Author Topic: The Conduit  (Read 382627 times)

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Offline vudu

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Re: The Conduit
« Reply #825 on: February 02, 2009, 02:07:26 PM »
I'll buy it day 2.  Like Ian, I'd like something (anything) on the final game.  As long as it's at least "good" I'll pick it up.
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Offline NinGurl69 *huggles

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Re: The Conduit
« Reply #826 on: February 02, 2009, 02:48:51 PM »
Then I'll go ahead and get it Day 1 and you and Ian can wait for my impressions on Day 17.
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Offline UltimatePartyBear

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Re: The Conduit
« Reply #827 on: February 02, 2009, 03:28:15 PM »
I'll get it day one unless I forget or can't get to a store or something.  Either that, or I'll preorder from Amazon and get it on day 5 or later because I refuse to pay for shipping.

Offline BeautifulShy

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Re: The Conduit
« Reply #828 on: February 02, 2009, 04:00:55 PM »
Ok a Sega blog entry states that June 9th is the date of release.
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Offline NinGurl69 *huggles

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Re: The Conduit
« Reply #829 on: February 02, 2009, 04:21:09 PM »
They are ruining my Day 1 plan.
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Offline EasyCure

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Re: The Conduit
« Reply #830 on: February 03, 2009, 11:37:53 AM »
Gone are the days where i could juts ask for this for my birthday, and wait patiently until then to get it..

I'll probably buy it day one only because if i don't, I'll forget about it and never buy it.
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Offline WuTangTurtle

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Re: The Conduit
« Reply #831 on: February 03, 2009, 06:41:13 PM »
You know I've actually boughten games that have been given review scores as low as a 6 out of 10.  The way I see it is if the pros outweigh the negatives and I can see myself enjoying the game for what I'm paying for I'll definitely buy it.  Actually one game I bought was reviewed at 3.5 out of 10 by most places but that was largely due to the original batch of the game having a critical game stalling bug.

As for the Conduit, If I ever find my way out of unemployment it will most likely be a first week buy for me.....I'm lazy and also refuse to pay shipping via amazon.

Offline NinGurl69 *huggles

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Re: The Conduit
« Reply #832 on: February 03, 2009, 06:43:58 PM »
free super saver shipping is good
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Offline Spinnzilla

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Re: The Conduit
« Reply #833 on: February 03, 2009, 09:39:56 PM »
Obama needs to hurry up and buy my copy of The Conduit.
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Offline KDR_11k

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Re: The Conduit
« Reply #834 on: February 04, 2009, 04:30:31 AM »
You know I've actually boughten games that have been given review scores as low as a 6 out of 10.

I've bought worse but usually at a much lower price.

Offline Flames_of_chaos

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Re: The Conduit
« Reply #835 on: February 07, 2009, 07:57:00 PM »
- 16 players online confirmed
- worldwide online play
- region-specific play as well
- use friend codes to play online with specific people
- Online game modes: Deathmatch, Team Deathmatch, Capture the Flag
- Medical Facility, Training Complex are some of the multiplayer maps
- All multiplayer maps taken from single-player
- WiiSpeak support reconfirmed
- No Splitscreen
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Offline Spinnzilla

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Re: The Conduit
« Reply #836 on: February 07, 2009, 08:19:47 PM »
region specific match finding? yay!
Only 3 types of modes? A little dissapointing but MOHH2 only had that and that kept me entertained for months.
I hope for customizable options on match types.
But wiispeak use is a definite plus.

can't wait for this game!
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Offline Schadenfreude

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Re: The Conduit
« Reply #837 on: February 07, 2009, 08:52:22 PM »

Offline SirSniffy

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Re: The Conduit
« Reply #838 on: February 08, 2009, 12:27:18 AM »
I don't even like shooters, but I liked the gameplay in this. At some points, there was a little slowdown/choppiness, but nothing drastic. Everything moved pretty fast, and the game looks AMAZING for a Wii title...lots of atmosphere. So far I have had to eat crow about 2 games that I had badmouthed.
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Offline Stratos

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Re: The Conduit
« Reply #839 on: February 08, 2009, 01:06:45 AM »
- No Splitscreen

That is a major letdown for me, especially since LAN was also blocked (mean old Nintendo). I care more about local multiplay than online.
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Offline Dirk Temporo

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Re: The Conduit
« Reply #840 on: February 08, 2009, 06:50:26 AM »
New Comic-Con vids up.

http://www.gametrailers.com/game/8720.html

Wait, what happened to the cool bubble-based health system?

The Dev Diary from the 16th of January had it...
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Offline vudu

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Re: The Conduit
« Reply #841 on: February 08, 2009, 06:13:27 PM »
Any word on the number of friend codes you can add to your list?  The ridiculously small max number on Brawl and Kart is a pain in the ass.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Spinnzilla

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Re: The Conduit
« Reply #842 on: February 08, 2009, 06:33:35 PM »
anybody else notice that the background audio has been bumped up a bit?
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Offline NWR_Neal

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Re: The Conduit
« Reply #843 on: February 08, 2009, 10:01:56 PM »
The gaf/GoNintendo caught me talking to Mark Shepherd (VA from the Conduit).

http://gonintendo.com/?p=72012

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Offline Dirk Temporo

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Re: The Conduit
« Reply #844 on: February 09, 2009, 04:48:58 PM »
You know, I'd like to think that the Conduit could be the Wii's Halo, but I know it won't. Not with a storyline and characters as goofy and generic as they are. Aliens invading DC? A "special agent" named Mr. Ford? Come on now. This is above Perfect Dark on the goof scale. And that's INCLUDING Elvis, and the fact that the main character's name was Joanna DARK.
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Offline NWR_pap64

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Re: The Conduit
« Reply #845 on: February 09, 2009, 05:00:58 PM »
You know, I'd like to think that the Conduit could be the Wii's Halo, but I know it won't. Not with a storyline and characters as goofy and generic as they are. Aliens invading DC? A "special agent" named Mr. Ford? Come on now. This is above Perfect Dark on the goof scale. And that's INCLUDING Elvis, and the fact that the main character's name was Joanna DARK.

I agree that it will never be Halo because its on a different league.

Developers should stop trying to be the next Halo and focus on making a good game. I think Conduit will do well by itself, but no need for it to be the next Halo.
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Offline NinGurl69 *huggles

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Re: The Conduit
« Reply #846 on: February 09, 2009, 05:50:31 PM »
Halo's no big deal when you look at Mario Kart Wii.
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Offline Dirk Temporo

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Re: The Conduit
« Reply #847 on: February 10, 2009, 12:58:33 AM »
I agree that it will never be Halo because its on a different league.

Developers should stop trying to be the next Halo and focus on making a good game. I think Conduit will do well by itself, but no need for it to be the next Halo.

Well yeah, but I also think they could have done a much better job on the story and dialog than they did. Even Mark Shepherd can't save the whole business from being pretty damn goofy.

That said, I believe I will enjoy this game immensely and I won't let such a thing keep me from playing it.
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Offline GoldenPhoenix

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Re: The Conduit
« Reply #848 on: February 10, 2009, 02:48:03 AM »
Am I reading this right? Halo has a good story and characters? Halo's story is pretty much a generic alien invasion/war rehash. In fact out of all the various FPS games out there I'm not sure Halo would even be close to the top when it comes to story. It is really a sad state for the FPS shooter if their goal is to copy the quality of Halo's story!  So with that said,  I don't think the Conduit has to do much to be even close to Halo's level story wise (seriously who plays Halo for its story? Most play it for the multiplayer and it shows), interaction will be key.

« Last Edit: February 10, 2009, 03:35:53 AM by GoldenPhoenix »
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Offline Kairon

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Re: The Conduit
« Reply #849 on: February 10, 2009, 03:14:33 AM »
Halo has an epic BACKSTORY. It doesn't have a good story, but the universe and reasoning behind everything is pretty evocative.

That said, I really hope that The Conduit gives me a Perfect Dark sort of vibe in its single player. PD showed me that you could have a cheese sci-fi story, but it could be done really well. Well, maybe it wasn't cheese. The first mission in PD was a brilliant set-up for the Alexandra character, which pays off towards the end too. And play that mission again in Blonde mode... well... let's just say that I'd love PD to death even if there was no multiplayer for it.
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