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Messages - heinous_anus

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Nintendo Gaming / RE:Wii Website Goes Live
« on: May 15, 2006, 11:41:35 AM »
Awful? I thought Joystiq was full of Nintendo fans.

Nintendo Gaming / RE: My Wii Focus Group & Results
« on: May 04, 2006, 02:49:05 PM »
I don't know, I could think of some names that might totally turn someone off to certain products...

And I think "focus" is on the name because a lot of us can't believe the suckiness of it.

Nintendo Gaming / RE: Developer feedback on "Wii"?
« on: May 02, 2006, 05:59:27 PM »
^If you think about it, all of us dudes that are continuing to fan the flames on this (non?)issue are actually doing the entire PGC community a favor - our recent tendency to vehemently discuss the name choice and its effects/non-effects also serves as a distraction to the upcoming event.  I'd be dying of impatience if not for these threads

Just a thought - oh, wrong thread, but does anyone know if G4 is gonna like cover Nintendo's (or anyone else's, for that matter) presentation on...Tuesday, right?

Nintendo Gaming / RE:Developer feedback on "Wii"?
« on: May 02, 2006, 02:49:42 PM »

Originally posted by: Hostile Creation
None of the people I've told have thought of wee jokes, unless someone else specifically pointed it out to them.
That's out of about five or six people.  Ranging from 16-40 (most less than 20).

What's your point?  I just went out today and asked 300 of my closest friends, and they all thought it was a retarded name for a video game console.  Point being, neither of these surveys is incredibly accurate in gauging what the general public's reaction to the system's name will be.  Maybe all of us "fearmongers" will have to eat our own words come next year at this time (I think most of us would rather have that happen than the alternative) but simply having this fear of how such a name might impact sales, impulse or otherwise, is unacceptable when Nintendo's goals could have been accomplished with zillions of other combinations of sounds that aren't so ambiguous in Engrish.

And Kairon, I like how you compare this situation to the Iraq occupation...yeah, I see the similarities... :P

VGRevolution, our "negative vibes" will only reach a mainstream audience if we go out on soapboxes and preach doom and gloom about the console, which most or all of us will surely not.  The John Q. Publics that we're afraid will be turned off, or not given a reason to "come to Nintendo," as Ian put it, have never visited the forums at Gaming Age, PlanetGamecube, GameFAQs, etc. and don't regularly read Penny Arcade or Joystiq.  Like that advertisement?  HOO YA.  

Nintendo Gaming / RE: Metal Slug, b*tches
« on: May 02, 2006, 11:00:55 AM »
This is spectacular news, man.  Hopefully there will be multiple control options (like, a "classic" mode), and perhaps this means that nintendo will get some KOF love in the future.

Nintendo Gaming / RE:1up Speaking Up: Us vs Wii
« on: May 01, 2006, 12:23:30 PM »

Originally posted by: PaLaDiN

Originally posted by: Ian Sane
It doesn't help that in this case Nintendo fans are the ONLY people defending the name.  There is a range of opinion on how much the name matters but pretty much everyone else thinks it sucks.

I know it's easy to be dismissive of the other side, but come on. Pulling unsupported crap out of thin air is not the way to build an argument.

Nor does it help that you're basically the exact reverse of everybody you bashed in your post.

No no, I'll back him up on this.  I've been off and on these boards, reading, mostly, for the last several years, and I remember back when...oh, what was his name... like "Mouse Clicker" or something was saying that "less 3rd party support is no big deal at all!" and "online is a stupid decision anyway;" there were, and are, others like him.

I'm pretty sure that Ian enjoys playing Nintendo games, in fact, I'm SURE of it, as I've seen him in posts say that "I like this and this GC game" etc. etc.

"I defend Nintendo's RIGHT to make those decisions, I don't always agree with specific things that they "leave out" of their products."

Problem solved on that one, Eljefe.  I don't think anyone is attacking Nintendo's right to do anything they damn well please with their systems.  We as consumers and fans of their entertainment products can also take issue with these decisions, and note our fears of what "bad" decisions might lead to.

Nintendo Gaming / RE:Revolution no more-Nintendo Wii
« on: May 01, 2006, 12:18:03 PM »
I'm not so sure that Pooh is an awesome example.  The Wii is going to be marketed towards "everyone," well, "everyone else" also.  Pooh, as are all or most Disney cartoons, is specifically marketed towards children.  This does not mean adults cannot appreciate Disney, but it's apples to oranges. If you are aiming to regain market share with everyone else, why pick an ambiguous name that at best evokes the thought of a child's plaything?  Also, did "pooh" carry the same scatological connotations in the 1920s as it does today?

I'm amazed that so little response has been put forth to Omen's primary 2 points, so I'll regurgitate them. 1) Pronouncement among people who have not heard nor read of the console is not automatic ("is it 'whyy?' 'weee?') 2) Once pronouncement is achieved, they have to be told what it is.

Kairon, do you have laryngitis of the hands or something?  You keep "aheming" in front of all your posts.

Nintendo Gaming / RE:uh-oh: Nintendo reconsidering Wii?
« on: April 30, 2006, 07:27:02 PM »

Originally posted by: Dasmos
I would actually hate Nintendo if they changed it back from listening to all the whiny fools on the Internet. Revolution seems so bland in comparison, although the name wouldn't stop me from warranting it a purchase.

Why does it have to be changed back to "Revolution"?  Couldn't it be their #2 ch...wait, maybe that's not such a good idea.  Well, couldn't they get someone to give it a different name?

Nintendo Gaming / RE:Some things I need to get off my chest about Wii
« on: April 30, 2006, 12:22:22 PM »

Originally posted by: wandering

Because all of the arguments not in favor of Wii have been perfectly rational....

They haven't?  The majority of opposition I've seen on these boards all stems from realistic concerns regarding how this name might affect John Q. Public's console purchasing decision a year from now.  Citing that "wii" (wee) comes in with an ambiguous name is hardly irrational.


Originally posted by: wandering

Anyway. In response to this:

How come when people cite the negative reaction they're told that's just the internet/gaming community and 'normal' people don't associate 'wee' with any funny words, but when it comes to pro-Wiiers citing the buzz created, the fact that the internet/gaming community are the only places buzzing about it doesn't matter? It's like "OMG this is a brilliant decision, everyone on the internet is buzzing about Wii!" and then "Only the super lame internet associates this with anything bad!"

I actually sort of agree with this, although Wii HAS gotten stories in all the major news outlets. NYT, BBC ("Name Swap Sparks Satire"...ugg), Washington Post, etc. But I don't think Wii has suddenly sparked a massive newfound interest in the console, no. Nintendo's E3 presentation will do that.

That's fine that it's getting stories, but so does a new disease that breaks out. :P

The only way I can ever get behind the name, er, rather, get used to it, is if NOA gets the rights to everyone's favorite Queen song and uses that on every. single. commercial.  "Wii will rock you."

Nintendo Gaming / RE: Best system ever.
« on: April 30, 2006, 11:57:24 AM »
Us Dreamcast connoisseurs are just a vocal minority.  It's much less a "brag" than an appreciation of how good the system really was to its owners.  For all the "failed" consoles we've seen out there, Sega's last system doesn't even seem like one when you look at its library that fulfilled, as far as I'm concerned, every need of every different gamer and genre, and did it well.  

Nintendo Gaming / RE:Some things I need to get off my chest about Wii
« on: April 29, 2006, 05:37:35 PM »

Originally posted by: RiskyChris
Overreact much?  This name is brilliant.  The word of mouth generated by it is mind-boggling.

Yes, there's a lot of buzz around words like "Malaria" and "The Herp," also.

Seriously, though, maybe I shouldn't get so wiipy about the name.  Haha.  Wii Pii.

Nintendo Gaming / RE:Famitsu-ton!
« on: April 26, 2006, 10:55:17 AM »

Originally posted by: Hostile Creation
Castlevania on DS?  Like, six months ago.

Home console?

Nintendo Gaming / RE: Nintendo = Purple?
« on: April 25, 2006, 12:46:43 PM »
For realz, an indigo gamecube would have looked incredible - like the indigo Apple used a few years ago on the old ibooks.

I didn't realize that the homosexual community has an "official" color.  Is there an official heterosexual color?

This decision was likely from some pencil-pushing exec who equated Nintendo with children's toys, and not an older audience; it's unfortunate that they're using the Cube's color, and not Nintendo Red, for the layout.  Whatever, refined gamers like myself (tee-hee) can continue buying games at locally owned game shops.  

Nintendo Gaming / RE: Best system ever.
« on: April 24, 2006, 12:20:21 AM »
Let's hope that the Revolution is twice the system that Gamecube turned out to be; a modern-day SNES, if you will.

I've got to stick with the Super Nintendo on this, followed by the PS1 and Dreamcast.  I think, Hostile Creation, our attatchment to Sega's last console really is due to its spectacular library - they delivered on every level that I can think of.  Unfortunately, Sega didn't fail - Sony released some PS2 pictures and everyone went nuts, and then had DVD support, which meant a lot in Japan.

But yes, you can't beat the system with Mario RPG, Link to the Past, Chrono Trigger, the original Mario Kart and Final Fantasy III (6).  

Nintendo Gaming / RE: Revolutions Fat Library
« on: December 12, 2005, 10:01:20 PM »
"It does relieve them SOME stress of gaming release dates."

Spak-spang, I'll completely agree with most of what you said if you nix that statement.  I also hope that people will buy the Revolution simply for this concept.  The virtual console, however, should be treated as a ridiculously nice feature, no more, no less.  It should have no bearing whatsoever on the kind of new material Nintendo brings to the Revolution, or when/how often said material comes out.

Nintendo Gaming / RE: Revolutions Fat Library
« on: December 12, 2005, 10:51:07 AM »
Zach summed it up fine.  This is a nice "feature," icing on the cake, if you will.  It's the "cake" that I'm concerned about, though, and not the icing.  I hope Nintendo thinks this way, as well, and never expects the "we have game downloads available" line to substitute a lack of new material for the Rev.

On the subject of publishers/developers, the only library I'd really like to see opened up is Squaresoft's, from the SNES days.  I never actually "owned" Mario RPG or Chrono Trigger.

Nintendo Gaming / RE: 2-3 Times as powerful as GC true, sez IGN
« on: December 09, 2005, 03:21:05 AM »
My god, you're right.  If the Revolution fails, we can look back at this report and blame everything on Matt.

Get real.  It's obvious that Nintendo is NOT concerned with being on competely equal footing in terms of pure horsepower (see every speech that Reggie, or anyone else makes - "would you rather see the sweat on a player's body, or be given a completely new way to play?").  Do I care about specs? No.  Do we, or should we, care?  Most of us don't.  That doesn't mean that there isn't an audience out there for rumors/speculation/etc. for people concerned with so-called "tech specs."

Really, the only spec that Matt posted in that news article as fact, or near-fact, was the RAM, which he's been told was straight out of Nintendo documentation.  Everything else is pretty hazy still, and I think that was pretty clear - "we've been told by development houses that"  "...Hollywood GPU is BELIEVED...".

And Paladin, please clarify yourself.  What the hell do you mean "any clue why he didn't take it seriously?"  And Ian has actually articulated some pretty good points in previous threads, and even this one, regarding things that Nintendo did poorly with the Gamecube, or didn't improve upon after the 64.  No one is really arguing that Nintendo should carbon copy the Sony/Microsoft model, just that Nintendo might be in a better off position now had they done things differently.  

Nintendo Gaming / RE:2-3 Times as powerful as GC true, sez IGN
« on: December 08, 2005, 09:02:00 PM »

Originally posted by: PaLaDiN
Yes, fight the collective, you brave free-thinking rebel you.

From what I can gather the point beneath your pseudo-intellectual blathering is that you don't want to wait a year between playing games. All right, I don't think any of us do. Point taken.

There also seems to be a vague undercurrent of "games for everybody aren't working", am I getting that right? I don't know, it's hidden under all the pretentious crap. Funny how being part of the free thinkers exempts you from being coherent.

The reason the "collective" "use this defense religiously" is because as long as Nintendo is profitable, Nintendo is alive, and as long as Nintendo is alive, Nintendo makes Nintendo games. Do I have to point out why that's a good thing? Nah, what's the point, I'm just a drone who repeats the company mantra and I like Nintendo games because Nintendo tells me to.

Wow, this is getting rough.  But, you know what, no one is really responding to a couple of REALLY important points in Ian and BigJim's thoughts.

How is a continually shrinking home console marketshare good for Nintendo and its userbase?

Why is it so horrible to expect Nintendo to occasionally experience temporary financial setbacks if it provides us, its customers, with a better overall experience (case in point: online gaming)?

Ian, you are spot-on with regard to MS and Sony's share of gamers.  Really, the argument is about whether or not Nintendo had any control in losing hordes of fans, or potential fans/customers, to its competitors.  Of course it did; it still does.

Nintendo Gaming / RE:The Official IWATATON Speech Thread
« on: September 15, 2005, 11:28:56 PM »

Originally posted by: Truthliesn1seyes
Well I don't have a prob with the Dpad being used as 4 buttons, its placed right where your thumb would be so it would be a shame not to take advantage of it.  I've already explained how this controller can work for Madden so I don't see how it shouldn't be able to work for any other of the current games we have today.

Just think about it though, this current generation is strongly defined by action and fpsers.  To me, it seems like the Rev could be positioned to steal the FPS fanbase hands down and we all know the Xbox lives off its FPSers.  The Rev versions of any multiplatform FPSer is going to be head and shoulders above its counterparts just becuase of this controller.

It all comes down to the developers now, if they dont slack off and actually put some effert into the multi titles then I can see the Rev doing some serious damage to the other system's marketshare.

For a second, I forgot why I decided to quote your post, truth (I'm trying to sort out my thoughts on this new guy).

Ah yes, two reasons.  First, your last statement, about it "coming down to the developers now."  That's my gut-reaction to this, is that the prospect of the "Rev" getting decent ports is so incredibly black or white.  Either it gets a great port, where the system's key feature(s) is/are used to a decent potential, or the 3rd party just doesn't bother.  As Ian points out (pretty appropriately), Nintendo's current marketshare may greatly effect whether or not these companies are "with us or against us."  And that's really what it is - unlike the Cube, I don't see any way for a developer to really "half-ass" a sloppy port.  This is no complaint, just a slight fear that I have.

Also, while the d-pad can (occasionally) be used for button purposes, it certainly cannot be used (as has been pointed out) for other types of games that might require several button combinations (again, we're talking ports here) to where the d-pad wouldn't suffice.  I will be intrigued to find out how the approach will be for, say, a port of Marvel vs. Capcom 3, or, even more importantly, as again many have pointed out, N64/SNES games.  The idea that people (who don't already own a GC) will have to purchase separate controllers to use this "killer feature" in classic gaming, or buy extra dongles at $10-15 a pop, is certainly an issue.

Having said this, the interface looks great.  I'm looking forward with great optimism to see how Nintendo implements this super-cool innovation into their flagship games (as only they can do).  And have we forgotten about Japan?  As it's been mentioned, there is a strong chance that the Revolution will be an RPG paradise, which is music to my ears.  Didn't everyone get the feeling, when news/rumors started to break about the system, that this was going to be an attempt by Nintendo to revitalize gaming in Japan?  I think that there's a good chance that the Revolution may be the system to do so.

As people have said, marketing and demo units are going to be oh so crucial to the success of the system in the short run.  I know you express doubt about non-gamers'/casual gamers' interest and potential attachment (or lack of) to the system, Ian, and I usually agree with much of what you have to say, but I'm really inclined to believe that, what with all the testing that Nintendo HAD to have done with people, and also these very initial reactions about intuitiveness from the press, they might have a winner here.

Basically, for some odd reason I have a renewed sense of faith in Nintendo because of this unveiling, much more than I have had since...well, the mid '90s - I think I'm much less skeptical than a lot of folks.  If any company can pull off something so drastically different and make it work consistently (besides Apple), it's the big N.


Nintendo Gaming / RE: Factor 5 jumps ship. Swims over to Sony camp.
« on: July 11, 2005, 10:57:32 PM »
Truthlies, I'd look at it more like "looking for more ways for Nintendo to do better."

What's with this argument that I hear constantly that people like Ian "want Nintendo to be more like Sony or MS"?  That's preposterous, to equate a desire for better 3rd party support with a desire for Nintendo to 'emulate' Sony/MS.  You argue that it's not possible, that we can't "have it both ways"...but it was on the SNES?

Ian is right, and I don't know how you can argue the point - it's Nintendo's responsibility to build a userbase, not our responsibility to buy certain games.

And ruby onix, what the hell is wrong with Matt's postulating?  Jesus, it's the mailbag, of all things.  Just because Matt's opinions make you gotta call him "whiney?"  He seemed pretty calm and collected in that response - where exactly did he get whiney?

Nintendo Gaming / RE:Factor 5 jumps ship. Swims over to Sony camp.
« on: July 10, 2005, 10:22:03 PM »

Originally posted by: ruby_onix
BTW, in the latest IGN-Cube rantbag, Matt speculates that Factor 5 left because Nintendo is doomed and the Rev sucks and all that usual stuff.

He does?  You must be reading a different "mailbag" than I did.  Seems like Matt postulates that Nintendo and Factor 5 were just on different wavelengths.

"And where does the HD issue stand here? If Nintendo doesn't intend to make 1080p games, then it's a waste of money to them. And third parties may want to take advantage of it, but Nintendo probably sees 1080p support as something that can distract companies from concentrating on new gameplay instead of slicker graphics, and something that can tempt developers to make "pretty" games instead of good ones."

This is a pretty big assumption - that companies will be making games (read: companies=third parties) first and foremost on the Revolution.

What people are worrying about, and I don't know why this specifically isn't being talked up as much, are the potential ports from other systems.  Just like the Cube, we can expect to see games created/optimized on the other two systems, and then ported to the Rev.  Why is it so wrong to ask for a comparable (HD-supported) version on the Rev?  As someone said here, or maybe on IGN, if companies like EA and Ubi are going to make their games HD-aware to begin with on PS3 and 360, what's the harm in the Rev having it...but not demanding its use out of Nintendo's own teams and third-party exclusives?

Ian's original point that he's made before has still NEVER been addressed, that this is something that Nintendo can "fix" far ahead of time and make for a more equal playing ground, whether real or only perceived, when it launches.  Is there any harm in including HD support?  No.  Might there be potential harm in NOT including it?  Yes.

Also, Nintendo software and third-party software are not mutually exclusive.  If the PS3 and the Xbox360 get a game from, say, Ubi or Rockstar, there's no reason why we can't demand a version for the Revolution, or complain if it doesn't come.

Nintendo Gaming / RE: Nintendo Versus Everyone!
« on: June 04, 2005, 11:40:26 PM »
I think (correct me if I'm wrong, Ian) that by "loser" console Ian means something along the lines of "horrible third party support."  Every time another dev leaves Nintendo to go develop for another system, current or next-gen, a thread goes up here with the usual band of dudes going "oh, such-and-such left...but I don't care because Nintendo will still produce quality product for their system(s)." (the argument in a nutshell)

His point, from what I gathered, is that some of us are not content with that model, and "we" could be a large enough portion of Nintendo's fanbase (unhappy enough with the situation to either not play home consoles or buy a different system) that it could be incredibly risky for them to travel down such a path.

Nintendo Gaming / RE: Is the GameCube Dead?
« on: May 23, 2005, 11:06:57 AM »
Then I guess a more appropriate question is "based on the expected lifespan of each console from this point to the release of each successive next-gen console, which console is 'doing' the worst?" - which console is "dead" in taking into consideration the appropriate amount of games/hype/etc. typically seen by a console that has 5 months left/1 year left/etc.

I don't know what your point is with the GTA 1/2 reference.  If you have a successful formula, a la GTA3, why bother changing the entire engine to release another game?  If they had kept every single mechanic the same on, say, Link to the Past, and just plopped Link down into a different setting and situation, surely it wouldn't be a bad game simply because it didn't "change" anything from its predecessor.  Vice City is a spectacular game in that respect.

Also, when directly comparing Xbox to Gamecube releases, I would certainly count San Andreas as being "exclusive," because we have no way to play that on the Cube.  This applies to PS2/GC releases as well - Xbox owners aren't going to get that Megaman X Collection.

Everyone's mentioned the price, I think that's a given, but not something I'm worried about (I just can't see the Rev. launching at a ridiculous price).  Also, a lackluster launch lineup is a temporary turnoff, but to answer Ian's latter question - gimmicks, man.  If they pull this "buy 4 GBAs to play our only Square game," count me out.

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