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Nintendo Gaming / Hardest Single Thing To Do On Gamecube?
« on: February 24, 2003, 10:00:05 PM »
Dealing with the tiny D pad in fighting games.
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Quote
Originally posted by: jmeQuote
Originally posted by: Bishman
Heard that Mario 128 will use the Pikmin engine.
Mario 128 was an early gamecube technical demo to show that 128 sprites could be on the screen each doing their own thing while keeping a constant framerate. The mario 128 tech. demo was the "wireframe" design for Pikmin. Shiggy already said that. A long time ago.
But I'll keep the rumor mill going.
I heard from a Nintendo Rep. that at this years E3 Nintendo will announce a release date for a game they haven't let anyone know they were working on, and it will be out by the end of the year for a worldwide release. The game? Duck Hunt Championship.
That's right, a new duck hunt. And it even comes bundled with a light gun in either Black Indigo Platinum or Spice. It will also support up to 4 players and a trophy system. Players may even be able to unlock a Nintendo classic as a reward.