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« on: August 10, 2018, 08:08:41 PM »
Classic mode is arcade-y. Adventure mode in Melee was essentially Classic mode with some stages that, in theory, were evocative of Nintendo locales and IP, but were just an extension of the stage selection and classic mode mentality. No variety, no real surprises, save for Giga Bowser and Luigi and maybe Giant Kirby.
I'd rather let Classic and maybe All Star mode stay the arcade-y challenges and have an Adventure Mode with some ridiculous and actually, I don't know, adventurous feeling. Sure, it would be preferable if these locales featured in Adventure Mode were literal crossovers, where these characters entered each others' worlds. But the whole concept of Smash Bros. isn't the ACTUAL characters fighting- they're all trophies, or toys.
If you're looking for substantial single player content, I would rather have the variety of modes- home run contest, break the targets, board the platforms, classic, even matches, etc all represent some sort of interesting twist on the Smash Bros. formula that creates the foundation. In the same way, I'd like a narrative-driven, context heavy Adventure mode like Subspace to return. If you think about it, Classic and Event Matches are already triple the size they were in Melee because of the roster size alone. We don't need another arcade-y mode like that, or All-Star.