That's what first-month-only sales watchers would have you believe. The Wii is changing a lot in this industry, especially the traditional sales patterns and consumer purchasing habits. It's now necessary to view a game's sales life holistically, and analyze deeper than the top 10 games in any one month.
See, this is something that I've been wondering about for months now.
Many Wii titles are deemed "flops" after a month or so. Yet, when the official sales data arrive and the company declare it a hit people scramble to figure out what is going on.
So it makes me wonder...do companies focus on first month sales or overall lifetime sales? If a game took a year to sell a million is it still a hit?
Wii seems to be the home of titles will great legs and great lifetime sales.