Author Topic: Episode 18: Demo  (Read 8566 times)

0 Members and 1 Guest are viewing this topic.

Offline oksoda

  • NWR Staff
  • Score: 6
    • View Profile
Episode 18: Demo
« on: January 21, 2012, 02:21:57 PM »

Interested in Connectivity but don't want to throw down the cash for it? Try this demo episode!

http://www.nintendoworldreport.com/connectivity/29025

You may have heard that Nintendo just released 3DS demos here in the States. We at Connectivity thought this brilliant concept, the "demo," was so good that maybe we should give it a shot, too. So enjoy this demo episode, but be warned that after 12 and 1/3 listens, the demo will expire. It also requires 1350 blocks of free space.

This week's episode is kicked off with some news and listener mail. Scott, Zach, Patrick and Mike each try to glitch the segment and warp to the very end, but alas,it wouldn't work.

After that, we have a very special edition of Famicast Lite, as Danny, Daan, and James come together to spill the beans on the variety of demos already available for the 3DS in Japan. That's right; this demo episode put demos in your demo. Internet meme!

Lastly, Neal, Scott, Mike and Zach debate Swapnote. Is there a cold, calculated, and brooding genius behind Swapnote, or is the damn thing just cumbersome and purposefully difficult? Probably the latter.

You can click here to send us listener mail. Better yet, why not send us listener mail through Swapnote? It's a guaranteed way to piss off Neal. And what day isn't made better by pissing off Neal? Enjoy the demo!


Offline Shaymin

  • Not my circus, not my monkeys
  • NWR Staff
  • Score: 70
    • View Profile
    • You're on it
Re: Episode 18: Demo
« Reply #1 on: January 21, 2012, 02:49:30 PM »
How does one send Swapnotes to Connectivity?
Donald Theriault - News Editor, Nintendo World Report / 2016 Nintendo World Champion
Tutorial box out.

Offline oksoda

  • NWR Staff
  • Score: 6
    • View Profile
Re: Episode 18: Demo
« Reply #2 on: January 21, 2012, 05:46:10 PM »
Good question. I would say, send it to myself or Zach since we check swapnote the most. Also, mention somewhere in the note that you are asking a question for the show, so we know it's not just normal swapnotage.

Offline dkopman1

  • Score: 0
    • View Profile
Re: Episode 18: Demo
« Reply #3 on: January 21, 2012, 05:51:56 PM »
What is the Connectivity staffs friend codes, more specifically Zach Miller's friend code. No offense but I am really interested in these pictures that Zach sends out. My friend code is 2921 9097 2459

Offline oksoda

  • NWR Staff
  • Score: 6
    • View Profile
Re: Episode 18: Demo
« Reply #4 on: January 21, 2012, 06:12:00 PM »
OFFENSE TAKEN!

Mine is 5284 1449 7471. Zach's is 1590 4699 1012.

Offline NWR_pap64

  • You are not the boss of me
  • Score: 25
    • View Profile
    • Nintendo World Report
Re: Episode 18: Demo
« Reply #5 on: January 21, 2012, 06:16:10 PM »
I tried out the demo of this, and I am afraid that it did not convince me to make a full purchase of the product in question. Perhaps on a future occasion... :p
Pedro Hernandez
NWR Staff Writer

Offline readyletsgo

  • Score: 1
    • View Profile
Re: Episode 18: Demo
« Reply #6 on: January 22, 2012, 08:59:24 AM »
Scott and Zack, I added you both just there, my friend code is 1418 6784 3680.
Add me when you get the chance.


Also, just played and finished the demo too, so glad I pre-ordered it from zavvi, I get the game and the CPP free with it for €37 including post! Roll on 27th Jan!!!
Gerry
« Last Edit: January 22, 2012, 09:01:35 AM by readyletsgo »

Offline AV

  • Score: -4
    • View Profile
Re: Episode 18: Demo
« Reply #7 on: January 22, 2012, 12:10:14 PM »
i'm sad zach you didn't talk about the porn i sent you on swapenote

Offline Plugabugz

  • *continues waiting*
  • Score: 10
    • View Profile
Re: Episode 18: Demo
« Reply #8 on: January 22, 2012, 12:54:30 PM »
This is one very long demo, folks..

Offline MarioKart7

  • Score: 0
    • View Profile
Re: Episode 18: Demo
« Reply #9 on: January 22, 2012, 06:26:32 PM »
I like Mr.Thomson the best

Offline Halbred

  • Staff Paleontologist, Ruiner of Worlds
  • NWR Staff
  • Score: 17
    • View Profile
    • When Pigs Fly Returns
Re: Episode 18: Demo
« Reply #10 on: January 22, 2012, 06:37:14 PM »
i'm sad zach you didn't talk about the porn i sent you on swapenote

Might've mentioned it if there wasn't so much "down there" and more "up top."
This would be my PSN Trophy Card, but I guess I can't post HTML in my Signature. I'm the pixel spaceship, and I have nine Gold trophies.

Offline oksoda

  • NWR Staff
  • Score: 6
    • View Profile
Re: Episode 18: Demo
« Reply #11 on: January 22, 2012, 07:10:54 PM »
I like Mr.Thomson the best

Well, shucks.

Offline MarioKart7

  • Score: 0
    • View Profile
Re: Episode 18: Demo
« Reply #12 on: January 22, 2012, 10:31:57 PM »
Sorry for saying Thomson I meant Thompson.......

Offline ejamer

  • Does he even know Khushrenada?!?
  • Score: 24
    • View Profile
Re: Episode 18: Demo
« Reply #13 on: January 23, 2012, 08:23:53 AM »
Warning: this podcast will self-destruct after 30 plays.
NNID: ejamer

Offline bhurak

  • Score: -2
    • View Profile
Re: Episode 18: Demo
« Reply #14 on: January 23, 2012, 02:22:06 PM »
I'm pretty sure SwapNote isn't actually "downloading" them - it's loading them.  You can be offline during the SwapNote "Download."

Offline NWR_Neal

  • NWR Staff Pro
  • Score: 27
    • View Profile
Re: Episode 18: Demo
« Reply #15 on: January 23, 2012, 03:23:14 PM »
I'm pretty sure SwapNote isn't actually "downloading" them - it's loading them.  You can be offline during the SwapNote "Download."

Regardless, it takes a stupidly long time. Furthermore, it loads them again whenever I select a note. What the hell is it loading if it loads when you click on a note!
Neal Ronaghan
Director, NWR

"Fungah! Foiled again!"

Offline NWR_insanolord

  • Rocket Fuel Malt Liquor....DAMN!
  • NWR Staff Pro
  • Score: -18986
    • View Profile
Re: Episode 18: Demo
« Reply #16 on: January 23, 2012, 03:25:58 PM »
If they're already downloaded and it's taking that long just to load them I'd argue that's even worse than it not downloading them in the background.
Insanolord is a terrible moderator.

J.P. Corbran
NWR Community Manager and Soccer Correspondent

Offline ejamer

  • Does he even know Khushrenada?!?
  • Score: 24
    • View Profile
Re: Episode 18: Demo
« Reply #17 on: January 23, 2012, 03:59:54 PM »
I'm pretty sure SwapNote isn't actually "downloading" them - it's loading them.  You can be offline during the SwapNote "Download."


I agree. Recently opened up Swapnote while out and about (without an internet connection) and it had no problem "downloading" new messages for me to read. My guess is that the messages were already downloaded while my system was sleeping, and just had to be extracted before being read.
NNID: ejamer

Offline Plugabugz

  • *continues waiting*
  • Score: 10
    • View Profile
Re: Episode 18: Demo
« Reply #18 on: January 24, 2012, 03:29:27 PM »
Can we suggest our own conversion scheme for blocks to data?

I suggest 100 blocks is 1 Jessica Alba.

Offline noname2200

  • Not a douche. Seriously.
  • Score: 21
    • View Profile
Re: Episode 18: Demo
« Reply #19 on: January 25, 2012, 01:05:18 PM »
Regarding Majora's Mask, Mike mentioned that he was about to face the dungeon's boss when he ran out of time, so he didn't want to re-do the entire sequence to unlock the dungeon/go through the dungeon etc. to face the boss.

Good news: the game is designed around the time limit, so you won't ever have to redo things again. Once you've unlocked a dungeon, you can warp straight to it on subsequent playthroughs, so you won't have to monkey around with the first part of the quest. Once you get a dungeon's item, you can use it on subsequent playthroughs to cut through about half the dungeon.  And once you've beaten a boss, you can warp straight to it on subsequent playthroughs, so accessing an area's post-boss content is relatively easy (although you'll still have to re-defeat the boss, unfortunately).

In other words, the game is much less tedious than you think!

Offline Plugabugz

  • *continues waiting*
  • Score: 10
    • View Profile
Re: Episode 18: Demo
« Reply #20 on: January 26, 2012, 03:18:41 AM »
Can we suggest our own conversion scheme for blocks to data?

I suggest 100 blocks is 1 Jessica Alba.

It's just clicked, we can call it the Zach Miller Conversion Table.

Offline Halbred

  • Staff Paleontologist, Ruiner of Worlds
  • NWR Staff
  • Score: 17
    • View Profile
    • When Pigs Fly Returns
Re: Episode 18: Demo
« Reply #21 on: January 26, 2012, 09:29:27 PM »
If it's ME, Alba wouldn't even be ON the Conversion Table.
This would be my PSN Trophy Card, but I guess I can't post HTML in my Signature. I'm the pixel spaceship, and I have nine Gold trophies.

Offline Plugabugz

  • *continues waiting*
  • Score: 10
    • View Profile
Re: Episode 18: Demo
« Reply #22 on: January 27, 2012, 03:24:01 AM »
So who would 100 blocks (and beyond) convert to then sir?

Offline ejamer

  • Does he even know Khushrenada?!?
  • Score: 24
    • View Profile
Re: Episode 18: Demo
« Reply #23 on: January 27, 2012, 08:08:53 AM »
Alba? Seems kind of insubstantial. My guess would've been more along the lines of Christina Hendricks...
NNID: ejamer

Offline NWR_Neal

  • NWR Staff Pro
  • Score: 27
    • View Profile
Re: Episode 18: Demo
« Reply #24 on: January 27, 2012, 10:36:09 AM »
I'll be on next episode's news segment to eat a bunch of crow over the "3DS downloading full retail games never happening ever" comment I made a few weeks back. I'm honestly shocked by it, and I'll still be mildly negative on it happening until I can download a full game on my system.

To paraphrase Jaws, we're gonna need a bigger SD card.
Neal Ronaghan
Director, NWR

"Fungah! Foiled again!"