Interesting. Shows how different people have different views on such things. Sure they were hard, but I found I was progressing sufficiently through subsequent encounters that it kept the frustration at bay.
In terms of the flappy bird attack I assume you mean the stage two attack when he swoops across the screen into the wall.? If so, curl up into a morph ball and he'll go right over the top of you. I had a great time in that final fight. Yes he hits like a tank but he telegraphs attacks well enough for you to evade as needed. But naturally you'll likely die a fair bit as you suss out the moveset.
No, it's the attack where he.....
Ah right yes I'm with you. [_Use the blink/dash move to go through the gaps. Makes it a lot easier than relying on the natural flow of the bounce_]
_________
(I don't know if there's a way to only quote a portion of a post without the whole thing coming across and having to delete stuff in this tiny little reply window)
@Adrock.
I got the first real boss down on the first attempt. It was most definitely the only boss I got down first attempt. All the others took many attempts. However that did bring to mind another issue I found with the game:
Those eyeball brain things that give you the omega beam to take out EMMIs. There needs to be more clear feedback to the player that you're actually damaging it when you shoot it. I remember the first time I killed one I found myself trying to damage other things in the room, and deflect projectiles at it because I wasn't sure if my shooting the thing was doing anything. Maybe show the metal shell sustaining damage, denting or something.Regarding the point about having difficulty finding how to proceed through the game - again I never had this problem. In fact I think the level design is just top notch in terms of guiding people where they need to go. Even in the EMMI zones where you're rushing through you still largely end up where you need to go to progress.
By all the above I'm certainly not trying to imply that I'm a better player and what not. Maybe I just got lucky. Or maybe this type of game is just my jam. I am quite sensitive to repetition and frustration in games now. It's an extremely rare game that I will play above normal difficulty, and I'm not above playing something on easy mode. But for whatever reason this particular game didn't labour on me like a lot do. (Luckily for me because there is no easy mode in this game lol). I was looking forward to each boss encounter because each time I went in I was learning more and therefore more comfortable with the fights. And consequently every few more attempts I'd progress a little further in the encounter which kept the frustration at bay.