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Messages - Mike Works

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1
General Chat / Lieberman should be shot off the planet.
« on: April 12, 2003, 09:49:00 PM »
Quote

Originally posted by: Dirk Temporo
Ever notice the first three letters in this guy's last name? "Lie"


The first 3 letters of my last name are "Orl". What are you implying?

2
NWR Feedback / HOW LONG HAVE YOU BEEN WITH PGC?
« on: April 12, 2003, 09:45:41 PM »
2 years now. I didn't even read PGC before someone helped me get on the staff. I've been writing for the site for 2 years, and I'm still considered one of the rookies, I think.

3
NWR Feedback / Shiggy.net
« on: April 04, 2003, 01:38:10 PM »
Microsoft bought it from us for 300 million dollars, which means that we're only 200 million away from breaking even on the site now!

4
NWR Feedback / What Happened to (G?)(D?)oombas?
« on: March 17, 2003, 12:34:30 PM »
Quote

Originally posted by: RickPowers
Are you kidding me?  My DOG could replace his Goombas.  

Your mutt could be replaced with a ransom note and accompanying pictures of him tied to a chair, Powers.

5
TalkBack / New Soul Calibur 2 Characters Unveiled
« on: March 17, 2003, 08:56:28 AM »
Fans of the original Soul Calibur now have even more to look forward to in the sequel.

Earlier today, Namco announced that Seung Mina and Sophitia, two female combatants featured in the original Soul Calibur, will be added into the console versions of Soul Calibur 2. Despite the popularity the two fighters held in the original (especially Sophitia), both warriors were noticeably absent from the arcade version of Soul Calibur 2. New pictures of both women are available here, whereas recent shots and descriptions (in Japanese) of a few modes that will be in the home version can be accessed by clicking the link at the top of the page.


6
TalkBack / Sega Updates Japanese F-Zero Site
« on: March 16, 2003, 06:26:56 PM »
A new movie and a new pilot! What are you waiting for?

Earlier today, Sega’s Japanese website released a new movie of their upcoming futuristic racer. The footage features a montage of different tracks and races pieced together while a quasi-techno guitar riff screams along with the video. The two available versions of the video, differing in resolution and file size, can be accessed by clicking the link to Sega’s website above.


To coincide with the new footage, Sega also unveiled a brand new racer to the series. The new pilot, named QQQ, is a seemingly short, one-eyed robot. Its vehicle, the ‘Rolling Turtle’, possesses identical attributes to Samurai Goroh’s ‘Fire Stingray’, despite weighing nearly half of Goroh’s pink menace. Information and statistics regarding the two aforementioned racers, and other pilots, can be obtained by clicking their representing silhouettes on this page.  


7
NWR Feedback / What Happened to (G?)(D?)oombas?
« on: March 16, 2003, 05:05:24 PM »
Pipe down, all of you, you're going to make me have to do even more work!

8
NWR Feedback / What Happened to (G?)(D?)oombas?
« on: March 14, 2003, 10:15:46 AM »
Heh, sorry I didn't get to this thread earlier. Back when I was doing the comic, I found myself slacking off (yeah yeah MORESO, Rick) in regards to news stories mainly, so I decided to take a breather to focus on my writing aspect of the site, which, in reality, is more important. With E3 nearly upon us, I doubt I'll be starting up Goombas (Doombas?) anytime before then. After May, well, it's anyone's guess. Thanks for the kind words about it though.

9
TalkBack / Soul Calibur 2 European Release Date Revealed
« on: March 03, 2003, 11:13:29 AM »
Nintendo has announced the European release date of Soul Calibur 2 for the GameCube.

Nintendo Europe has announced that Soul Calibur 2, the sequel to one of the most acclaimed fighting games in recent memory, will see release in Europe this year. Citing Autumn (2003) as the official launch date, the title is destined to be co-published by both Namco and Nintendo in Europe, an apparent sign of the strengthened relationship between the two companies. Nintendo Europe will distribute the title across the continent.


10
TalkBack / Dave Mirra sues Acclaim over BMX XXX
« on: February 13, 2003, 01:39:43 PM »
Can you blame him?

Professional BMX rider Dave Mirra is seeking a minimal amount of $21 million in “damages and injunctions” in an effort to prevent Acclaim from further advertising both Mirra’s name and likeness. The suit, filed last week, is based on Acclaim’s use of Mirra’s name in both print ads and promotions, despite supposed previous agreements to disassociate the biker from the title.  


The suit alleges breach of contract, unfair competition, injury to reputation, false advertising and invasion of privacy. It is the latest blow to both Acclaim and BMX XXX, which several large retailers declined to stock during the holiday season because of nudity and other adult content. Acclaim edited out some of that material before BMX XXX hit the market.


Despite shipping over 3 million titles under the Dave Mirra brand, one of the most recent being acclaimed Dave Mirra BMX 2, BMX XXX sold less than expected. As a result, Acclaim recently laid off staff, due to the comparatively lower revenue. Alan Lewis, a spokesman for Acclaim, called the suit “baseless”, and assured that the company would defend themselves “vigorously” against it.  


11
Nintendo Gaming / Thanks for calling Electronic Boutique...
« on: February 11, 2003, 11:14:36 PM »
1) I reviewed the MicroCON on the site, and I didn't like it too much. Haven't tried the normal sized one yet.

2) Please don't call every 10 minutes. I worked at EB for over a year and a half, and I would detest people who called once per hour, let alone 6 times.

12
General Chat / Video and Arcade Top 10
« on: February 11, 2003, 11:11:01 PM »
Ah, good ol Video and Arcade Top 10. Many a noon were spent on my couch, chowing down Kraft Dinner while listening to the week's retarded piece of mail for the day. I also loved the reward system on the show. If you work your ass off and beat 3 other competitors you get some random SNES game, or if you're lucky, an N64 game. If you're sitting in a chair, you get the same thing! For doing nothing! If you send in a piece of mail and it gets read, you get BOTH games that were on the show!

I always hoped that someone would put a rabid weasel in that trash can. That would've made for some entertaining TV. I could only imagine the bitch names Nicholaus Picholaus would've obtained while in prison.

"Put on the blindfold and BEND OVER"

13
NWR Feedback / Banned Users
« on: February 08, 2003, 07:01:19 PM »
The last time someone evaded an IP ban, I got my country to make Avril Lavigne famous. Now we don't want something like that happening again... right?

14
TalkBack / Shrek: Extra Large ships
« on: October 30, 2002, 09:50:47 AM »
GameCube owners will soon get their taste of the loveable, green monster. In other news, Shrek is better than Monsters Inc.

SHREK® MAKES HIS NINTENDO GAMECUBE DEBUT  


TDK Mediactive Ships SHREK® EXTRA LARGE  


WESTLAKE VILLAGE, Calif. – Oct. 30, 2002 – TDK Mediactive, Inc. (OTC: TDKM.OB), a global publisher of entertainment software, announced that Shrek® Extra Large has shipped for the Nintendo GameCube.  The title will be available at major retail outlets throughout North America.  


“We are glad to be able to bring Shrek® to the Nintendo GameCube,” said Stefan Serwe, vice president of global marketing, TDK Mediactive. “Shrek® Extra Large is the perfect product to address the emerging and growing GameCube market, and with its zany fairy tale characters, we are confident that the game will deliver the charm and twists of Shrek® to a wide audience.”


Shrek® Extra Large marks the loveable green ogre’s first appearance on the GameCube and one of his biggest adventures to date.  The game takes Shrek through 10 warped fairy tale levels, including new, never before seen worlds. The action/adventure title pits Shrek® against a number of evil forces as he makes his way through the levels in true ogre fashion, completing missions along the way.  Jumping into each story land, Shrek encounters Princess Fiona, Donkey and other friends from the original movie, along with brand new characters.  


Worldwide sales of TDK’s Shrek® interactive titles have been highly successful, exceeding 1.2 million units to date across four platforms (Xbox, Game Boy® Advance, Game Boy® Color and PC CD ROM). Shrek® Super Party for the PlayStation®2 computer entertainment system and Xbox video game system from Microsoft is scheduled to release in November.


15
TalkBack / GameCube is officially online
« on: October 30, 2002, 09:43:52 AM »
Nintendo is very excited about releasing their online adapters, and are celebrating it by revealing a new online game issuing a press release!

Nintendo Takes You On -- Online


Nintendo Delivers Online Gaming To Consumers Nationwide


    REDMOND, Wash.--Oct. 30, 2002--Nintendo of America Inc. this week releases its Broadband Adapter and Modem Adapter that will make it possible to use NINTENDO GAMECUBE(TM) as a platform for Internet-enhanced video game play.


The online adapters launch in North America only weeks after a successful Japan launch where swift sales left many store shelves empty. Domestically, a few retailers who already received early shipments of the product have sold out.      The adapters will enable NINTENDO GAMECUBE players to easily connect through dial-up, cable modem or DSL. Both the Broadband Adapter and Modem Adapter carry a suggested retail price of $34.95 each.      "Nintendo's point of differentiation is our strategy of enabling online access without dictating the venue," explains Peter MacDougall, executive vice president, sales and marketing, Nintendo of America Inc. "We're making it simple and comfortable for consumers by giving them total control and allowing them to use their own ISP with no console access charges."      Online games supported by third-party companies include Activision and Sega(R), among others. The first online game to hit stores is Phantasy Star Online Episode I & II(TM), from Sega, which launched in North America October 29.      Phantasy Star Online Episode I & II is the latest installment of Sega's legendary Phantasy Star series, and delivers an all-new, full-length online and offline adventure. In addition to all the content from Phantasy Star Online(TM) and Phantasy Star Online(TM) Ver.2, which is contained in Episode I, Episode II thrusts gamers into the perilous search for a mysterious scientist who has gone missing in the vast unexplored wilds of the planet Ragol. The online service carries a monthly service charge of $8.95 and is available through Sega.com(TM). The price includes a hunter's license and access to online-exclusive content. Phantasy Star Online Episode I & II can also be played for free offline with up to four players, using an all-new,four-way split-screen mode.


16
TalkBack / Spider-Man Starter Kits announced
« on: October 30, 2002, 09:37:27 AM »
Do you feel that you aren't expressing the inner nerd in yourself well enough? Naki has a solution!

NAKI ANNOUNCES EXCLUSIVE GAME ACCESSORY BUNDLES TO JUMPSTART HOLIDAY SEASON


BALDWIN PARK, CA - October 30, 2002 - Naki, videogame accessories developer, announces exclusive Spider-Man™ Starter Kits for the PS2, Xbox, Gamecube, and GBA, to meet this year’s holiday gift-shopping demands.  "We created these Spider-Man™ Starter Kits primarily with the retail customer in mind," notes Janet Young, Naki Senior Sales Manager, who helped conceive the idea for the holiday bundles. "We wanted to offer a special package of game accessories that would not only be useful, relevant, and cool, but also very affordable. The starter kits are perfect gift items, especially since they are branded with Spider-Man™, one of the most beloved superheroes of all time, whose popularity has been soaring all year long."  


Adds Kathy Kim, Naki Marketing Manager, "The Spider-Man™ home video release in November will raise consumer awareness of the general Spider-Man™ property and in turn heighten the attractiveness of all related licensed merchandise. As a result, we anticipate that the sales of gift items like Naki’s Limited Edition Spider-Man™ Starter Kits will benefit."


Naki’s Limited Edition Spider-Man™ Starter Kits will be shipping to retailers November 2002 and will range in price from $24.99 to $39.99, depending on the videogame system.


Spider-Man™ Starter Kit for PS2, MSRP $32.99, includes: -One (1) Spider-Pad™ for PS2 -One (1) Spider-Man™ DVD Remote -One (1) Naki Extension Cable -One (1) Spider-Man™ 24-DVD/Game Disc and Peripherals Case   Spider-Man™ Starter Kit for Xbox, MSRP $39.99, includes: -One (1) Spider-Pad™ for Xbox -One (1) Naki Extension Cable -One (1) Spider-Man™ 24-DVD/Game Disc and Peripherals Case


Spider-Man™ Starter Kit for Gamecube, MSRP $39.99, includes: -One (1) Spider-Pad™ for Gamecube -One (1) Spider-Man™ 4MB Memory Card for Gamecube -One (1) Naki Extension Cable -One (1) Spider-Man™ 24-DVD/Game Disc and Peripherals Case   Spider-Man™ Starter Kit for GBA, MSRP $24.99, includes: -One (1) Spider-Man™ Action Light -One (1) Spider-man™ GameFace -One (1) Spider-Man™ GBA and Peripherals Travel Case


17
TalkBack / Sega Ships Beach Spikers
« on: August 13, 2002, 01:01:35 PM »
We will soon be only $50 away from multiplayer excellence and sexual innuendo.

SEGA SERVES UP SEXY SUMMER FUN WITH BEACH SPIKERS, EXCLUSIVELY FOR THE NINTENDO GAMECUBE


SAN FRANCISCO - (August 13, 2002) - Bump, set, spike!  SEGA(R) of America, Inc. today announced the release of "Beach Spikers(TM)" exclusively for the Nintendo GameCube(TM).  The ultimate summer party game, "Beach Spikers" delivers addictive two-on-two beach volleyball action for up to four players.


"Beach Spikers" lets gamers take it to the net with 32 scorching hot, gorgeous female athletes from 16 countries, in an action-packed competition for the world title.  Developed by SEGA's legendary AM2 studio, "Beach Spikers" features arcade style pick-up-and-play controls, dynamic camera angles and stunning graphics, including deformable sand and exquisitely rendered female athletes, for hours of summer fun.


With multiple modes of play, including an Arcade mode for quick matches against friends or the computer, Mini-games to help gamers perfect their technique, and a World Tour mode, allowing gamers to design their own "dream team" with customized hair, skin tone, accessories and bikinis, "Beach Spikers" offers plenty of reasons to stay inside this summer.


"SEGA has delivered the ultimate summer party game," said Mike Fischer, vice president, entertainment marketing, SEGA of America, Inc.  "'Beach Spikers' is loaded with rock-solid gameplay, intuitive multiplayer fun and tons of eye-candy - of course I'm talking about the deformable sand, vibrant colors and meticulously designed volleyball courts."


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TalkBack / Activision Nabs Worms 3
« on: August 13, 2002, 12:58:03 PM »
Activision has acquired the rights to publish Worms 3, which is slated for next-generation consoles.

ACTIVISION ACQUIRES WORLDWIDE PUBLISHING RIGHTS TO THE HIGHLY ANTICIPATED GAME WORMS(tm) 3


Santa Monica, CA - August 13, 2002 - Activision, Inc. (Nasdaq: ATVI) announced today that the company has entered into an agreement with the U.K. - based developer, Team 17(tm), to publish the highly anticipated title Worms(tm) 3 and an additional yet-to-be-announced Worms title.  Under the terms of the agreement, Activision has acquired multi-platform worldwide publishing and distribution rights for the game, excluding PC rights in Korea, Taiwan and China.  


The first official sequel since the highly acclaimed games Worms 1 and Worms 2, Worms 3 will utilise the full power afforded by next-generation platforms, featuring ground-breaking fully deformable landscape technology, and will continue the wild humor and intensive, addictive fun that gamers expect from the Worms franchise.  Worms 3 will showcase a raft of new gameplay features, while retaining all the familiar chaos of the original titles, complete with bizarre power-ups, loopy weaponry, and crazy cartoon graphics - in both single and multi-player modes. Worms 3 is expected to ship in 2003.    The game has not yet received an ESRB rating.


"We are thrilled to be introducing Worms onto the next-generation console systems," states Kathy Vrabeck, executive vice president, global publishing and brand management for Activision. "The franchise has sold more than seven million units worldwide since its inception in 1995. Worms' unique humor, instant playability and addictive gameplay have remained popular across two generations of hardware with the franchise appearing on almost every platform.  Now delivered in 3D, the game is sure to be even more popular than its predecessors drawing in a new generation of gamers around the globe."  


"With Worms 3, we have the opportunity to strengthen an already powerful franchise and provide the definitive gaming experience within the Worms universe," adds Debbie Bestwick, commercial director of Team 17. "We look forward to forging a long-term future for the Worms franchise with Activision, a company well known for its ability to develop properties in a creative and forward-thinking fashion."
 


19
TalkBack / Madden NFL 2003 Released
« on: August 12, 2002, 03:37:46 PM »
Released on an amazing six seperate platforms, including GameCube and Game Boy Advance, football fans have some spending to do.

Courtesy of Electronic Arts, the latest incarnation of the ever popular Madden series is now available.


Best-Selling Football Videogame, Madden NFL 2003, Launches on Six Platforms


REDWOOD CITY, Calif. - August 12, 2002 - Football season officially starts today with the launch of Madden NFL(tm) 2003 from Electronic Arts (NASDAQ: ERTS), the best-selling football videogame. The ship date was moved up a day due to the high demand from consumers. Available on six platforms, the PlayStation(r)2 computer entertainment system, Nintendo GameCube, the Xbox(tm) video game system from Microsoft, the PlayStation console, Game Boy(r) Advance and PC, the Madden NFL Football franchise enters into its 13th year as the undisputed leader in authentic NFL football simulation. In its history, the franchise has sold more than 25 million copies including more than four million copies of Madden NFL 2002


EA has also taken the effort to add some enticing modes that should excell Madden 2003 over it's previous version.


Two new modes will please everyone from the first-time Madden player to the most hardcore Madden NFL 2003 football fans. The innovative Mini-Camp mode allows players to join John Madden's Cruiser Bus traveling to all 32 NFL cities to compete in fun and challenging mini-games. Gamers have the opportunity to take controls of players in practice gear and become an expert in eight positions while trying to earn unique Madden cards. The new Create-a-Playbook mode allows you to customize receiver routes, player formations and a team's entire playbook for both offense and defense; allowing the gamer to create virtually any play imaginable and play it on the field immediately.


Madden NFL 2003 includes the expansion Houston Texans, the new NFL divisional alignment and new features in its signature franchise mode, making it the deepest such mode available. Gamers will also find dramatically improved graphics and presentation with new signature player animations like sidearm throws, gang-tackles, new high-emotion celebrations and cut scenes, more than 300 realistic player faces, animating 3D crowds and completely redone stadiums and fields that provide the most realistic playing environment possible. With new game play mechanics, the game speed of Madden NFL 2003 is significantly faster and features tighter control with quicker animations, an all-new interior running game and a more finely tuned passing game.


Debuting in Madden NFL 2003, EA SPORTS TRAX, showcases new songs from today's hottest bands with songs throughout the game from artists such as Bon Jovi, Andrew W.K., Nappy Roots (featuring Marcos from P.O.D.), Good Charlotte, OK GO, Audiovent, (hed) p.e., Seether and Quarashi. Many songs from these artists can be heard in Madden NFL 2003 before their albums are available.


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TalkBack / Official Super Monkey Ball 2 Wallpaper
« on: July 31, 2002, 03:54:25 PM »
Get yer wallpaper while it's hot.

Courtesy of Amusement Vision, all of you gamers that just need to be consistently reminded that gaming excellence will be here within one month look no further. Clicking the above link will also provide some tiny ball icons you can download for all of you whom can identify with tiny balls. No word on whether or not Sega will create another franchise that attracts sexual jokes to coincide with Super Monkey Ball and Seaman, but if they do, you know we'll tell you right away.


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