Author Topic: Smash Bros. Brawl Will Support Four Control Types  (Read 11484 times)

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Offline Jonnyboy117

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Smash Bros. Brawl Will Support Four Control Types
« on: June 07, 2007, 09:40:19 PM »
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 http://www.nintendoworldreport.com/newsArt.cfm?artid=13587

 Most of the Smash Bros. Dojo daily updates have so far been either minor item reveals or write-ups about characters already shown a year ago.  But today's update is more newsworthy -- the official website has commented on how the game will be controlled.    


Details on each scheme are still unknown, but Brawl will support four controller setups: Wii Remote (horizontal), Remote & Nunchuk, Classic Controller, and GameCube Controller.  Support for the latter was hinted by Masahiro Sakurai at E3 2006, which implied that the Classic was likely to be compatible as well.  It was also well known that a Remote-plus-Nunchuk style would be available for those people who don't have the other hardware or simply prefer to use the Wii's standard interface.    


The horizontal Remote-only option is completely new.  This series has always been played with an analog joystick since its debut on Nintendo 64, so it's not immediately clear how the game might be controlled with a D-pad, digital buttons, and probably some kind of motion control.    


In this website post, Sakurai recommends the GameCube controller because of its stronger rumble capability as compared to the Wii Remote.  He also hints that there is some surprising way to execute smash attacks and dashes with only the Wii Remote, and that the secret may be revealed in an upcoming update.

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Offline Artimus

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RE: Smash Bros. Brawl Will Support Four Control Types
« Reply #1 on: June 08, 2007, 12:21:53 AM »
I am no Smash Bros. expert but doesn't the sideways remote kind of limit your button possibilities?

Offline Shift Key

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RE:Smash Bros. Brawl Will Support Four Control Types
« Reply #2 on: June 08, 2007, 12:24:47 AM »
Quote

Originally posted by: Artimus
I am no Smash Bros. expert but doesn't the sideways remote kind of limit your button possibilities?


Show me the control scheme for Brawl and then I'll tell you.

Offline Sarail

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RE: Smash Bros. Brawl Will Support Four Control Types
« Reply #3 on: June 08, 2007, 01:22:53 AM »
Well, it's Remote/Nunchuk for me.

It would be intersting to think that 5 or 6 player Smash is now possible, though.  O_O
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Offline Sarail

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RE: Smash Bros. Brawl Will Support Four Control Types
« Reply #4 on: June 08, 2007, 01:26:53 AM »
Oh, and I also think by Sakurai's comment of "If I get the chance to tell you, I will...", he means that Brawl will either be demonstrated by himself or playable at E3 next month.
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Offline MarioAllStar

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RE:Smash Bros. Brawl Will Support Four Control Types
« Reply #5 on: June 08, 2007, 02:48:31 AM »
Some people might complain about how this will confuse the player, but this is really what we always ask for Nintendo (and 3rd parties) to do: give us options! Experiment with new control schemes, but let us revert back to the old if we find it most comfortable. I would hate to see Smash Bros. be handicapped by a novel control scheme that simply didn't work.

If only Super Monkey Ball: Banana Blitz included a traditional control scheme...
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Offline Pale

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RE: Smash Bros. Brawl Will Support Four Control Types
« Reply #6 on: June 08, 2007, 03:00:14 AM »
Man... 8 player smash would be incredible and sure as heck seems possible....
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Offline Chasefox

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RE: Smash Bros. Brawl Will Support Four Control Types
« Reply #7 on: June 08, 2007, 03:45:53 AM »
Did I not call this sideways wiimote earlier in the other Smash Bros. Forum?  I believe I did, b/c the icon for the controls was a sideways remote, but all I got was a "no, you're crazy" and the like...well hahahaha, who's laughing now!!!...anyways, I really don't care about that...but I'm wondering if it'll be similar to excite truck for just the wiimote to move, by just tilting one way or another...that would definitely be interesting...everytime you flinch something new is happening.  I'll give all the possibilities (except classic controller) a try, but GC controller will probably be the best.
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Offline Tigris Altaica

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RE: Smash Bros. Brawl Will Support Four Control Types
« Reply #8 on: June 08, 2007, 04:05:39 AM »
Good to hear, I'll be able to jump into 4 player multi without extra investment.

RE: Smash Bros. Brawl Will Support Four Control Types
« Reply #9 on: June 08, 2007, 04:27:58 AM »
Though possible, the site has confirmed since it's relaunch that it will be for 1-4 players.  Unlike the msrp, oddly enough, that information is filled in on the right hand side.
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Offline trip1eX

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RE:Smash Bros. Brawl Will Support Four Control Types
« Reply #10 on: June 08, 2007, 05:10:13 AM »
Quote

Originally posted by: Artimus
I am no Smash Bros. expert but doesn't the sideways remote kind of limit your button possibilities?


Obviously the wiimote control scheme will incorporate motion control into SSBB.  

Offline therat

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RE: Smash Bros. Brawl Will Support Four Control Types
« Reply #11 on: June 08, 2007, 05:28:15 AM »
well, 1 and 2 will probably be regular attack and jump, A will be special attack and B will be throw/sheild. OR, special attack will be shaking the controller and A will be throw/sheild. i think they are going to remove pressing up to jump due to the fact you can now aim weapons up and down and jump and shoot with them. um. i wouldnt wanna see 5-6 people on screen. i actually like smashh more when its a 2 player match. its more of a fighting game that way.  

Offline therat

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RE:Smash Bros. Brawl Will Support Four Control Types
« Reply #12 on: June 08, 2007, 05:32:02 AM »
@Chasefox
wow, didnt think of that, to walk left and right you use the dpad, to run, you tilt..... that would be sweeeeeeeet.  too bad 2 out of my 4 gc controllers recently broke.  

Offline Smash_Brother

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RE:Smash Bros. Brawl Will Support Four Control Types
« Reply #13 on: June 08, 2007, 05:42:43 AM »
If motion control has been implemented, then expect GC controller users to WTFPWN Wiimote users.

I'd assume that you'd double tap a direction on the D-pad to perform the tap maneuver, like tapping would make you attack up but double tapping would result in a jump but double tap + 2 would be a smash attack.

I assume the B-button will also be used as shield and B + 2 will = grab/throw.

It will take some time to get used to, but it should be doable. I just hope it isn't motion control because motion control doesn't belong in SSBB.
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Offline therat

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RE: Smash Bros. Brawl Will Support Four Control Types
« Reply #14 on: June 08, 2007, 05:47:02 AM »
i think a quick shake of the controller to do a smash attack or throw an object isnt to difficult and probably very intuitive. time will tell young jedi.

Offline Ian Sane

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RE: Smash Bros. Brawl Will Support Four Control Types
« Reply #15 on: June 08, 2007, 05:47:52 AM »
I think this is great.  I'm going with Cube controller.  I mean I'm already used to it so why not?

It makes sense for Nintendo to offer so many control options even if it may confuse gamers.  This game is for hardcore Nintendo fans who will pick up on all the references.  "Confused" non-gamers need not apply.  The SSB audience will appreciate the multiple options.

Offline ShyGuy

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RE: Smash Bros. Brawl Will Support Four Control Types
« Reply #16 on: June 08, 2007, 05:55:08 AM »
Since Nintendo has given us the best possible solution with four different ways to play, I'm going to carp and complain about the one control scheme I don't like. Not that me or anyone else will forced to play this way, mind you, I just like to whine about very important things.

Man I can't believe they are foisting the gamecube controller upon us again, how akward! Pull your head out of your rear end Nintendo, jeez....

Offline vudu

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RE: Smash Bros. Brawl Will Support Four Control Types
« Reply #17 on: June 08, 2007, 06:25:28 AM »
Whatever.  SNK gave us the ability to play with only the Nunchuk.  Why can't Nintendo do the same for its own games?
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Offline Mikemn

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RE: Smash Bros. Brawl Will Support Four Control Types
« Reply #18 on: June 08, 2007, 06:34:04 AM »
I'm hoping Nintendo releases a Wii-style GCN controller (WaveBird Wireless). I mean one that is exactly the same as the original WaveBird, except it's made of glossy white plastic, with white and clear buttons, and a blue power light.
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Offline NinGurl69 *huggles

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RE: Smash Bros. Brawl Will Support Four Control Types
« Reply #19 on: June 08, 2007, 06:49:28 AM »
I have an unopened GameCube controller.

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Offline Smash_Brother

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RE:Smash Bros. Brawl Will Support Four Control Types
« Reply #20 on: June 08, 2007, 07:42:49 AM »
Quote

Originally posted by: therat
i think a quick shake of the controller to do a smash attack or throw an object isnt to difficult and probably very intuitive. time will tell young jedi.


I doubt it.

The twitch gameplay mechanics of SSB would give someone using a controller a SEVERE advantage over those using motion control.

The amount of time it takes to execute a smash attack would vary greatly, and then how would you do charged smash attacks with motion control?

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Offline Pale

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RE: Smash Bros. Brawl Will Support Four Control Types
« Reply #21 on: June 08, 2007, 09:17:31 AM »
I don't think there is any way they will be able to balance all four types of controls.  Chances are you'll just have to make sure everyone is playing with the same kind if you are playing competitively.
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Offline NinGurl69 *huggles

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RE: Smash Bros. Brawl Will Support Four Control Types
« Reply #22 on: June 08, 2007, 09:19:34 AM »
If you're not competitive then there's no problem.
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Offline sycomonkey

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RE: Smash Bros. Brawl Will Support Four Control Types
« Reply #23 on: June 08, 2007, 09:33:46 AM »
Oh sweet, I was hoping they let you use the classic controller.  I love that thing.
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Offline bigdingusUNT

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RE:Smash Bros. Brawl Will Support Four Control Types
« Reply #24 on: June 08, 2007, 09:40:13 AM »
This is gonna have one HUGE instruction manual.