This makes no sense whatsoever. If developers aren't garnering enough sales to justify the cost of development then they can do three things. They can push for legislation which would prevent retailers from taking advantage of certain loop holes which have facilitated the second-hand market, they can make more cost effective games, or they can make better games. In no way should the choices of consumers be constricted. Consumers who buy a game and, therefore, own that item should have the right to sell that item. I don't understand why game developers feel their industry should be treated differently from every other. If I buy a physical product I own that item. Whether or not I decide to share, give away or sell that item is my business.