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Messages - cubist

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26
Nintendo Gaming / Re: Wii U - The Road to E3 - 5/11/13
« on: January 13, 2013, 02:37:36 PM »
I'm not sure where we're at because I don't want to read the previous 211 pages of this thread...

If last year was any indication, we're better off having a thread that reads, "Wii U - The Road to the Next Nintendo Direct".  They'll release much more valuable news on their ND. 

However, since I have to be at E3 2013 to cover it, here's what I hope to see from the Ninty:
- Monolith Soft game announcement
- Retro Studios game unveiled
- Super Mario Galaxy 3
- Nintendo will have mended the fences with EA and we're getting a Mass Effect Trilogy of our own plus whatever Bioware is cooking up (or 4).
- Gearbox will release a duo Borderlands release...
- Improved functionality of TVii
l- Zelda announcement (too soon?)

Yep.  That's it.

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Nintendo Gaming / Re: Trine 2 - Role Call!
« on: January 12, 2013, 11:13:38 AM »
Bought it on sale...and I think it's awesome.

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Nintendo Gaming / Re: The OFFICIAL Big N rumor thread *bring your own salt*
« on: September 03, 2012, 08:03:44 PM »
What happened to this thread?

30
So...after playing through this game, this is the best RPG on a Nintendo system since Chrono Trigger...easily.  As a matter of fact, I'm starting to call it the best I've ever played.  XC doesn't have overworld travel only because the darn thing is so massive.  120 hours in...and counting...and the story never lets up.

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Nintendo Gaming / Re: I just deleted my 20+hr Xenoblade Save...
« on: August 29, 2012, 11:03:29 AM »
Yeah so I just accidentally deleted my 20-plus hour Xenoblade save and just had to tell someone about it.


I had gotten up and walked away from the game while it was still on the save screen. When I returned to the TV, I must have mentally blacked out or something but, despite the obligatory "Are you sure?" prompt, I deleted the file instead of saving it.


Sort of devastated and contemplating starting the game over. I don't know if I can though. (So much grinding....)


Sorry, I just needed a platform to vent.

My brother did the same thing on XC...except he was 50 hours in.  He went back and started it over slowly doing all side quests and unlocked 2 Monado abilities that I don't have with my 90 hours of XC.


32
Nintendo Gaming / Re: Wii U in Review (News & Rumor Consolidation)
« on: June 18, 2012, 10:30:37 PM »
It wasn't all that bad. Reggie did a great job on Fallon (as he usually does). Seriously though, the Wii U's ability to have Arkham and Assassin's Creed III automatically makes this launch 100 times better than the waggle fest of the last generation.

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Nintendo Gaming / Re: Wii U
« on: June 12, 2012, 11:33:07 AM »
I hate to make this comparison, but he's very much like the Steve Jobs of video games.
Please explain. Jobs would tear people down, probably to the point of tears. Your ideas were **** until you could not only explain to him why they weren't but why they were the best way to do things. That's an interesting way to get results. Maybe he didn't have to be such a dick about it but he got results from his employees by forcing them to prove to him and more importantly, themselves that something was worth pursuing. I don't get the same impression from Satoru Iwata. Not that his management style is bad but it's not really Jobs-like. Maybe he's closer to Tim Cook. Apparently, the atmosphere is looser at Apple post-Jobs because employees are not afraid of being verbally ass-reamed. At Nintendo, people probably weren't afraid of being in the same elevator with the company president post-Yamauchi.

Sounds like many have read the Walter Isaacson biography on Steve Jobs too.  I agree that Iwata-san doesn't come off like Steve Jobs.

If he were like Steve Jobs, we wouldn't have to worry about our press conferences being a disappointment.  Watching that Apple Keynote at WWDC yesterday was like watching megaton announcement after megaton announcement roll out in pure Jobs-esque awesomeness.  If Iwata were like Steve Jobs, he'd talk **** about the competition and go out and not just one-up them, but make sure they regret trying to copy him.  Steve Jobs drove up and stormed the Google offices when they decided to build their mobile OS (Android), and now they're about to out-Google Google with an even better version of maps for iOS6.  If Iwata were more like Steve Jobs, we wouldn't have to worry about cutting edge graphics while implementing fancy words like blue ocean strategy.  Our wallets would take a major nosedive though, like the fact that I'm considering forking out $2500 to $3000 for the new MacBook Pro, but completely worth it and completely satisfying. 

34
S-K is probably the most overrated developer ever.  They screwed up so poorly that they had to fire over half their staff.  Too Human was the most worthless piece of trash ever to grace a console.  Moreso than Duke Nukem Forever.  They should just shut down forever; they've lost all their credibility, and they'll probably never make a good game ever again.

Speaking of insanity effects, you guys ever play Amnesia: The Dark Descent?  Think first person ED without combat, and an emphasis on barricading and hiding.

Eternal Darkness: Sanity's Requiem is one of the most memorable gaming experiences of the GCN era. The update of MGS wasn't too shabby either.  If Miyamoto and Kojima trust SK enough to handle their published titles, they're a competent developer.

35
Nintendo Gaming / Re: E3 2012 Press Conferences - Day 2: Nintendo
« on: June 06, 2012, 11:13:00 AM »
F*ck it! Let's get a proper Spaceworld before launch. I think they need to beef up the horsepower now and be able to at least get the multiplatform support in the next generation as well. We can have the best of both worlds this next go. No specs released and I'm hoping this why. Is it final?

36
Nintendo Gaming / Re: E3 2012 Press Conferences - Day 2: Nintendo
« on: June 05, 2012, 10:18:14 AM »
When Ubisoft wins Day 1, it is strange. I watched the MS conference and thought it was lame that the finale of their conference was an Usher performance and a multiplatform COD:BO2 game. MS did very well until the last 10 minutes. They should've ended the conference with a secret exclusive title.

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Nintendo Gaming / Re: E3 2012 Press Conferences - Day 2: Nintendo
« on: June 05, 2012, 03:59:55 AM »
Geeking out!

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Nintendo Gaming / Re: Pre-E3 Ninendo Direct tomorrow...
« on: June 03, 2012, 08:17:28 PM »
Hats off to Iwata!  That man is ALL IN with the Wii U.

I mean, seriously, we've been asking Nintendo to focus on their online functionality and they're finally committed to delivering.  It's only a matter of time before the innovation of Nintendo takes online gaming to the next level.  I'm just sayin'.

39
Nintendo Gaming / Re: Pre-E3 Ninendo Direct tomorrow...
« on: June 03, 2012, 04:04:45 PM »
I hope this pre-fight donut we're getting today is a sign of how Nintendo will approach all their E3s.  Hopefully we'll see a much more aggressive 'N'.  While they're at it, they should squeeze in a Spaceworld event.

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Nintendo Gaming / Re: Nintendo renaming Wii U by choice? or by force?
« on: February 13, 2012, 04:19:43 PM »
Let's call the next system 'Ian Sane'.

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Nintendo Gaming / Re: Nintendo renaming Wii U by choice? or by force?
« on: February 12, 2012, 08:56:15 AM »
Yamauchi wanted to call Gamecube Starcube, Starcube sounds awesome

Really? Starcube? I'd rather they went with Dolphin instead, which was the code name for the GCN.

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Nintendo Gaming / Re: Nintendo renaming Wii U by choice? or by force?
« on: February 11, 2012, 10:28:49 PM »
BnM...you're a freakin' beast! NCL/NOA are most likely going to stick to the name since they made a huge spiel about it at the last Nintendo Press Conference.  Iwata maybe a different brand of CEO from Yamauchi, but the company overall is stubborn.

43
Nintendo Gaming / Re: E3 2012 Predictions
« on: February 06, 2012, 12:30:24 AM »
GDC is next month. Does anything cool ever get announced there? I forget.
Yes. Usually developers will let a couple tidbits slip in terms of working with the development kits...especially when media are digging for Wii U info.

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TalkBack / Re: Kid Icarus: Uprising Impressions
« on: February 03, 2012, 04:25:48 PM »
I wish Gunpei Yokoi was still alive so he could see this.

Gunpei would say that this is what he wanted Virtual Boy to be in terms of 3D gameplay and he'd be all about the new Kid Icarus.

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Nintendo Gaming / Re: [n"] Nintendo Network Revealed!!
« on: February 03, 2012, 04:16:53 PM »
NOW - I know Sprint's got it...but it's not like we'll be talking about Sprint up in here.

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Most games on Xbox 360 and PlayStation 3 don't reach the sales of the Just Dance games, so what? Ubisoft got a massive hit on their end with the franchise.

Motion controls work well when the developer puts effort into it, though a lot never did. What about Mii's? Sony and Microsoft like them enough to copy them.
Yes, MS and Sony don't have a lot of big games.  In fact, Nintendo had the biggest games early on and crushed MS and Sony this generation.  What's odd though is that Sony and MS gamers still get AAA titles and some of them turn into big games or big franchises.

I can only think of 2 games that motion controls helped: Wii Sports and No More Heroes.  God Father was also good but it's a port so I don't think that counts.  I don't blame Nintendo for the bad games they didn't make.  But a lot of Nintendo's games would have been better off using traditional controls.

...and here I was thinking that I was the only one who thought Godfather: Blackhand Edition had excellent motion controls.

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That's the first thing I thought about was 'BeBop and Rocksteady' from the animated television show.  Wouldn't it be cool if they did get their name from Rocksteady. Funny ****.

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F-Zero GX2!  Quite possibly the most impressive racing game that no one bought, but it would make an awesome title on an engine with more horsepower.  Yessir!

49
Nintendo Gaming / Re: Arc Rise Fantasia!
« on: October 08, 2011, 01:05:37 AM »
Ending up playing this a few months back--can't really recommend this one to anyone.  The voices are pretty damn bad and I figured I'll just turn the sound off and use subtitles but the battles require you to have the sound on--the characters shout stuff like "I'm having a bad feeling about this" for example which means the enemy's about to release an major attack.  You wouldn't be able to surive without their callouts.  And no the callouts didn't have subtitles like the cutscenes--and there's wasn't an Japanese language option neither.

The overall game wasn't anything special--you're better off just importing Xenoblade, don't be an idiot and wait for the NA release because it's not coming and if you don't order now the game is just going become scarce later on. 

Well, I like old school JRPG's.  I'm one of those RPG gamers that will pick a fight until I've leveled up enough to kick ass before a dungeon comes up.  I guess I'm just weird that way.

If you enjoyed Tales of Symphonia on the GCN, this is actually a step up.  There was some serious effort placed in this one.  The battle system is a different than any other game.  There are no random battles.  The graphics are decent.  The town designs are very artsy and sometimes epic depending on your location.  About 10 hours in, you won't notice the crappy voice acting...and you'll find that a lot of work was put in to the story itself. 

The game takes the elements from Final Fantasy IV, VII, Tales of Symphonia, and Skies of Arcadia, but has enough uniqueness to stand on its own.  The spells and magic in the game aren't too shabby either.

Again, I agree with Ymeegod about the voice acting.  It really does suck some serious ass.  The warning calls during boss battles do kind of hint toward a big attack, but it just won't matter as you progress.  Either you're character has leveled up enough to be badass...or he's going to get his ass handed to him.  I also agree that the game could turn you off at first glance.  I'd give it a couple of towns and dungeons and then make your final call.  I'm now about 50 hours in...and it's been a great distraction so far. 

My recommendation: don't pay more than $20 for this game...and get over the first couple of towns to get into the meat of the game.

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Nintendo Gaming / Re: Arc Rise Fantasia!
« on: October 06, 2011, 02:00:48 AM »
I hate to say this...but I'm enjoying the sh*t out of this game!  Voice acting aside, this game really is the best RPG on Wii right now in the U.S. (until rain falls here hopefully!).

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