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Nintendo Gaming / Re: Wii U
« on: October 10, 2012, 04:19:33 PM »
I don't hate your boyfriend.
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I would be sorry for making assumptions if you had not worded yourself poorly.reggie answered ONE question about the Wii U and future competitors. I responded with an opinion about that ONE question. Get over it.Pro athletes do a better job explaining how they will win championships than reggie does answering a question about how the Wii U will fend off competition.Because Reggie answered a series of questions in an interview. So yes I misinterpreted what you really meant because you didn't interpret what you really meant.
Reggie gave a standard answer to a pointless question. "How you plan on fending off things that no one knows anything about?" The successors to PS3 and 360 don't officially exist yet. I don't know how else he was expected to answer that question.Yes, now that you've explained that, it does seem that Reggie didn't explain how the Wii U will fend off future competitors...
The rest of the answers were PR fluff, but I give him a pass on that one.
I read the whole thing. I pointed out that he gave a non-answer to a specific question that comes up a lot here. The rest of the answers are pretty fluffy, too. Continue making dumb assumptions about what I read and attributing your opinion to it, if you must, but it's not necessary.Pro athletes do a better job explaining how they will win championships than reggie does answering a question about how the Wii U will fend off competition. Unless the Wii U takes off like the Wii, which can't and won't happen, I don't see Reggie sticking around for another generation.If you had bothered to read. Its actually an interview of 30+ questions. He does a pretty good job of answering them until he gets asked a hypothetical question about quantities that are still unknown.
http://seattletimes.com/html/technologybrierdudleysblog/2019376473_qa_nintendo_boss_on_wii_u_appl.htmlPro athletes do a better job explaining how they will win championships than reggie does answering a question about how the Wii U will fend off competition. Unless the Wii U takes off like the Wii, which can't and won't happen, I don't see Reggie sticking around for another generation.
Reggie explains Wii U will fend off future competition.
ok, chief.Wow, you are right it's been 3 months since 2 months ago in japan and 1 month ago in euro and usaland, someone get you a nobel prize for discovering that. eat poison.Quote from: martyIt's very interesting to see how closely Nintendo can toe the line to Day 1 DLC.I don't think three months is "close" to Day 1 DLC. But thanks for trying.
Okay, again, personal insults are not okay. Disagreements and corrections are fine; telling someone to eat poison is not.
Wow, you are right it's been 3 months since 2 months ago in japan and 1 month ago in euro and usaland, someone get you a nobel prize for discovering that. eat poison.Quote from: martyIt's very interesting to see how closely Nintendo can toe the line to Day 1 DLC.I don't think three months is "close" to Day 1 DLC. But thanks for trying.
I think this'll just be around launch, and will be an update in the future. The 3DS didn't even launch with an online store whatsoever.yes, let's remind ourselves how well the 3DS launch went...
So you're saying the game should be more unbalanced? Nobody has said they want the game to be like other fighters other than being better balanced than Brawl, which most traditional fighting games are better balanced than Brawl.Where do I say I want the game more unbalanced? Oh, that's right--i didn't. Glad that straw-man bullshit is behind us... let's see what else you have to say about things I didn't say... Some characters are better than others... fact! Okay, well, that's going to be true of every fighting game when there are different characters. You want better balance even if it means less characters ... I don't. I want more, not less, content, even if it means the game isn't balanced. It is okay if SB isn't perfectly balanced because it isn't a pure fighting game. Your last sentence makes zero sense. Complaining about balance in SB is like whining that there isn't rocket jumping in CoD.
I'm not a fighting game fan at all. I love the Smash Bros. games though and Melee is my favorite. I'm not a tournament player nor am I a fan of watching fighting tournament play. But something was off about Brawl and some characters were better than others. That's a fact. I want better balance in the new Smash compared to Brawl. If they need to lower the number of characters to do it, then fine. If they can balance better with more characters, that's just gravy. But saying it's okay to be unbalanced because all other fighters are balanced and SB is the anti fighter game is beyond ridiculous.
Once again, high level play makes up less then 1% of the Smash Bros audience. To the other 99% of people who play Smash Bros, Brawl was very well balanced and characters like Meta Knight didn't have huge advantages over everyone else. Get the tournament bullshit out of here because it makes a very very very very very very small percent of the audience and doesn't represent the way the game actually is to most people.Pretty much this. I don't know how people can bitch about a game for it not having the properties of the games it stood in opposition to. If Nintendo wanted to make a technical fighter, they would--they made a slot-machine styled brawler instead. I prefer it that way and don't understand why anyone would want Nintendo to focus on turning the series into something it's never been just to satisfy a virtually non-existant demand.
Covers are cheaper because you are paying for basically the lyrics and not the right to use the actually song itself (which is why shows like Glee can afford to do so many songs, because they are having the actors perform the songs rather than licensing the original songs).Whoever owns the rights to the recording charges whatever they want just as whoever owns the copyright on lyrics/composition could charge whatever they want. It's far harder to obtain the rights to make a copy of a recording than it is to make a cover, the holder of the rights to the original copy wouldn't want that right to become non-exclusive. Copyright can be a legal nightmare that most companies wouldn't want to deal with. Cover's might not be cheaper, they just might be the only option available.
Music license couldn't have been much since they were all covers. Covers are significantly cheaper than original band tracks.That's not really true. Situations change all the time and the price of things isn't set in stone. Songwriting/composition copyright as well as song-recording copyrights can be confusing or disputed. I'm guessing Nintendo used covers, not to get out of paying original artists' fees, but because the publishing company probably owned all of the songs for the covers and there wouldn't be any head-aches in obtaining the rights. I'd be surprised if Nintendo didn't pay handsomely for this convenience. I also wouldn't be surprised if there was a limit on how many copies Nintendo was allowed to press (or would want to press) due to mechanical royalties, which are paid upfront during manufacture and not after a sale, when Nintendo would (/could) make their money back.