Author Topic: Wait a minute RUMBLE does exist on 3DS  (Read 964 times)

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Offline AV

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Wait a minute RUMBLE does exist on 3DS
« on: June 05, 2011, 05:40:08 PM »
I went to best buy a little while ago and I played the demo of Steel Diver and I noticed when I hit the sea floor it rumbled. I wasn't impressed with the slow nature and awkward controls of Steel Diver, but the rumble was a big surprise. I don't think it was built in rumble but via the speakers. The music is very minimal in the game and it seemed to use BASS to make a rumble on the top of the 3DS unit whenever you hit a sea wall. I went home and tried some songs on the music ap with strong bass and indeed it works . The top screen slightly rumbles because of the speakers which is normal to any speaker system and high bass  however to my knowing this is the only game to use this to emulate rumble. Could other programmers use high bass to emulate rumble in games? Nintendo obviously did in Steel Diver.

Offline rad.i.kal

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Re: Wait a minute RUMBLE does exist on 3DS
« Reply #1 on: June 05, 2011, 11:52:08 PM »
steel diver and pilot wings are demo games for sure.


there will likely be 10 or so games in a months. Really worthwhile stuff

Offline Razorkid

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Re: Wait a minute RUMBLE does exist on 3DS
« Reply #2 on: June 11, 2011, 07:24:24 PM »
That's actually a pretty cool discovery and a pretty cool work around for rumble on a 3D handheld.
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