You screwed up bolding those 3rd party games, sir.
Gears of War is published by Microsoft, as is Heavenly Sword by Sony. That makes them First party games. Metal Gear Solid 4 is also published by Konami, making it a third party game. It's really hard to argue with somebody full of insults, but won't even use Google to make sure what they are saying is true.
And BlacknMild's right, you just don't get it. You're doing the same thing the third parties are, trying to use the failure of their half-hearted efforts as some sort of equivalency to their actual efforts on other consoles.
I want data that backs up your argument that 3rd party sales would definitely thrive on the Wii and 3rd parties are ignoring it out of spite and/or ignorance.
This is a nice insulated proof requirement that almost can't be met. I would basically have to hypothesize a game that would "thrive" on the Wii, because they haven't ever really tried. But, proof does exist, and it comes from Japan. What's the current #1 third party console game there? Monster Hunter 3. Wii game. Core game. Might even be the first third party million seller there this generation (Until maybe FFXIII.) Explain this, please. How come, when a 3rd party brings over (or is moneyhatted over) a favorite franchise and makes a quality game, they thrive on the Wii, even besting every other third party game on ever other system? This was Capcom giving a care, and they currently hold the crown for third party games, period. There's your proof.
The numbers I posted speak for themselves. The best selling 3rd party games are not anywhere close to the Wii.
No they don't. Even if they were labeled correctly, you have, again, missed the point. This is basically the whole point of this entire thread. Why does Square Enix or any typical third party, for that matter, care about Nintendo's future or the Wii when they never grace those consoles with their best efforts? This question still really hasn't been answered. You posting sales numbers doesn't help, because that doesn't say anything. All you've proven is that where third parties put the most effort is where they' usually get the most sales, and THIS is proven by looking at third party sales vs. Nintendo sales, thus treating Nintendo as if they were a competing third party. Their games have outsold everyone's. And they always dedicate all their resources to making Wii games, thus, they get the most sales out of anybody on any platform. It's the same with the DS, really. Nintendo dominates there too, but that doesn't mean a third party can't also thrive if they try, as evidenced by Dragon Quest IX. Now, yeah sure that is a wildly popular series... But that's kind of the point. Most third parties don't give the Wii any sort of popular franchise, and if they do it's either hilariously late or a braindead spinoff. It's always some untested IP that they don't seem to want to push through marketing or, heck even Q&A sometimes.
And I wouldn't put the idea of third parties hating the Wii, or not liking or favoring the Wii in the realm of conspiracy. Part of the reason that the PS1 achieved victory was because of third parties wanting to break away from Nintendo, some of whom had a deep personal dislike of Yamauchi. So if that can be a reason to explain market shift, why can't it be a reason to explain why third parties dump crap on the Wii?
To simplify this thread, here are the unanswered question regarding this whole issue:
1. Why do third parties care about Nintendo, their future consoles, or their future in general when they never make their best stuff for the Wii?
2. Why do most third party games on the Wii fail? Quality is an issue, sure, but what explains the games that have been focus-tested for the "Wii demographic" failing?
3. Exactly what is the "Wii demographic" and why do most of the games aimed for it fail?
4. If, in general, third parties can't make money on Wii and this is the reason for their abuse of the the platform and its owners, how does that reconcile their inability to make money anywhere this generation, as evidenced by falling profits, deep losses, and hard layoffs?
5. Why are third parties content with Nintendo making something like 85% of all the profit this generation, while they all have to split the remaining 15%? This won't bode well for the future for them.
And you cannot be serious in thinking third parties having given the Wii a real effort, right? Why don't you use Metacritic or Gamerankings or whatever groupthink aggregator you like and compare quality of third party games on the Wii to other consoles. Lower quality, right? Thus, lower sales. Simple.