Author Topic: SD Card Channel!  (Read 17544 times)

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Offline NWR_DrewMG

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Offline Spinnzilla

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Re: SD Card Channel!
« Reply #1 on: March 25, 2009, 12:52:54 PM »
32 gig support confirmed!!!!  time to start buying!
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Offline ShyGuy

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Re: SD Card Channel!
« Reply #2 on: March 25, 2009, 12:54:28 PM »
I wonder if Wiiware and VC game size limitations will get bigger.

Offline NWR_pap64

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Re: SD Card Channel!
« Reply #3 on: March 25, 2009, 12:54:51 PM »
ABOUT FREAKING TIME!!!!!
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Offline NWR_DrewMG

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Re: SD Card Channel!
« Reply #4 on: March 25, 2009, 12:55:57 PM »
ZELDA 2 WORKS ON SD CARD CONFIRMED!!
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Offline Jonnyboy117

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Re: SD Card Channel!
« Reply #5 on: March 25, 2009, 01:20:20 PM »
How long is it taking the SD Card Menu to load for you all?  It takes over a minute for me.  Once the menu loads up, I can load a game pretty quickly.  But if I back out with the Home menu, I have to reload the SD Card Menu, and it takes forever again!
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Offline Pale

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Re: SD Card Channel!
« Reply #6 on: March 25, 2009, 01:40:31 PM »
Jonny it takes that long EVERY time? That's lame....
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Offline NWR_pap64

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Re: SD Card Channel!
« Reply #7 on: March 25, 2009, 01:42:14 PM »
Mine loads in less than a second...

I don't have time to fully test it, but from what I saw it worked pretty fast.
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Offline broodwars

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Re: SD Card Channel!
« Reply #8 on: March 25, 2009, 01:43:13 PM »
Finally...the SD card that's been sitting in my Wii for 2 years now finally has a purpose.  Now that there's a lot more storage to work with, maybe Nintendo will let larger games onto Wiiware and we can start getting demos as well?
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Offline ShyGuy

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Re: SD Card Channel!
« Reply #9 on: March 25, 2009, 01:48:44 PM »
Maybe the capacity of the SD card affects the speed? what sizes are you using Pap and Jonny?

Offline BeautifulShy

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Re: SD Card Channel!
« Reply #10 on: March 25, 2009, 01:51:43 PM »
Could some one point me to a site that has 32 gig cards.I got a 1 gig card.
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Offline BlackNMild2k1

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Re: SD Card Channel!
« Reply #11 on: March 25, 2009, 01:56:06 PM »
This is soo much more than just an sd card update

Quote
- Support for up to 32GB SDHC cards confirmed.

- Adds an SD Card menu accessible from the Wii Menu. STORAGE SOLUTION!

- Games transfered to the SD Card can basically be played from the SD Card. They are transfered to the Wii Memory before play, and deleted afterwards. An N64 game takes about ten seconds to load! If you don't have enough room on the Wii Memory, there's an automatic feature that'll transfer games to the SD card for you.

This means there's next to no reason to have VC games on the Wii Memory.

- You can download games directly from Wii Shop to the SD card.

- Save data must be accessed from the main Wii memory.

- The updates adds a "Virtual Console Arcade" menu in Wii Shop, contains a few Arcade games.

- For the homebrewers: According toWiibrew, system 4.0 somehow breaks some homebrew. Wait for a workaround before updating if you're nervous for breaking something.

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Offline NWR_pap64

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Re: SD Card Channel!
« Reply #12 on: March 25, 2009, 02:07:07 PM »
Maybe the capacity of the SD card affects the speed? what sizes are you using Pap and Jonny?

I am using a basic 512 MB card.
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Offline DAaaMan64

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Re: SD Card Channel!
« Reply #13 on: March 25, 2009, 02:20:59 PM »
I'm using a 1 gig, and it tool < 5 seconds to load the screen. Why are your guys' so slow?

I have 42 games on the SD card, it less than 7 seconds to load Lords of Thunder.
« Last Edit: March 25, 2009, 02:22:36 PM by DAaaMan64 »
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Offline BlackNMild2k1

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Re: SD Card Channel!
« Reply #14 on: March 25, 2009, 02:21:26 PM »
Could some one point me to a site that has 32 gig cards.I got a 1 gig card.
www.newegg.com

This is where I bought my last three SD cards. They were the cheapest place I could find at the time.

Offline SirSniffy

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Re: SD Card Channel!
« Reply #15 on: March 25, 2009, 02:23:41 PM »
Virtual Console Arcade = Love. This update is more than I could have hoped for.
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Offline BeautifulShy

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Re: SD Card Channel!
« Reply #16 on: March 25, 2009, 02:27:23 PM »
Could some one point me to a site that has 32 gig cards.I got a 1 gig card.
www.newegg.com

This is where I bought my last three SD cards. They were the cheapest place I could find at the time.
Ok thanks.
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Offline Caliban

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Re: SD Card Channel!
« Reply #17 on: March 25, 2009, 02:27:39 PM »
Hell yeah!

Offline DAaaMan64

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Re: SD Card Channel!
« Reply #18 on: March 25, 2009, 02:29:06 PM »
Yup I do declare this channel rockin'.
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Offline rad.i.kal

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Re: SD Card Channel!
« Reply #19 on: March 25, 2009, 02:31:26 PM »
I am excited, time to put some games BACK on my Wii.... or rather SD card, I have like 5 that I have downloaded that can not be played.... TIL TODAY! I was hoping for a big announcement, and to me, this is it! I have less than 32 gig on my xbox 360 haha! YES!

Offline stevey

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Re: SD Card Channel!
« Reply #20 on: March 25, 2009, 02:33:06 PM »
So they're going ahead with faking SD support....

Quote
This means there's next to no reason to have VC games on the Wii Memory.

Beside the fact that flash memory has a limited amount of time data can be erased-written before it wears out...

http://en.wikipedia.org/wiki/Flash_memory#Memory_wear

Quote
Another limitation is that flash memory has a finite number of erase-write cycles. Most commercially available flash products are guaranteed to withstand around 100,000 write-erase-cycles, before the wear begins to deteriorate the integrity of the storage. The guaranteed cycle count may apply only to block zero (as is the case with TSOP NAND parts), or to all blocks (as in NOR). This effect is partially offset in some chip firmware or file system drivers by counting the writes and dynamically remapping blocks in order to spread write operations between sectors; this technique is called wear levelling. Another approach is to perform write verification and remapping to spare sectors in case of write failure, a technique called bad block management (BBM). For portable consumer devices, these wearout management techniques typically extend the life of the flash memory beyond the life of the device itself, and some data loss may be acceptable in these applications. For high reliability data storage, however, it is not advisable to use flash memory that would have to go through a large number of programming cycles. This limitation is meaningless for 'read-only' applications such as thin clients and routers, which are only programmed once or at most a few times during their lifetime.

It's still better to run games you own off the SD with the HB channel...



Also the new update only blocks the installs of Home Brew and DVDX channels and kill the twilight hack.
« Last Edit: March 25, 2009, 02:44:30 PM by stevey »
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Offline DAaaMan64

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Re: SD Card Channel!
« Reply #21 on: March 25, 2009, 02:52:49 PM »
Well the homebrew channel is awesome, I have it.  But I don't see how it is better to run from HB, this seems real convenient.
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Offline GoldenPhoenix

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Re: SD Card Channel!
« Reply #22 on: March 25, 2009, 03:38:05 PM »
Quote
Beside the fact that flash memory has a limited amount of time data can be erased-written before it wears out...

So erasing games on the Wii memory and reinstalling them like you used to do is somehow better?

Boy people do complain about anything. Oh noes hacked Wii owners may have a broken homebrew channel, what shall we do?

In regards to demos, I doubt it in regards to Wii game demoes because you still have to deal with the internal memory since it sets aside a chunk of that memory for this feature depending on the game size. You may be able to double the size limit but beyond that there isn't much wiggle room when you only have 512mb total to work with.

About speed, everything seems to run really fast for me, maybe the problem is that you are using a slower SD card? It takes like 6 seconds for me to load the SD channel and 10 seconds MAX to load any game on it.
« Last Edit: March 25, 2009, 03:41:46 PM by GoldenPhoenix »
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Offline BlackNMild2k1

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Re: SD Card Channel!
« Reply #23 on: March 25, 2009, 04:26:19 PM »
I'm trying to figure out exactly how the SD storage solution works. I've been reading around and there seems to be 2 different ways that are being talked about. If you know the actual answer please let me know.

1.) You can launch your game directly from the sd card. the save data remains on the internal sys memory. limited copying back and forth.

2.) You can't launch directly from the sd card. It makes a temp copy onto the internal mem and then deletes it after you are done playing. leaving only the save file on the internal memory.

Anyone know which one it is? I'm hoping its the 1st one. I'm not at home to try it out myself.

Offline stevey

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Re: SD Card Channel!
« Reply #24 on: March 25, 2009, 04:27:49 PM »
It's 2.
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