Author Topic: Better Together: It Takes Two Review  (Read 1397 times)

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Better Together: It Takes Two Review
« on: July 03, 2024, 05:10:14 AM »
It Takes Two on Nintendo Switch is an awesome co-op experience. The Friend Pass is a game-changer and lets anyone join in without having to buy the game. It’s like DS-Download Play, but fully realized for modern consoles.

The story follows Cody and May, a couple on the brink of divorce, who find themselves magically transformed into dolls by their daughter Rose's tears. Guided by the eccentric Dr. Hakim, a talking book, they embark on an adventure to mend their broken relationship. It's a well-crafted, often over-the-top narrative filled with funny but also emotional moments.

Graphics-wise, the game is nicely optimized for the Switch. Even when compared to other platforms, it holds up well. The visuals are sharp and the game runs smoothly. I found this makes it easy to get immersed in the story and gameplay.

One of the most enjoyable aspects is the variety in gameplay. While it primarily focuses on platforming, each world introduces unique abilities that mix things up. There are flying sections, puzzles, and numerous mini-games that prevent the game from becoming repetitive and keep players engaged. Each world offers something new, whether it’s Cody firing nails for May to swing from, or navigating a magical world filled with surprises like riding a giant ghostly catfish or having a fistfight with a squirrel on a plane​.

The puzzles are a highlight. There's a good balance between challenge and fun. There were several moments where we found ourselves scratching our heads, but the satisfaction of solving these puzzles made those "aha" moments rewarding. Constant verbal communication and teamwork is key in this game and makes for a great cooperative experience.

The audio quality is excellent, with high-quality mix production that enhances the overall atmosphere. However, the music didn’t have any standout tracks that stick with you after playing​.

Replay value is where It Takes Two falls a bit short. Once you've completed the game, there's little incentive to restart unless you have a new friend to experience it with.

Here's how I rate it:

Gameplay: 9/10
Presentation: 8.5/10
Audio: 7/10
Replay Value: 6/10


Total Score: 8/10
"Video games are meant to be just one thing. Fun. Fun for everyone." - Satoru Iwata