Author Topic: Sega Announces The House of the Dead: Overkill for Wii  (Read 13788 times)

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Offline Nick DiMola

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Sega Announces The House of the Dead: Overkill for Wii
« on: August 19, 2008, 10:32:13 AM »
The classic light gun shooter is being reinvented for Wii by Headstrong Games, who are giving the game a gritty classic horror film look.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=16565

 Sega has announced today that in a joint effort with developer Headstrong Games (formerly known as Kuju London), The House of the Dead: Overkill is being brought to Wii. The game will take players back to the very beginning of the series when Special Agent G graduates from the academy. Along with the hard-boiled Detective Washington, they investigate the unusual circumstances of a small Louisiana town.    


The game is set to overhaul the House of the Dead series giving it a grittier, classic horror type feel that pays "homage to the pulp horror comics and films that inspired generations of gore fans." The classic light gun style gameplay will return but now players will be able to pistol-whip the jaws of zombies too close for comfort or smash their skull in with their shotgun butt.    


The House of the Dead: Overkill will be terrifying Wiis early 2009.    


Make sure to check out the official teaser trailer below.    




 

   
 

   


THEY'VE COME FOR BRAINS, YOU'LL GIVE THEM BULLETS    


The House of the Dead: OVERKILL Brings Pulp Horror Action to Wii    


LEIPZIG (August 19th, 2008) – SEGA® Europe Ltd. and SEGA® of America, Inc. today announced The House of the Dead: OVERKILL, an all-new pulp-horror reinvention of the classic SEGA light-gun shooter franchise. Created by London-based studio Headstrong Games, The House of the Dead: OVERKILL will take you right back to the beginning of this classic horror series. Available exclusively on the Nintendo Wii early in 2009 and announced to coincide with Games Convention at Leipzig, The House of the Dead: OVERKILL will be presented live by developer Headstrong Games for specially invited members of the press in SEGA's business centre suite.    


The House of the Dead: OVERKILL uncovers the ugly, terrifying, red hot secrets behind the House of the Dead; the daddy of all over-the-top shooters. While staying true to the classic gameplay this hugely successful SEGA series is getting a new retro look, with distinctive graphics, sound and attitude that will add to its horror cool status. Plus, thanks to the Wii Remoteâ„¢, players will fight off zombies when they get too close; pistol-whipping jaws off and smashing in skulls with their shotgun butt.    


"We wanted to do something really different with The House of the Dead: OVERKILL," commented Bradley Crooks, Studio Head at Headstrong Games. "With SEGA we've been able to create a fresh look for the franchise. I think you'll agree it's like nothing you've seen before on Wii."    


"Paying homage to the pulp horror comics and films that inspired generations of gore fans, The House of the Dead: OVERKILL will expose gamers to a brand-new fleshy rollercoaster ride of revolting dismemberment," commented Gary Knight, European Marketing Director at SEGA Europe. "This is the hardcore Wii title you've been waiting for."    


The House of the Dead: OVERKILL takes you back to when Special Agent G was fresh out of the academy. Teamed up with hard-boiled bad-ass Detective Washington, they are sent to investigate stories of mysterious disappearances in small-town Louisiana. Little do they know what blood-soaked mutant depravity awaits them in the streets and swamps of Bayou City...    


The House of the Dead: OVERKILL will be released in early 2009, exclusively for Nintendo Wii. For more information about the game, please visit www.houseofthedeadoverkill.com.

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Offline AV

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #1 on: August 19, 2008, 09:49:28 AM »
thats a really creative and fun trailer.
Wow that stripper girl is nice :o :o :o
The game looks like a blast. I'm hoping for a decent price point and good replay value, longevity but it looks like a winner.
« Last Edit: August 19, 2008, 09:51:15 AM by Mr. Adolph Vega »

Offline D_Average

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #2 on: August 19, 2008, 10:17:35 AM »
I wonder if Chobot's getting any royalties for that Wiimote lick....
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Offline Caliban

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #3 on: August 19, 2008, 10:25:39 AM »
The trailer seems like it had some inspiration taken from a grindhouse trailer.

Offline Jonnyboy117

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #4 on: August 19, 2008, 10:29:30 AM »
Ahahaha, did Robert Rodriguez direct that?  Best game trailer EVER.
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Offline PopeReal

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #5 on: August 19, 2008, 10:58:35 AM »
The part where the stripper licked the Wiimote is a bit much, but I guess that was the idea.

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Offline Mario

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #6 on: August 19, 2008, 11:05:09 AM »
I wonder if Chobot's getting any royalties for that Wiimote lick....
Plenty of girls have licked wiimotes before

Offline ShyGuy

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #7 on: August 19, 2008, 11:07:03 AM »
Now if it keeps the Grindhouse theme throughout the game, then that will be awesome sauce.

Offline D_Average

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #8 on: August 19, 2008, 11:45:10 AM »
I wonder if Chobot's getting any royalties for that Wiimote lick....
Plenty of girls have licked wiimotes before

But Chobot started it all in March of 05' with the launch of the PSP.  Sheesh, why do I even know this?
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Offline Caliban

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #9 on: August 19, 2008, 11:49:55 AM »
Chobot is the personification of overstatement. Ignorance is your best weapon.

Offline Schadenfreude

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #10 on: August 19, 2008, 11:52:26 AM »
As long as it's better then Umbrella Chronicles, I'm all in. I've been waiting for a good light gun shooter for the Wii.

Offline NinGurl69 *huggles

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #11 on: August 19, 2008, 11:53:51 AM »
It'd better have gun calibration.
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Offline Caliban

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #12 on: August 19, 2008, 11:58:30 AM »
"IGN: Shooters on Wii have proven slightly flawed in the past because the Wii remote doesn't work like a light-gun. Are you calibrating the remote prior to gameplay? How so? (Only House of the Dead 2 & 3 Return has done it well so far.)

Neil: There will be calibration. We're looking at what other titles have done to see what has worked well and where we can improve it. Accuracy is critical when you're making a game based on high-scores and split-second shooting so it's getting a lot of attention."

Source

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #13 on: August 19, 2008, 12:45:14 PM »
YES

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Offline DAaaMan64

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #14 on: August 19, 2008, 12:49:01 PM »
LOL I thought the shooting was fine in all the games ;)
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Offline Halbred

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #15 on: August 19, 2008, 01:26:28 PM »
Awww, I was hoping for HotD4. This looks good though. I'm excited!
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Offline Arbok

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #16 on: August 19, 2008, 01:27:15 PM »
LOL I thought the shooting was fine in all the games ;)

Seriously... what was wrong with Umbrella Chronicles?
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Offline KDR_11k

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #17 on: August 19, 2008, 01:31:33 PM »
So they're asking how they'll do calibration while remarking the previous game in the same franchise did it perfectly?

Offline Morari

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #18 on: August 19, 2008, 01:33:43 PM »
The part where the stripper licked the Wiimote is a bit much, but I guess that was the idea.

She can lick my Wii...

Really though, those looks great already. The b-movie trailer is definitely amusing, if nothing else. I'd still really like to see a port of the original HotD, maybe as an unlockable. It should have been included with "2 & 3 Return". And where is House of the Dead 4? Weren't we supposed to get that? Certainly porting that over would have been easier than creating an entirely new game.

Regardless, I eagerly await this.
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Offline Nick DiMola

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #19 on: August 19, 2008, 01:36:08 PM »
It would be nice to see a HotD 1 & 4 package as well, get the whole damn series on the Wii.
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Offline Ian Sane

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #20 on: August 19, 2008, 02:38:47 PM »
Hey, that's cool!  Sega created some cash-in comp of House of the Dead games for the Wii and then actually REWARDS us with a new House of the Dead.  What a concept!

Offline NinGurl69 *huggles

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #21 on: August 19, 2008, 03:14:44 PM »
LOL I thought the shooting was fine in all the games ;)

Seriously... what was wrong with Umbrella Chronicles?

The aim was curiously not as smooth as RE4Wii, the recticle was huge and obstructive, and it doesn't provide that "arcade authencity" you get from looking down a gun peripheral's sights.  The reticule could not be disabled, and it offered no calibration.  It's a light-gun setting retooled for couch gaming, cutting out the classic light-gun experience.  Still a good game.
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Offline DAaaMan64

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #22 on: August 19, 2008, 03:19:00 PM »
LOL I thought the shooting was fine in all the games ;)

Seriously... what was wrong with Umbrella Chronicles?

The aim was curiously not as smooth as RE4Wii, the recticle was huge and obstructive, and it doesn't provide that "arcade authencity" you get from looking down a gun peripheral's sights.  The reticule could not be disabled, and it offered no calibration.  It's a light-gun setting retooled for couch gaming, cutting out the classic light-gun experience.  Still a good game.

I can agree with this, but what am I missing? What change could they do with calibration that would make it feel arcade-ish? If you turn off the pointer, can you actually play it well?
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Offline Kairon

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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #23 on: August 19, 2008, 03:23:43 PM »
Oh god I love this trailer. Oh god.
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Re: Sega Announces The House of the Dead: Overkill for Wii
« Reply #24 on: August 19, 2008, 04:53:41 PM »
LOL I thought the shooting was fine in all the games ;)

Seriously... what was wrong with Umbrella Chronicles?

The aim was curiously not as smooth as RE4Wii, the recticle was huge and obstructive, and it doesn't provide that "arcade authencity" you get from looking down a gun peripheral's sights.  The reticule could not be disabled, and it offered no calibration.  It's a light-gun setting retooled for couch gaming, cutting out the classic light-gun experience.  Still a good game.

It also wasn't Resident Evil 5... ;)
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