Also, Keiji Inafune & his team are more than capable of getting funding from a real publisher.
Just because he
can doesn't mean he
wants to. Keiji Inafune left a lofty high ranking position at a large publisher because he wanted to develop games Capcom wouldn't let him make. He was tired of Capcom's complacency. As head of development at Capcom, he oversaw all of their games and his superiors still wouldn't listen to him. Why in the world would he want to be shackled to another publisher that barks orders at him, telling him what games to make and how to make them? While Inafune has the experience and clout to get a publishing deal from just about any publisher not named Capcom, it's obvious what he really wants is the freedom to create. Not everyone wants to work for the man. Inafune went indie to... well, be independent.
This isn't the kind of thing that Kickstarter should be used for, as I've said before with other Kickstarters started by developers so they don't have to spend their own money to make games few seem to want to buy.
Kickstarter should be used for whatever the hell people are willing to pay for. That's why it works. If a project meets its goal, surely enough people want to see it happen. In its first day, Mighty No. 9 has already met 1/3 its goal. Call it nostalgia if you want, but maybe people just like these kinds of games and it's not like there's been many of them lately. Capcom sure as hell wasn't going to make a game like this with or without Inafune. Besides allowing Mega Man in Smash Bros. at Sakurai's request, they've practically been pretending the character doesn't exist.
I like Mega Man though I've only played a few of the games. I have no special attachment to the character, especially compared to certain others. While I am interested in hearing more about Mighty No. 9, I haven't contributed to the Kickstarter because the Mac version is a stretch goal and I'd want it on Wii U anyway which is an even higher stretch goal. I simply disagree that this game should be off-limits to Kickstarter because Inafune can find a publisher. I consider that unfair. Outside of anything illegal or unethical, I don't think any creator, unknown or well-known, should be limited in their pursuit of artistic integrity, freedom, and expression, even if it's not my cup of tea.