Sorry, didn't mean that they made them. What I meant to say is that they were housed on their system. But my point was that these games have come out within a year of each other, and being that their new franchises, wouldn't that seem wierd that they've already got three of them on one system? If it was on the GameCube it'd be hated, but not on the sacred PS2. Even though Halo is getting a third one, at least it's not a year later. But unlike Halo, at least Metroid Prime's games finish at the end instead of cliffhangers.
I've agreed with the Grand Theft Auto game's bringing something to the world of gaming (although it may not be the best moral choice). Halo didn't really bring anything that Unreal didn't. The use of vehicles comes to mind, but in Goldeneye you could drive a tank too AND double wield.
I'm glad that those games didn't receive the hype that Halo did or GTA did. Then we'd get some pretty asinine stuff that only the general consumer can comprehend. Yes Wind Waker was an easy game, but it wasn't one to complete. The whole 40 level dungeon comes to mind and I can say I haven't had a funner time than that. Pikmin (which for some reason I have still yet to play) may or may not be easy, but have no idea. Eternal Darkness tried something that no other game has. Messing with the gamer was enough to cause people to be like "What the hell?! My guy just blew up!" We all know that Metroid Prime is a game not for the general consumer. To that, I applaud Retro for actually wanting to make a game for the patient. Resident Evil did this back in the day.
Apparently even though the general public isn't interested in the Mario franchise, it's still making its mark. Mario is the only game wax figure. He has his name on the gaming walk of fame (what that means is beyond me) and Nintendo is STILL making a profit. Personally, I think this still means something, and that even though the general consumer is somewhat boycotting Mario, the people who aren't make a difference.
I think their decisions are working, but it's hard to please everyone. Madden pleases some, but pisses off alot. Mario Sunshine pleased some, pissed off more. Wind Waker made alot of us cry with joy, while causing most to kill off their families.
All in all, I don't care what the general public says about the system and everything. Owning all three consoles, I love my lunchbox the most and I love the Dreamcast second (with the 64 in third). To me that means something. It means that the PS2 and Xbox's forms of "fun" are the same and that "fun" doesn't apply to me. But it may apply to you and if it does, I applaud you. If it doesn't and you try to change my opinions, who the HELL are you to try to tell me what I like.