
  • Gradius (Konami)  
  • Gomoku Narabe (Nintendo)  
  • Soccer (Nintendo)  
  • Super Mario Bros. (Nintendo)  
  • Xevious (Bandai Namco)  
  • The Legend of Zelda (Nintendo)  
  • Solomon's Key (Tecmo)  
  • Tennis (Nintendo)  
  • Donkey Kong (Nintendo)  
  • Donkey Kong Jr. (Nintendo)  
  • Ninja Jajamaru-kun (Jaleco)  
  • Pinball (Nintendo)  
  • Baseball (Nintendo)  
  • Mario Bros. (Nintendo)  
  • Wario's Woods (Nintendo)  
   


Super Famicom (SNES) - 800 points  

     
  • F-Zero (Nintendo)  
  • R-Type III (Irem)  
  • Super Castlevania IV (Konami)  
  • Contra III (Konami)  
  • Street Fighter II (Capcom)  
  • Donkey Kong Country (Nintendo)  
  • Super Mario World (Nintendo)  
  • Mario's Super Picross (Nintendo)  
   


Super Famicom (SNES) - 900 points  

     
  • Sim City (Nintendo)  
  • The Legend of Zelda: A Link to the Past (Nintendo)  
  • Fire Emblem: Monshou no Nazo (Nintendo)  
   


Nintendo 64 - 1000 points  

     
  • Super Mario 64 (Nintendo)  
   


Mega Drive (Genesis) - 600 points  

     
  • Ecco The Dolphin (Sega)  
  • Gunstar Heroes (Sega)  
  • Golden Axe (Sega)  
  • Columns (Sega)  
  • Shadow Dancer (Sega)  
  • Altered Beast (Sega)  
  • Space Harrier II (Sega)  
  • Sonic the Hedgehog (Sega)  
  • Toejam and Earl (Sega)  
  • Puyo Puyo (Sega)  
  • Ristar (Sega)  
   


PC Engine (TG-16) - 600 points  

     
  •  
  • Bonk's Adventure (Hudson)  
  • Necromancer (Hudson)  
  • Super Star Soldier (Hudson)  
  • New Adventure Island (Hudson)  
  • Dungeon Explorer (Hudson)  
  • Battle Lode Runner (Hudson)  
  • Victory Run (Hudson)  
  • Bomberman '94 (Hudson)  

Aaron Kaluszka
Contributing Editor, Nintendo World Report

Offline IceCold

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RE: Japanese Virtual Console Line-up Revealed
« Reply #1 on: October 31, 2006, 07:41:51 PM »
Hmm, they get Mario Bros AND Super Mario Bros for NES.. so do we get SMB or MB?

EDIT: Just realised JonLeung linked to this in the other thread. Wow, they get a much better selection right off the bat. Hmm, Bomberman 94..
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Offline Artimus

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RE: Japanese Virtual Console Line-up Revealed
« Reply #2 on: October 31, 2006, 07:53:06 PM »
This is depressing. Most of it makes NO sense. Why can't we have SMB and LttP and DKC and SMW, etc. Goodness, DKC is an English game! It's not like you can argue it came out in Japan first.

Offline Saturn2888

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RE:Japanese Virtual Console Line-up Revealed
« Reply #3 on: October 31, 2006, 08:00:37 PM »
Quote

Originally posted by: Artimus
This is depressing. Most of it makes NO sense. Why can't we have SMB and LttP and DKC and SMW, etc. Goodness, DKC is an English game! It's not like you can argue it came out in Japan first.


Dude, can't even understand what you said. use some actual names of the games especially if they're 10-20 years old.
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Offline IceCold

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RE: Japanese Virtual Console Line-up Revealed
« Reply #4 on: October 31, 2006, 08:02:33 PM »
Super Mario Bros, A Link to the Past, Donkey Kong Country, Super Mario World... tsk tsk Saturn
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Offline GoldenPhoenix

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RE:Japanese Virtual Console Line-up Revealed
« Reply #5 on: October 31, 2006, 08:44:43 PM »
Looks like American gamers are screwed with Genesis pricing if the points are equal, 600 for Genesis for Japan but 800 for US? BS!
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Offline ShyGuy

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RE:Japanese Virtual Console Line-up Revealed
« Reply #6 on: October 31, 2006, 08:59:41 PM »
VGRevo, the only explanation I can think for that is the fact that the megadrive wasn't nearly as popular in Japan as the Genesis was here in the US. Priced what the market will bear and all that, y'know?

Offline Bloodworth

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RE: Japanese Virtual Console Line-up Revealed
« Reply #7 on: October 31, 2006, 09:01:04 PM »
Don't forget, that's Sega's decision.  Still, you'd spend that kind of money in half an hour, playing Altered Beast at the arcade.  Also, several people have pointed out that since the US launches first, these titles may still come here by the end of the year.  I'm not banking on it, but it could be the case.  I mean come on, Super Mario World was playable at E3.
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Offline capamerica

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RE: Japanese Virtual Console Line-up Revealed
« Reply #8 on: November 01, 2006, 02:53:40 AM »
I wonder if there will be a way to set up my Wii to have access to the JP Virtual Console.
I'm kind of disapointed the US list is no where near as good as this.
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Offline MaryJane

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RE:Japanese Virtual Console Line-up Revealed
« Reply #9 on: November 01, 2006, 03:05:54 AM »
This is disturbing to say the least, we should be able to get the same games as Japan.

There are some games(not many on that list) that were never translated for America, but they should downloadable at your own risk. Does this mean that the Virtual Console and online gaming are run off two different sevices?  Doesn't make much sense to me, Wii points should be equal as well, what happened to Nintendo simplifying things?
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Offline Bill Aurion

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RE: Japanese Virtual Console Line-up Revealed
« Reply #10 on: November 01, 2006, 03:11:53 AM »
The U.S. should definitely get Super Mario Brothers and Super Mario World at launch...I can't think of any reason why they aren't...
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Offline joedick

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RE:Japanese Virtual Console Line-up Revealed
« Reply #11 on: November 01, 2006, 03:16:21 AM »
I don't care about those other games, I just want picross! I was addicted to the Gameboy game they put out here and I would kill for some new puzzles!

Offline Ceric

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RE: Japanese Virtual Console Line-up Revealed
« Reply #12 on: November 01, 2006, 03:24:04 AM »
Yep this is counter acting the good points that NoA got from the Walmart guides.  So there back deeper in the hole with me.  (Mostly because I want Super Castlevania and Gunstar Hero)
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Offline Michael8983

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RE:Japanese Virtual Console Line-up Revealed
« Reply #13 on: November 01, 2006, 03:54:18 AM »
Not worried.
I'm going to be too busy with TP and other launch titles to even think about VC games for the remainder of the year.
Eventually most if not all of the games we want will be available. It's best Nintendo save some of the big ones for the drought season anyway.
I'm sure that as more and more games are added, they will become available for much fewer points too. Eventually we'll have $1 NES games and $5 N64 games, I'm quite sure.

Offline Athrun Zala

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RE: Japanese Virtual Console Line-up Revealed
« Reply #14 on: November 01, 2006, 04:37:29 AM »
yep, they have a better selection.....

I'd love to have Mario's Picross though
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Offline Pale

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RE: Japanese Virtual Console Line-up Revealed
« Reply #15 on: November 01, 2006, 05:10:38 AM »
I think Nintendo is trying their hardest to not create any dead spots in launch.  They stated their plan of having something like 10 new VC games per month in 07.  They are probably intentionally holding some back in order to hit that number.  Like it or not, it's most likely all about marketing.
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Offline PopeReal

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RE:Japanese Virtual Console Line-up Revealed
« Reply #16 on: November 01, 2006, 06:27:04 AM »
This forum is pretty funny sometimes.  Nintendo is releasing a console that you can download classic games on and because people might have to wait a bit to get the ones they really want they use the words "dissapointing", "disturbing", and "depressing".  I'll avoid using the word "negative" today and just move on.  Enjoy yourself people.
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Offline King of Twitch

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RE: Japanese Virtual Console Line-up Revealed
« Reply #17 on: November 01, 2006, 06:55:08 AM »
Sim City!!
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Offline mantidor

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RE:Japanese Virtual Console Line-up Revealed
« Reply #18 on: November 01, 2006, 07:13:55 AM »
Quote

Originally posted by: PopeReal
This forum is pretty funny sometimes.  Nintendo is releasing a console that you can download classic games on and because people might have to wait a bit to get the ones they really want they use the words "dissapointing", "disturbing", and "depressing".  I'll avoid using the word "negative" today and just move on.  Enjoy yourself people.


you are so right, lets cheer and clap! *rolleyes*

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Offline Ian Sane

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RE: Japanese Virtual Console Line-up Revealed
« Reply #19 on: November 01, 2006, 07:18:51 AM »
Well to be fair some of those games are third party so Nintendo might not have any control if a Konami or Namco game is released in Japan for launch but not North America.  Still it's dumb that titles like Super Mario Bros and A Link to the Past aren't available from day one.

And is there ANY good reason to even have regional differences?  We should be able to buy any of these games from anywhere.  After all they can track who is buying stuff from where and since all of these games are old they don't have to worry about someone importing the Japanese version before the US version comes out or anything like that.  Plus there are no manufacturing costs so demand is less of an issue.  No one has to worry about spending too much money on making unsold copies of a Japan-centric game that won't be that popular in North America.  The VC is an affordable way to sell games to cult audiences.  I guess it isn't surprising Nintendo would be so oblivious to something so damn obvious but it's still frustrating.

Offline joedick

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RE:Japanese Virtual Console Line-up Revealed
« Reply #20 on: November 01, 2006, 07:48:10 AM »
Quote

Originally posted by: Ceric
Yep this is counter acting the good points that NoA got from the Walmart guides.  So there back deeper in the hole with me.  (Mostly because I want Super Castlevania and Gunstar Hero)


We are getting gunstar heroes....

Offline Pale

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RE: Japanese Virtual Console Line-up Revealed
« Reply #21 on: November 01, 2006, 08:10:59 AM »
Ian,

Though I can't think of any specific examples, I'm sure there are differing distribution rights on some games depending on the region.  It would a legal nightmare to try and decide where the money should go er something.  I dunno.

All that said, VC is supposed to fill time between Wii games right?  I'll be playing Zelda at launch, so I don't mind the slim pickings.  I personally was starting to doubt that NOA was even going to have the virtual console ready, so any news is good news imo.
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Offline Nephilim

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RE:Japanese Virtual Console Line-up Revealed
« Reply #22 on: November 01, 2006, 08:28:32 AM »
Well it seems it might be nintendos fault for lackluster list, as midway and 3drealsm have both said they wanted games on VC but had no real info about it only in last month
seems nintendo is just keeping it close and small ammount of games for a weird reason

Offline Ian Sane

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RE: Japanese Virtual Console Line-up Revealed
« Reply #23 on: November 01, 2006, 08:40:39 AM »
"Though I can't think of any specific examples, I'm sure there are differing distribution rights on some games depending on the region. It would a legal nightmare to try and decide where the money should go er something. I dunno."

You're probably right about that.  It probably is a big deal for licenced games.  Someone might have the rights to a licence in one region but not the other.  Still that could be fixed if region restrictions were enforced on a game by game basis and that for titles it didn't matter on we could download as we wished.

I have a feeling that some hack will be created and unfortunately for Nintendo illegal free downloads may be part of the hack.

Offline TJ Spyke

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RE:Japanese Virtual Console Line-up Revealed
« Reply #24 on: November 01, 2006, 09:08:13 AM »
Someone had better find a way to let us download games from other regions, like they did with Xbox Live Arcade. It's dissapointing how many good games Japan gets for the VC this year while we get almost nothing good.
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