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« on: November 30, 2012, 08:55:16 AM »
Does anyone remember screwing around with the physics in halo, where you would put a bunch of grenades under other stuff and then blow it all up and see what happens? This games seems like a game built on the very concept of gameplay, which to me, isn't really a game. Cause messing around with physics was entertaining, for a little bit, but in the end it's just mental masturbation. That's like "nobody won or lost, cause we're all winners" kind of mentality. The purpose of games is challenge, and story. Whenever i see little games like these and others on iPad and iPhone it just makes me sad like we are eliminating the challenge in games in order to dumb down to the lowest common denominator so people don't feel bad they lost?
Now, I say this without having played the game, and I don't like saying this about a game developed by the creators of World of Goo. As I did find that game enjoyable and fun